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Web Development with Node and Express, 2nd Edition
Web Development with Node and Express, 2nd Edition

Build dynamic web applications with Express, a key component of the Node/JavaScript development stack. In this updated edition, author Ethan Brown teaches you Express fundamentals by walking you through the development of an example application. This hands-on guide covers everything from server-side rendering to API development suitable for usein single-page apps (SPAs). Express strikes a balance between a robust framework and no framework at all, allowing you a free hand in your architecture choices. Frontend and backend engineers familiar with JavaScript will also learn best practices for building multipage and hybrid web apps with Express. Pick up this book anddiscover new ways to look at web development. Create a templating system for rendering dynamic data; Dive into request and response objects, middleware, and URL routing; Simulate a production environment for testing; Persist data in document databases with MongoDB and relational databases with PostgreSQL; Make your resou ...
3D Game Development with LWJGL 3
3D Game Development with LWJGL 3

This book will introduce the main concepts required to write a 3D game using the LWJGL 3 library. LWJGL is a Java library that provides access to native APIs used in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications. This library leverages the high performance of native OpenGL applications while using the Java language. The initial goal of this book was to learn the techniques involved in writing a 3D game using OpenGL. All the information required was there in the internet but it was not organized and sometimes it was very hard to find and even incomplete or misleading. Author started to collect some materials, develop some examples and decided to organize that information in the form of a book. ...
Patterns in the Machine
Patterns in the Machine

Discover how to apply software engineering patterns to develop more robust firmware faster than traditional embedded development approaches. In the authors' experience, traditional embedded software projects tend towards monolithic applications that are optimized for their target hardware platforms. This leads to software that is fragile in terms of extensibility and difficult to test without fully integrated software and hardware. Patterns in the Machine focuses on creating loosely coupled implementations that embrace both change and testability. This book illustrates how implementing continuous integration, automated unit testing, platform-independent code, and other best practices that are not typically implemented in the embedded systems world is not just feasible but also practical for today's embedded projects. After reading this book, you will have a better idea of how to structure your embedded software projects. You will recognize that while writing unit tests, creating ...
AI and Machine Learning for On-Device Development
AI and Machine Learning for On-Device Development

AI is nothing without somewhere to run it. Now that mobile devices have become the primary computing device for most people, it's essential that mobile developers add AI to their toolbox. This insightful book is your guide to creating and running models on popular mobile platforms such as iOS and Android. Laurence Moroney, lead AI advocate at Google, offers an introduction to machine learning techniques and tools, then walks you through writing Android and iOS apps powered by common ML models like computer vision and text recognition, using tools such as ML Kit, TensorFlow Lite, and Core ML. If you're a mobile developer, this book will help you take advantage of the ML revolution today. Explore the options for implementing ML and AI on mobile devices; Create ML models for iOS and Android; Write ML Kit and TensorFlow Lite apps for iOS and Android, and Core ML/Create ML apps for iOS; Choose the best techniques and tools for your use case, such as cloud-based versus on-device infere ...
Beginning Windows Mixed Reality Programming
Beginning Windows Mixed Reality Programming

Develop applications and experiences for Microsoft's HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided. Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity's AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking. Prototype ideas quickly for the HoloLens 2 and Windows mi ...
Introducing .NET 6
Introducing .NET 6

Welcome to .NET 6, Microsoft's unified framework that converges the best of the modern and traditional .NET Framework. This book will introduce you to the new aspects of Microsoft's fully supported .NET 6 Framework and will teach you how to get the most out of it. You will learn about the progress to one unified .NET, including MAUI and the revival of desktop development. You will dive into Roslyn, Blazor, CLI, Containers, Cloud, and much more, using a "framework first" learning approach. You will begin by learning what each tool is, its practical uses, and how to apply it and then you will try it out on your own for learning reinforcement. And, of course, there will be plenty of code samples using C# 10. Introducing .NET 6 is aimed at .NET developers, both junior developers and those coming from the .NET framework, who want to understand everything the modern framework has to offer, besides the obvious programming languages. While you will still see a lot of fabulous C# 10 througho ...
Cloud Native DevOps with Kubernetes
Cloud Native DevOps with Kubernetes

Kubernetes has become the operating system of today's cloud native world, providing a reliable and scalable platform for running containerized workloads. In this friendly, pragmatic book, cloud experts Justin Domingus and John Arundel show you what Kubernetes can do-and what you can do with it. This updated second edition guides you through the growing Kubernetes ecosystem and provides practical solutions to everyday problems with software tools currently in use. You'll walk through an example containerized application running in Kubernetes step-by-step, from the development environment through the continuous deployment pipeline, exploring patterns you can use for your own applications. Make your development teams lean, fast, and effective by adopting Kubernetes and DevOps principles. - Understand containers and Kubernetes-no experience necessary; - Run your own applications on managed cloud Kubernetes services or on-prem environments; - Design your own cloud native services an ...
Building Modern Web Applications With Spring Boot and Vaadin
Building Modern Web Applications With Spring Boot and Vaadin

This guide is a practical introduction to web application development with Spring Boot and Vaadin. It covers the entire development process, from setup to deployment, following a step-by-step approach. You can replicate each section at your own pace as you follow along. The content is suitable for anyone familiar with Java who wants to build a web application. To make sure your development experience is enjoyable and productive, you start right from the beginning with setting up your development environment. ...
Linux Device Driver Development, 2nd Edition
Linux Device Driver Development, 2nd Edition

Linux is by far the most-used kernel on embedded systems. Thanks to its subsystems, the Linux kernel supports almost all of the application fields in the industrial world. This updated second edition of Linux Device Driver Development is a comprehensive introduction to the Linux kernel world and the different subsystems that it is made of, and will be useful for embedded developers from any discipline. You'll learn how to configure, tailor, and build the Linux kernel. Filled with real-world examples, the book covers each of the most-used subsystems in the embedded domains such as GPIO, direct memory access, interrupt management, and I2C/SPI device drivers. This book will show you how Linux abstracts each device from a hardware point of view and how a device is bound to its driver(s). You'll also see how interrupts are propagated in the system as the book covers the interrupt processing mechanisms in-depth and describes every kernel structure and API involved. This new edition also a ...
Automated Machine Learning on AWS
Automated Machine Learning on AWS

AWS provides a wide range of solutions to help automate a machine learning workflow with just a few lines of code. With this practical book, you'll learn how to automate a machine learning pipeline using the various AWS services. Automated Machine Learning on AWS begins with a quick overview of what the machine learning pipeline/process looks like and highlights the typical challenges that you may face when building a pipeline. Throughout the book, you'll become well versed with various AWS solutions such as Amazon SageMaker Autopilot, AutoGluon, and AWS Step Functions to automate an end-to-end ML process with the help of hands-on examples. The book will show you how to build, monitor, and execute a CI/CD pipeline for the ML process and how the various CI/CD services within AWS can be applied to a use case with the Cloud Development Kit (CDK). You'll understand what a data-centric ML process is by working with the Amazon Managed Services for Apache Airflow and then build a managed A ...
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