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Web Scraping with Python
Web Scraping with Python

The Internet contains the most useful set of data ever assembled, largely publicly accessible for free. However, this data is not easily reusable. It is embedded within the structure and style of websites and needs to be carefully extracted to be useful. Web scraping is becoming increasingly useful as a means to easily gather and make sense of the plethora of information available online. Using a simple language like Python, you can crawl the information out of complex websites using simple programming. This book is the ultimate guide to using Python to scrape data from websites. In the early chapters it covers how to extract data from static web pages and how to use caching to manage the load on servers. After the basics we'll get our hands dirty with building a more sophisticated crawler with threads and more advanced topics. Learn step-by-step how to use Ajax URLs, employ the Firebug extension for monitoring, and indirectly scrape data. Discover more scraping nitty-gritties such ...
Swift 2 Design Patterns
Swift 2 Design Patterns

Swift is a multi-paradigm language. It has expressive features familiar to those used to work with modern functional languages, while also keeping the object-oriented features of Objective-C. It remains compatible with Apple's legacy codes and frameworks. A design pattern systematically names, motivates, and explains a general design that addresses a recurring design problem in object-oriented systems. It describes the problem, the solution, when to apply the solution, and its consequences. It also gives implementation hints and examples. Knowledge about design patterns is also one of the best ways to make you different compared to other low-level developers. This book shows you how to use Swift 2 to learn about 23 Gang of Four (GoF) design patterns, and is organized into three categories. The book will present you the five creational patterns, followed by the seven structural patterns, and finishing with the 11 behavioral patterns as defined by the GoF. Each chapter will introduce ...
Selenium Testing Tools Cookbook, 2nd Edition
Selenium Testing Tools Cookbook, 2nd Edition

This book is an incremental guide that will help you learn and use the advanced features of the Selenium toolset including the WebDriver API in various situations to build a reliable test automation. You start off by setting up the test development environment and gain tips on the advanced locater strategy and the effective use of the Selenium WebDriver API. After that, the use of design patterns such as data - driven tests and PageFactory are demonstrated. You will then be familiarised with extending Selenium WebDriver API by implementing custom tasks and setting up your own distributed environment to run tests in parallel for cross-browser testing. Finally, we give you some tips on integrating Selenium WebDriver with other popular tools and testing mobile applications. By the end of this book, you will have learned enough to solve complex testing issues on your own. ...
R in Action
R in Action

R in Action is the first book to present both the R system and the use cases that make it such a compelling package for business developers. The book begins by introducing the R language, including the development environment. Focusing on practical solutions, the book also offers a crash course in practical statistics and covers elegant methods for dealing with messy and incomplete data using features of R. R is a powerful language for statistical computing and graphics that can handle virtually any data-crunching task. It runs on all important platforms and provides thousands of useful specialized modules and utilities. This makes R a great way to get meaningful information from mountains of raw data. ...
Beginning Arduino, 2nd Edition
Beginning Arduino, 2nd Edition

Want to light up a display? Control a touch screen? Program a robot? The Arduino is a microcontroller board that can help you do all of these things, plus nearly anything you can dream up. Even better, it's inexpensive and, with the help of Beginning Arduino, Second Edition, easy to learn. In Beginning Arduino, Second Edition, you will learn all about the popular Arduino by working your way through a set of 50 cool projects. You'll progress from a complete Arduino beginner to intermediate Arduino and electronic skills and the confidence to create your own amazing projects. You'll also learn about the newest Arduino boards like the Uno and the Leonardo along the way. Absolutely no experience in programming or electronics required! ...
Beginning ASP.NET 3.5 in VB 2008, 2nd Edition
Beginning ASP.NET 3.5 in VB 2008, 2nd Edition

The book provides exhaustive coverage of ASP.NET, guiding you from your first steps right up to the most advanced techniques, such as querying databases from within a web page and tuning your site for optimal performance. Within these pages, you'll find tips for "best practices" and comprehensive discussions of key database and XML principles you need to know in order to be effective with ASP.NET. The book also emphasizes the invaluable coding techniques of object orientation and code behind, which will start you off on the track to building real - world web sites right from the beginningrather than just faking it with simplified coding practices. ...
Beginning ASP.NET 4.5 Databases, 3rd Edition
Beginning ASP.NET 4.5 Databases, 3rd Edition

Beginning ASP.NET 4.5 Databases introduces you to the world of building data-driven Web sites using ASP.NET, ADO.NET and the Entity Framework using C#. Since ASP.NET developers need to access databases quickly and efficiently, this book teaches the best practices and methods to help developers achieve professional ASP.NET and database solutions. Beginning ASP.NET 4.5 Databases is a comprehensive introduction on how you can connect a Web site to many different data sources - not just databases - and use the data to create dynamic page content. It also shows you how to build a relational database, use SQL to communicate with it, and understand how they differ from each other. ...
Digital Electronics for Musicians
Digital Electronics for Musicians

Digital Electronics for Musicians is the perfect book for musicians who want to dive into the world of computer music and physical computing. This book is aimed at adventurous musicians who want to learn about music programming with Arduino, sensors, and Pure Data, and how to make new interfaces and even new instruments with that knowledge. You'll learn the basics of the Pure Data and Arduino languages, how to incorporate sensors into your musical projects, and how to use embedded computers, like the Raspberry Pi, to create stand-alone projects. Along the way, you'll learn how to create a variety of innovative (Mark, Michelle, I guess they are innovative, but not 100% sure) musical projects, including an interactive bow for stringed instruments, a MIDI clavier synthesizer, an interactive drum set, a patch-bay matrix synthesizer, a guitar looper, and even a DIY theremin. ...
Developing for Apple TV using tvOS and Swift
Developing for Apple TV using tvOS and Swift

Gary Bennett, Brad Lees, and Stefan Kaczmarek, the team behind Swift 2 for Absolute Beginners, brings you a hands-on "Swift" introduction to the new tvOS SDK with a collection of app projects to try out. You'll learn how to create a BookStore app for the TV, including using Stack Views for book details, how to create a photo gallery app, and how to use collection view and split view controllers with a music collection app. Finally, you'll also learn how to store Apple TV app data in iCloud. The new Apple TV is here, and it's open for your native apps — Developing for the Apple TV with tvOS and Swift will get you started developing right away. ...
Designing for iOS with Sketch
Designing for iOS with Sketch

Designing for iOS with Sketch takes you through the process of designing your iOS app using Bohemian Code's Sketch. Sketch is a powerful new design program that is quickly replacing Adobe PhotoShop for many designers designing for mobile apps and the mobile web. This book will introduce you to the program and then take you through the steps of designing your very own app. It includes examples and shortcuts as well as a helpful list of plugins and 3rd party resources that will greatly improve your workflow. ...
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