Learning DockerDocker is a next-generation platform for simplifying application containerization life-cycle. Docker allows you to create a robust and resilient environment in which you can generate portable, composable, scalable, and stable application containers.
This book is a step-by-step guide that will walk you through the various features of Docker from Docker software installation to the impenetrable security of containers. The book starts off by elucidating the installation procedure for Docker and a few troubleshooting techniques. You will be introduced to the process of downloading Docker images and running them as containers. You'll learn how to run containers as a service (CaaS) and also discover how to share data among containers. Later on, you'll explore how to establish the link between containers and orchestrate containers using Docker Compose. You will also come across relevant details about application testing inside a container. You will discover how to debug a container using t ...
NumPy Cookbook, 2nd EditionNumPy has the ability to give you speed and high productivity. High performance calculations can be done easily with clean and efficient code, and it allows you to execute complex algebraic and mathematical computations in no time.
This book will give you a solid foundation in NumPy arrays and universal functions. Starting with the installation and configuration of IPython, you'll learn about advanced indexing and array concepts along with commonly used yet effective functions. You will then cover practical concepts such as image processing, special arrays, and universal functions. You will also learn about plotting with Matplotlib and the related SciPy project with the help of examples. At the end of the book, you will study how to explore atmospheric pressure and its related techniques. By the time you finish this book, you'll be able to write clean and fast code with NumPy. ...
Prototype to ProductProduct development is the magic that turns circuitry, software, and materials into a product, but moving efficiently from concept to manufactured product is a complex process with many potential pitfalls. This practical guide pulls back the curtain to reveal what happens - or should happen - when you take a product from prototype to production.
For makers looking to go pro or product development team members keen to understand the process, author Alan Cohen tracks the development of an intelligent electronic device to explain the strategies and tactics necessary to transform an abstract idea into a successful product that people want to use.
Learn 11 deadly sins that kill product development projects; Get an overview of how electronic products are manufactured; Determine whether your idea has a good chance of being profitable; Narrow down the product's functionality and associated costs; Generate requirements that describe the final product's details; Select your processor, operatin ...
Monitoring with GraphiteGraphite has become one of the most powerful monitoring tools available today, due to its ease of use, rapid graph prototyping abilities, and a friendly rendering API. With this practical guide, system administrators and engineers will learn how to use this open source tool to track operational data you need to monitor your systems, as well as application-level metrics for profiling your services.
Author Jason Dixon, member of the Graphite project, provides a thorough introduction of Graphite from the basics to the skills and tools you need for troubleshooting and scaling out its software components. If you want to learn more about monitoring systems, services, or applications, this is the book you need.
Get an introduction to monitoring, including important concepts and terminology; Examine the features and functionality of key Graphite components, including Carbon and Whisper; Learn the typical user workflow necessary to create a basic line chart; Build complex charts with chained ...
Axure Prototyping BlueprintsAxure garners rave reviews from the design community and is one of the leading tools for rapid prototyping in use today. With Axure one can easily create wireframes and clickable prototypes. Additional enhancements to Axure (e.g. the Repeater widget and Adaptive Views) as well as AxShare (e.g. AxShare Plugins) and the AxShare Mobile App, provide a new level of prototyping excellence.
To begin, this book provides you with a rapid introduction to Axure's interfaces and adaptive views and quickly familiarizes you with pages, panes, and the design area. After a brief introduction to Axure, this book will help you to develop the capabilities to build simple to more complex interactive prototypes. This goal will be accomplished with a quick run through of Axure's fundamentals, followed by an exploration of detailed blueprints of different prototypes. From there, you'll walk through creating common interactions for a header, an interactive carousel, right column feed to social media channe ...
Blend for Visual Studio 2012 by ExampleCreating applications with compelling graphics has been one of the main goals of client applications, and with the arrival of WPF, Silverlight, and HTML5 it is much easier than ever before to create interactive and rich user interfaces.
Blend for Visual Studio 2012 by Example Beginner's Guide will give you a good grounding in creating Windows, Web, and Windows Phone applications. You will also look at the various layouts and controls available in Blend and how we can create animations and behaviors in Blend.
Towards the end, you will be aware of the various capabilities that are available in Blend out of the box. ...
Learning BeagleBone Python ProgrammingBeagleBone is a barebone computer that can be configured and customized for different applications and is almost half the price of a standard computer. This book will cover the basics of how BeagleBone Black's hardware interface subsystems work, and can be controlled using two popular Python libraries for BeagleBone Black. You will be introduced to BeagleBone Black's GPIO, PWM, ADC, UART, SPI, I2C, and eQEP subsystems. We will then dive deep into more complex built-in peripherals, demonstrating different ways to receive input from a user including buttons, potentiometers, and rotary encoders with the eQEP module. We will also learn about interfacing with external devices; this will be demonstrated using the serial modules to interface with external devices such as temperature sensors and accelerometers. Towards the end of the book, we will present a couple of real-world problems and demonstrate how to solve them with the skills you've acquired. ...
OpenGL Data Visualization CookbookOpenGL is a great multi-platform, cross-language, and hardware-accelerated graphics interface for visualizing large 2D and 3D datasets. Data visualization has become increasingly challenging using conventional approaches as datasets become larger and larger, especially with the Big Data evolution. From a mobile device to a sophisticated high-performance computing cluster, OpenGL libraries provide developers with an easy-to-use interface to create stunning visuals in 3D in real time for a wide range of interactive applications.
This book provides a series of easy-to-follow, hands-on tutorials to create appealing OpenGL-based visualization tools with minimal development time. We will first illustrate how to quickly set up the development environment in Windows, Mac OS X, and Linux. Next, we will demonstrate how to visualize data for a wide range of applications using OpenGL, starting from simple 2D datasets to increasingly complex 3D datasets with more advanced techniques. Each chapte ...
Cross-platform UI Development with Xamarin.FormsXamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and deploy on Android, iOS, or Windows platforms. To top this, Xamarin.Forms plays the role of a single codebase for mobile applications.
This book will show you, with fully-coded examples, how to use both the Xamarin toolchain and the Xamarin.Forms library to code once for the three platforms. It goes from the concept and design of a mobile messenger application to its execution. You will be introduced to Messenger - the messaging app - which includes key features such as push notifications, UI, maps, databases, and ...
Arduino Wearable ProjectsThe demand for smart wearable technologies is becoming more popular day by day. The Arduino platform was developed keeping wearables, such as watches that track your location or shoes that count the miles you've run, in mind. It is basically an open-source physical computing platform based on a simple microcontroller board and a development environment in which you create the software for the board. If you're interested in designing and creating your own wearables, this is an excellent platform for you.
This book provides you with the skills and understanding to create your own wearable projects. The book covers different prototyping boards which are compatible with the Arduino platform and are suitable for creating wearable projects. Each chapter of the book covers a project in which knowledge and skills are introduced gradually, making the book suitable for all kinds of readers. ...