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Data Pipelines Pocket Reference
Data Pipelines Pocket Reference

Data pipelines are the foundation for success in data analytics. Moving data from numerous diverse sources and transforming it to provide context is the difference between having data and actually gaining value from it. This pocket reference defines data pipelines and explains how they work in today's modern data stack. You'll learn common considerations and key decision points when implementing pipelines, such as batch versus streaming data ingestion and build versus buy. This book addresses the most common decisions made by data professionals and discusses foundational concepts that apply to open source frameworks, commercial products, and homegrown solutions. You'll learn: What a data pipeline is and how it works; How data is moved and processed on modern data infrastructure, including cloud platforms; Common tools and products used by data engineers to build pipelines; How pipelines support analytics and reporting needs; Considerations for pipeline maintenance, testing, and a ...
Flow Architectures
Flow Architectures

Software development today is embracing events and streaming data, which optimizes not only how technology interacts but also how businesses integrate with one another to meet customer needs. This phenomenon, called flow, consists of patterns and standards that determine which activity and related data is communicated between parties over the internet. This book explores critical implications of that evolution: What happens when events and data streams help you discover new activity sources to enhance existing businesses or drive new markets? What technologies and architectural patterns can position your company for opportunities enabled by flow? James Urquhart, global field CTO at VMware, guides enterprise architects, software developers, and product managers through the process. Learn the benefits of flow dynamics when businesses, governments, and other institutions integrate via events and data streams; Understand the value chain for flow integration through Wardley mapping vi ...
Rails on Containers
Rails on Containers

This book is designed to introduce you to using containers and Kubernetes for full-stack development. You'll learn how to develop a full-stack application using Ruby on Rails and PostgreSQL with Sidekiq, and how to manage them all - first with Docker, then with Docker Compose, and finally with Kubernetes. The topics that it covers include how to: - Get started developing an application about sharks using the Ruby on Rails framework; - Extend the application's data model to incorporate user submitted information about sharks; - Add the Stimulus JavaScript and Bootstrap CSS frameworks to your application to create visually appealing, interactive pages; - Integrate Sidekiq into your application to handle asynchronous data processing; - Containerize your application and streamline your development workflow using Docker Compose; - Migrate your Docker Compose development workflow to Kubernetes, finishing with a completely cloud-native application. ...
.NET Developer's Guide to Augmented Reality in iOS
.NET Developer's Guide to Augmented Reality in iOS

Attention .NET developers, here is your starting point for learning how to create and publish augmented reality (AR) apps for iOS devices. This book introduces and explores iOS augmented reality mobile app development specifically for .NET developers. The continued adoption and popularity of Xamarin, a tool that allows cross-platform mobile application development, opens up many app publishing opportunities to .NET developers that were never before possible, including AR development. You will use Xamarin to target Apple's augmented reality framework, ARKit, to develop augmented reality apps in the language you prefer - C#. Begin your journey with a foundational introduction to augmented reality, ARKit, Xamarin, and .NET. You will learn how this remarkable collaboration of technologies can produce fantastic experiences, many of them never before tried by .NET developers. From there you will dive into the fundamentals and then explore various topics and AR features. Throughout your ...
Hands-on GitHub Actions
Hands-on GitHub Actions

Implement continuous integration/continuous delivery (CI/CD) workflows for any application you develop through GitHub Actions. This book will give you an in-depth idea of implementation patterns, solutions for different technology builds, guidelines to implement your own custom components as actions, and usage of features available with GitHub Actions workflows, to set up CI/CD for your repositories. Hands-on GitHub Actions starts with an introduction to GitHub actions that gives an overview on CI/CD followed by an introduction to its workflows. Next, you will learn how to use variables in a GitHub workflow along with tokens via a REST API. Further, you will explore artifacts and caching dependencies in GitHub and use artifacts in subsequent jobs. Using self-hosted runners is discussed next where you will set up your own hardware and software to run GitHub actions. You will go through publishing packages and migrate to Azure DevOps Pipelines. Along the way, you will use Redis servi ...
Patterns in the Machine
Patterns in the Machine

Discover how to apply software engineering patterns to develop more robust firmware faster than traditional embedded development approaches. In the authors' experience, traditional embedded software projects tend towards monolithic applications that are optimized for their target hardware platforms. This leads to software that is fragile in terms of extensibility and difficult to test without fully integrated software and hardware. Patterns in the Machine focuses on creating loosely coupled implementations that embrace both change and testability. This book illustrates how implementing continuous integration, automated unit testing, platform-independent code, and other best practices that are not typically implemented in the embedded systems world is not just feasible but also practical for today's embedded projects. After reading this book, you will have a better idea of how to structure your embedded software projects. You will recognize that while writing unit tests, creating ...
TensorFlow 2.x in the Colaboratory Cloud
TensorFlow 2.x in the Colaboratory Cloud

Use TensorFlow 2.x with Google's Colaboratory (Colab) product that offers a free cloud service for Python programmers. Colab is especially well suited as a platform for TensorFlow 2.x deep learning applications. You will learn Colab's default install of the most current TensorFlow 2.x along with Colab's easy access to on-demand GPU hardware acceleration in the cloud for fast execution of deep learning models. This book offers you the opportunity to grasp deep learning in an applied manner with the only requirement being an Internet connection. Everything else - Python, TensorFlow 2.x, GPU support, and Jupyter Notebooks - is provided and ready to go from Colab. The book begins with an introduction to TensorFlow 2.x and the Google Colab cloud service. You will learn how to provision a workspace on Google Colab and build a simple neural network application. From there you will progress into TensorFlow datasets and building input pipelines in support of modeling and testing. You will fi ...
Learning Java
Learning Java

Java is a class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is an unofficial and free Java ebook created for educational purposes. All the content is extracted from Stack Overflow Documentation, which is written by many hardworking individuals at Stack Overflow. ...
Object-oriented Programming in C#
Object-oriented Programming in C#

This is a teaching material about object-oriented programming, illustrated with use of the programming language C#. It is assumed, as a prerequisite, that the readers have some knowledge about imperative programming, preferably knowledge about C. I believe that it is best to learn object-oriented programming after having learned and worked with imperative programming. Thus, we adhere to an "object later approach". ...
The Coding Workbook
The Coding Workbook

This beginner-friendly introduction to web development enables anyone to build a website by writing out code by hand - no computer or internet required. It's a fun, hands-on approach to coding that teaches the basics of using the HTML and CSS programming languages (the language of web pages). You write the code in the pages of your workbook and then draw what it would look like in a web browser. Teachers: This has everything you need to teach an introductory web development class, and the pages are perforated! Students: Learn the basics of HTML and CSS to build your own custom website! Once you've finished the workbook you'll have the skills to easily build and launch a website. It's that easy! This exercise-filled workbook is packed with illustrations and progress quizzes, making it perfect for at-home learning or schools lacking sufficient computer or internet access. It has everything you need to teach a coding class or learn basic web programming yourself. You don't n ...
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