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Learning Ionic
Learning Ionic

With this book, you will learn hybrid mobile application development using Ionic. This book uses Cordova 5.0.0, Ionic CLI 1.5.0, and Ionic 1.0.0 to explain the concepts and build apps. To begin with, the book helps you understand where Ionic fits in today's world. Then, you will dive deep into Ionic CSS components and Ionic-AngularJS directives and services. You will also examine theming Ionic apps using the built-in SCSS setup. Next, you will learn to build an Ionic client for a secure REST API, where you will implement user authentication and token-based development. Cordova and ngCordova will be explored, and you will learn how you can integrate device-specific features such as a camera and Geolocation with an Ionic app. We will wrap up the book by building a messaging app, which deals with talking to Firebase (a real-time data store), as well as device features. ...
Cross-platform UI Development with Xamarin.Forms
Cross-platform UI Development with Xamarin.Forms

Xamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and deploy on Android, iOS, or Windows platforms. To top this, Xamarin.Forms plays the role of a single codebase for mobile applications. This book will show you, with fully-coded examples, how to use both the Xamarin toolchain and the Xamarin.Forms library to code once for the three platforms. It goes from the concept and design of a mobile messenger application to its execution. You will be introduced to Messenger - the messaging app - which includes key features such as push notifications, UI, maps, databases, and ...
Testing with JUnit
Testing with JUnit

JUnit has matured to become the most important tool when it comes to automated developer tests in Java. Supported by all IDEs and build systems, it empowers programmers to deliver software features reliably and efficiently. However, writing good unit tests is a skill that needs to be learned; otherwise it's all too easy to end up in gridlocked development due to messed up production and testing code. Acquiring the best practices for unit testing will help you to prevent such problems and lead your projects to success with respect to quality and costs. This book explains JUnit concepts and best practices applied to the test first approach, a foundation for high quality Java components delivered in time and budget. From the beginning you'll be guided continuously through a practically relevant example and pick up background knowledge and development techniques step by step. Starting with the basics of tests organization you'll soon comprehend the necessity of well structured tests ...
Mastering Android Application Development
Mastering Android Application Development

There are millions of Android apps out there for people to download – how do you make sure yours has the edge? It's not always about innovation and ideas – the most successful apps are those that are able to satisfy customer demands – they're the ones that look the best, the fastest, and the easiest and most intuitive to use. This book shows you how to create Android applications that do precisely that – it has been designed help you consider and answer those questions throughout the development process, so you can create applications that stand out against the crowd. Learn how to create exemplary UIs that contribute to a satisfying user experience through the lens of Material Design, and explore how to harness the range of features within the Android SDK to help you. Dive deeper into complex programming concepts and discover how to leverage concurrency and navigate memory management and image handling. You'll also find further guidance on testing and debugging so you can gu ...
Mastering Embedded Linux Programming
Mastering Embedded Linux Programming

Mastering Embedded Linux Programming takes you through the product cycle and gives you an in-depth description of the components and options that are available at each stage. You will begin by learning about toolchains, bootloaders, the Linux kernel, and how to configure a root filesystem to create a basic working device. You will then learn how to use the two most commonly used build systems, Buildroot and Yocto, to speed up and simplify the development process. Building on this solid base, the next section considers how to make best use of raw NAND/NOR flash memory and managed flash eMMC chips, including mechanisms for increasing the lifetime of the devices and to perform reliable in-field updates. Next, you need to consider what techniques are best suited to writing applications for your device. We will then see how functions are split between processes and the usage of POSIX threads, which have a big impact on the responsiveness and performance of the final device The closing secti ...
Python Data Visualization Cookbook, 2nd Edition
Python Data Visualization Cookbook, 2nd Edition

Python Data Visualization Cookbook will progress the reader from the point of installing and setting up a Python environment for data manipulation and visualization all the way to 3D animations using Python libraries. Readers will benefit from over 60 precise and reproducible recipes that will guide the reader towards a better understanding of data concepts and the building blocks for subsequent and sometimes more advanced concepts. Python Data Visualization Cookbook starts by showing how to set up matplotlib and the related libraries that are required for most parts of the book, before moving on to discuss some of the lesser-used diagrams and charts such as Gantt Charts or Sankey diagrams. Initially it uses simple plots and charts to more advanced ones, to make it easy to understand for readers. As the readers will go through the book, they will get to know about the 3D diagrams and animations. Maps are irreplaceable for displaying geo-spatial data, so this book will also show how ...
OpenCV By Example
OpenCV By Example

Open CV is a cross-platform, free-for-use library that is primarily used for real-time Computer Vision and image processing. It is considered to be one of the best open source libraries that helps developers focus on constructing complete projects on image processing, motion detection, and image segmentation. Whether you are completely new to the concept of Computer Vision or have a basic understanding of it, this book will be your guide to understanding the basic OpenCV concepts and algorithms through amazing real-world examples and projects. Starting from the installation of OpenCV on your system and understanding the basics of image processing, we swiftly move on to creating optical flow video analysis or text recognition in complex scenes, and will take you through the commonly used Computer Vision techniques to build your own Open CV projects from scratch. By the end of this book, you will be familiar with the basics of Open CV such as matrix operations, filters, and hist ...
High-Performance Computing on Complex Environments
High-Performance Computing on Complex Environments

With recent changes in multicore and general-purpose computing on graphics processing units, the way parallel computers are used and programmed has drastically changed. It is important to provide a comprehensive study on how to use such machines written by specialists of the domain. The book provides recent research results in high-performance computing on complex environments, information on how to efficiently exploit heterogeneous and hierarchical architectures and distributed systems, detailed studies on the impact of applying heterogeneous computing practices to real problems, and applications varying from remote sensing to tomography. The content spans topics such as Numerical Analysis for Heterogeneous and Multicore Systems; Optimization of Communication for High Performance Heterogeneous and Hierarchical Platforms; Efficient Exploitation of Heterogeneous Architectures, Hybrid CPU+GPU, and Distributed Systems; Energy Awareness in High-Performance Computing; and Applications of He ...
Microsoft Exchange Server 2013 PowerShell Cookbook, 2nd Edition
Microsoft Exchange Server 2013 PowerShell Cookbook, 2nd Edition

Microsoft Exchange Server 2013 is a complex messaging system. Windows PowerShell 3 can be used in conjunction with Exchange Server 2013 to automate and manage routine and complex tasks to save time, money, and eliminate errors. Microsoft Exchange Server 2013 PowerShell Cookbook: Second Edition offers more than 120 recipes and solutions to everyday problems and tasks encountered in the management and administration of Exchange Server. If you want to write scripts that help you create mailboxes, monitor server resources, and generate detailed reports, then this Cookbook is for you. This practical guide to Powershell and Exchange Server 2013 will help you automate and manage time-consuming and reoccurring tasks quickly and efficiently. Starting by going through key PowerShell concepts and the Exchange Management Shell, this book will get you automating tasks that used to take hours in no time. ...
GameMaker Game Programming with GML
GameMaker Game Programming with GML

GameMaker: Studio is a popular game engine used to publish games to a variety of platforms. Although GameMaker: Studio's drag-and-drop functionality makes creating games simple and fast, utilizing scripts can really help organize and speed up GameMaker's workflow exponentially. This hands-on guide will help you build a strong foundation in programming in GameMaker Language by taking you through several example games. Knowledge gained by the end of the book can be applied so you can build your own line of exciting games. ...
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