Xamarin Mobile Application DevelopmentXamarin Mobile Application Development is a hands-on Xamarin.Forms primer and a cross-platform reference for building native Android, iOS, and Windows Phone apps using C# and .NET. This book explains how to use Xamarin.Forms, Xamarin.Android, and Xamarin.iOS to build business apps for your customers and consumer apps for Google Play and the iTunes App Store.
Learn how to leverage Xamarin.Forms for cross-platform development using the most common UI pages, layouts, views, controls, and design patterns. Combine these with platform-specific UI to craft a visually stunning and highly interactive mobile user experience.
Use Xamarin.Forms to data bind your UI to both data models and to view models for a Model-View-ViewModel (MVVM) implementation. Use this book to answer the important question: Is Xamarin.Forms right for my project? ...
Learning Virtual RealityAs virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You'll explore the three go-to platforms - OculusVR, Gear VR, and Cardboard VR - as well as several VR development environments, programming tools, and techniques.
If you're an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you'll have a jumpstart on the next major entertainment medium.
Learn VR basics for UI design, 3D graphics, and stereo rendering; Explore Unity3D, the current development choice among game engines; Create native applications for desktop computers with the Oculus Rift; Develop mobile applications for Samsung's Gear VR with the Android and Oculus Mobile SDKs; Bu ...
Mastering GradleWith Gradle, you can efficiently build automation framework along with some flexible alternatives to customized build logic. This book starts with sound basics about build automation and how Gradle fits into this automation. It then moves on to give you a good exposure on Groovy - a scripting language used to write Gradle - and helps you understand a key elements of Groovy programming language. In the following chapters, you will deal with task management and learn how to integrate Ant tasks into build scripts. Furthermore, you will learn dependency management, plugin management, and its configuration techniques in Gradle. You will also get hands-on with building and testing projects using Gradle. You will then begin to cover diverse topics, such as Continuous Integration with Jenkins and TeamCity, Migration strategies, and Deployment, which enables you to learn concepts useful for Agile software development. Finally, you will also learn how to create a simple mobile application using ...
Cross-platform UI Development with Xamarin.FormsXamarin is an IDE used for the development of native iOS, Android, and Windows, and cross-platform mobile applications in C#. For the mobile developer, that means learning three different languages to create the same application. Even if you use the Xamarin toolchain, you still need to work with three different user interface construction sets. Xamarin is essentially a container in which developers can write any application in C# and use the Xamarin compiler to package and deploy on Android, iOS, or Windows platforms. To top this, Xamarin.Forms plays the role of a single codebase for mobile applications.
This book will show you, with fully-coded examples, how to use both the Xamarin toolchain and the Xamarin.Forms library to code once for the three platforms. It goes from the concept and design of a mobile messenger application to its execution. You will be introduced to Messenger - the messaging app - which includes key features such as push notifications, UI, maps, databases, and ...
Sencha Touch Cookbook, 2nd EditionSencha Touch is one of the most popular HTML5 and JavaScript frameworks for building touch-based mobile devices. Using Sencha Touch, you can create applications for touch mobile devices with ease, and once created, the same application works on multiple platforms – iOS, Android, Blackberry – without having to change anything.
Sencha Touch Cookbook, 2nd Edition is a practical, hands-on guide with easy to follow recipes that provide you with clear, step-by-step instructions, which will help you take complete advantage of the power of Sencha Touch 2 and will help you to build amazing applications for the mobile world.
Sencha Touch Cookbook, Second Edition starts by showing you how to set up your project for development, then walks through building, packaging, and running it in a browser, emulator, or a real device. With the groundwork set, the subsequent recipes of the book take you through the different UI components offered by the framework and explains how to use them, when t ...
Creating Mobile Apps with Xamarin.Forms, Preview Edition 2This second Preview Edition ebook, now with 16 chapters, is about writing applications for Xamarin.Forms, the new mobile development platform for iOS, Android, and Windows phones unveiled by Xamarin in May 2014. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms. ...
The Official ScratchJr BookScratchJr is a free, introductory computer programming language that runs on iPads and Android tablets. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations, interactive stories, and dynamic games.
The Official ScratchJr Book is the perfect companion to this free app and makes coding easy and fun for all. Kids learn to program by connecting blocks of code to make characters move, jump, dance, and sing.
Each chapter includes several activities that build on one another, culminating in a fun final project. ...
Learning React NativeGet a practical introduction to React Native, the JavaScript framework for writing and deploying fully featured mobile apps that look and feel native. With this hands-on guide, you'll learn how to build applications that target iOS, Android, and other mobile platforms instead of browsers. You'll also discover how to access platform features such as the camera, user location, and local storage.
With code examples and step-by-step instructions, author Bonnie Eisenman shows web developers and frontend engineers how to build and style interfaces, use mobile components, and debug and deploy apps. Along the way, you'll build several increasingly sophisticated sample apps with React Native before putting everything together at the end. ...
Ionic in ActionWouldn't it be great if you could build mobile apps using just your web development skills? With Ionic, you can do just that: create hybrid mobile apps using web technologies that you already know, like HTML, CSS, and JavaScript, that will run on both iOS and Android.
Ionic in Action teaches web developers how to build mobile apps using Ionic and AngularJS. Through carefully explained examples, the book shows you how to create apps that use UI components designed for mobile, leverage current location, integrate with native device features like the camera, use touch gestures, and integrate with external data sources. Learn to test your apps to improve stability and catch errors as you develop. Finally, you'll discover the command-line utility, and how to build and deploy to app stores. ...
Beginning Nokia Apps DevelopmentWhile media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear.
Use Qt to target both platforms: Symbian, the most widely used mobile operating system in the world, as well as MeeGo, the Intel/Nokia platform for mobile devices. Develop HTML5 applications for both Symbian and MeeGo platforms that will run with little modification on other mobile platforms. Novice developers learn the basics of Qt with a mobile slant, giving them the ability to target both desktop and mobile platforms. ...