3D Game Programming for Kids, 2nd EditionJump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it!
This second edition is updated from start to finish to make it even easier to get started programming in JavaScript. Every example has been updated to make it easier, with new example games to explore and new 3D effects that make your games even more fun! Want a red donut? You can make hundreds of them, spinning around like mad. Want to create a star field? Make a hundred or a thousand stars. Make them red, green, or blue. Explosions? Fireworks? Planets? It's up to you. And, using a code editor created especially for this book, you'll program right in your web browser. You'll see the results of your work and imagination right away - right next to the code that you just typed! Along the way, you'll pick up a ton ...
Learning Jupyter 5, 2nd EditionThe Jupyter Notebook allows you to create and share documents that contain live code, equations, visualizations, and explanatory text. The Jupyter Notebook system is extensively used in domains such as data cleaning and transformation, numerical simulation, statistical modeling, and machine learning. Learning Jupyter 5 will help you get to grips with interactive computing using real-world examples.
The book starts with a detailed overview of the Jupyter Notebook system and its installation in different environments. Next, you will learn to integrate the Jupyter system with different programming languages such as R, Python, Java, JavaScript, and Julia, and explore various versions and packages that are compatible with the Notebook system. Moving ahead, you will master interactive widgets and namespaces and work with Jupyter in a multi-user mode.
By the end of this book, you will have used Jupyter with a big dataset and be able to apply all the functionalities you've explored throu ...
D3.js Quick Start GuideD3.js is a JavaScript library that allows you to create graphs and data visualizations in the browser with HTML, SVG, and CSS. This book will take you from the basics of D3.js, so that you can create your own interactive visualizations, to creating the most common graphs that you will encounter as a developer, scientist, statistician, or data scientist.
The book begins with an overview of SVG, the basis for creating two-dimensional graphics in the browser. Once the reader has a firm understanding of SVG, we will tackle the basics of how to use D3.js to connect data to our SVG elements. We will start with a scatter plot that maps run data to circles on a graph, and expand our scatter plot to make it interactive. You will see how you can easily allow the users of your graph to create, edit, and delete run data by simply dragging and clicking the graph. Next, we will explore creating a bar graph, using external data from a mock API.
After that, we will explore animations and motion ...
JavaScript Cloud Native Development CookbookCloud-native development is a modern approach to building and running applications that leverages the merits of the cloud computing model. With cloud-native development, teams can deliver faster and in a more lean and agile manner as compared to traditional approaches. This recipe-based guide provides quick solutions for your cloud-native applications.
Beginning with a brief introduction, JavaScript Cloud-Native Development Cookbook guides you in building and deploying serverless, event-driven, cloud-native microservices on AWS with Node.js. You'll then move on to the fundamental patterns of developing autonomous cloud-native services and understand the tools and techniques involved in creating globally scalable, highly available, and resilient cloud-native applications. The book also covers multi-regional deployments and leveraging the edge of the cloud to maximize responsiveness, resilience, and elasticity.
In the latter chapters you'll explore techniques for building fully aut ...
Hands-On Design Patterns with React NativeReact Native helps developers reuse code across different mobile platforms like iOS and Android.
This book will show you effective design patterns in the React Native world and will make you ready for professional development in big teams.
The book will focus only on the patterns that are relevant to JavaScript, ECMAScript, React and React Native. However, you can successfully transfer a lot of the skills and techniques to other languages. I call them "Idea patterns".
This book will start with the most standard development patterns in React like component building patterns, styling patterns in React Native and then extend these patterns to your mobile application using real world practical examples. Each chapter comes with full, separate source code of applications that you can build and run on your phone.
The book is also diving into architectural patterns. Especially how to adapt MVC to React environment. You will learn Flux architecture and how Redux is implementing it. ...
Real-Time 3D Graphics with WebGL 2, 2nd EditionAs highly interactive applications have become an increasingly important part of the user experience, WebGL is a unique and cutting-edge technology that brings hardware-accelerated 3D graphics to the web.
Packed with 80+ examples, this book guides readers through the landscape of real-time computer graphics using WebGL 2. Each chapter covers foundational concepts in 3D graphics programming with various implementations. Topics are always associated with exercises for a hands-on approach to learning.
This book presents a clear roadmap to learning real-time 3D computer graphics with WebGL 2. Each chapter starts with a summary of the learning goals for the chapter, followed by a detailed description of each topic. The book offers example-rich, up-to-date introductions to a wide range of essential 3D computer graphics topics, including rendering, colors, textures, transformations, framebuffers, lights, surfaces, blending, geometry construction, advanced techniques, and more. With each ...
The Essential Guide to HTML5Gain a deep, practical knowledge of HTML and JavaScript that will provide an introduction to programming and enable you to build interactive websites. This completely updated second edition explains HTML, JavaScript and CSS in the context of working examples and contains full-color screen shots of the programs in action.
You'll begin at an introductory level, learning the essentials of HTML5 and JavaScript and programming techniques. Each chapter features either a familiar game such as Hangman, Rock-Paper-Scissors, Craps, Memory, and Blackjack, or a simple type of game, such as a quiz, a maze, or animated simulations. You'll develop solid programming skills that will help when learning other programming languages. Each chapter contains tables revealing the structure of the program with comments for each line of code.
These examples demonstrate the features introduced with HTML5. You'll see how to use canvas elements for line drawing. You can include your own audio and video clip ...
Designing Scalable JavaScript ApplicationsIf you've ever written a non-trivial JavaScript application, you know that creating a code base that's easy to maintain and scales well over time is no small feat. The complexity only grows as the project becomes larger. While it's impossible to plan for every change that could possibly happen over the life of a project, you can help future-proof your front-end architecture by designing software that's pliable and easily extended. Well-designed, extensible architecture can help reduce development and maintenance costs, as bug fixes, enhancements, and new technologies can be incorporated more easily.
Designing Scalable JavaScript Applications helps you start thinking about which tools and frameworks you'll use and which design patterns you'll implement. This book brings together excerpts from four different Manning titles selected by Emmit Scott, the author of SPA Design and Architecture. These chapters are great starting points for understanding how to build better JavaScript applic ...
Full Stack JavaScript, 2nd EditionLearn agile JavaScript web development using the latest cutting-edge front-end and back-end technologies including Node.js, MongoDB, Backbone.js, Parse.com, Heroku, and Microsoft Azure. Using a key project example of a message board app, you will learn the foundations of a typical web application: fetching data, displaying it, and submitting new data. Practical examples of the app build are provided with multiple technologies and all code examples are in full color.
This book will save you many hours by providing a hand-picked and tested collection of quick start guides that will enable you to spend less time learning and more time building your own applications. Completely updated for this second edition, Full Stack JavaScript uses current versions of all technologies, including ES6/ES2015 and the latest versions of Node and npm. Prototype fast and ship code that matters!
Use a collection of quick start guides, tutorials, and suggestions, to enhance several development apps; Rev ...
Beginning Functional JavaScript, 2nd EditionUnderstand functional programming concepts and the functional nature of the JavaScript language. Starting with an introduction to functional programming concepts, you will learn the key differences between imperative and functional programming. Diving straight into JavaScript functions, you will learn to write them with ES8. Followed by this you will move to higher order functions and learn how "Function as Data" opens up a world of possibilities.
You will then build higher order functions with closures. Arrays will then be introduced, followed by a set of APIs you can use with them. You will learn how to transform one function to another using currying and partial application. The compose function will be discussed in detail, followed by functors and monads. After having an in-depth look at applicative functors, you will learn the new features offered in ES8.
The concluding chapters of Beginning Functional JavaScript will show you how to use a functional toolkit to build a sma ...