Programming Entity Framework: DbContextThe DbContext API captures Entity Framework's (EF) most commonly used features and tasks, simplifying development with EF. This concise book shows you how to use the API to perform set operations with the DbSet class, handle change tracking and resolve concurrency conflicts with the Change Tracker API, and validate changes to your data with the Validation API.
With DbContext, you'll be able to query and update data, whether you're working with individual objects or graphs of objects and their related data. You'll find numerous C# code samples to help you get started. All you need is experience with Visual Studio and database management basics. ...
Programming Perl, 4th EditionAdopted as the undisputed Perl bible soon after the first edition appeared in 1991, Programming Perl is still the go-to guide for this highly practical language. Perl began life as a super-fueled text processing utility, but quickly evolved into a general purpose programming language that's helped hundreds of thousands of programmers, system administrators, and enthusiasts, like you, get your job done.
In this much-anticipated update to "the Camel", three renowned Perl authors cover the language up to its current version, Perl 5.14, with a preview of features in the upcoming 5.16. In a world where Unicode is increasingly essential for text processing, Perl offers the best and least painful support of any major language, smoothly integrating Unicode everywhere - including in Perl's most popular feature: regular expressions. ...
Introducing HTML5 Game DevelopmentMaking video games is hard work that requires technical skills, a lot of planning, and - most critically - a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the JavaScript game framework that works with HTML5's Canvas element.
Not only will you pick up important tips about game design, you'll also learn how to publish Impact games to the Web, desktop, and mobile - including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. ...
Building Mobile Applications with JavaDo you want to develop mobile apps with Java - and have them work on a variety of devices powered by iOS and Android? You've come to the right place.
This project-driven book shows you how to build portable apps with two amazing open source frameworks, Google Web Tools (GWT) and PhoneGap. With these tools, you'll use learn how to write Java code that compiles into cross-platform Javascript and HTML, and discover how to take advantage of features in several popular devices, such as the camera, accelerometer, and GPS. ...
Programming F# 3.0, 2nd EditionWhy learn F#? This multiparadigm language not only offers you an enormous productivity boost through functional programming, it also lets you develop applications using your existing object-oriented and imperative programming skills. With Programming F#, you'll quickly discover the many advantages of Microsoft's new language, which includes access to all the great tools and libraries of the .NET platofrm.
Learn how to reap the benefits of functional programming for your next project - whether it's quantitative computing, large-scale data exploration, or even a pursuit of your own. With this comprehensive guide, F# former team member Chris Smith gives you a head start of the fundamentals and advanced concepts of the F# language. ...
JavaScript Pocket Reference, 3rd EditionJavaScript is the ubiquitous programming language of the Web, and for more than 15 years, JavaScript: The Definitive Guide has been the bible of JavaScript programmers around the world. This book is an all-new excerpt of The Definitive Guide, collecting the essential parts of that hefty volume into this slim yet dense pocket reference.
The first 9 chapters document the latest version (ECMAScript 5) of the core JavaScript language, covering: 1) Types, values, and variables, 2) Operators, expressions, and statements, 3) Objects and arrays, 4) Functions and classes.
The next 5 chapters document the fundamental APIs for using JavaScript with HTML5 and explain how to: 1) Interact with web browser windows, 2) Script HTML documents and document elements, 3) Modify and apply CSS styles and classes, 4) Respond to user input events, 5) Communicate with web servers, 6) Store data locally on the user's computer.
This book is a perfect companion to jQuery Pocket Reference. ...
Node: Up and RunningThis book introduces you to Node, the new web development framework written in JavaScript. You'll learn hands-on how Node makes life easier for experienced JavaScript developers: not only can you work on the front end and back end in the same language, you'll also have more flexibility in choosing how to divide application logic between client and server.
Written by a core contributor to the framework, Node: Up and Running shows you how Node scales up to support large numbers of simultaneous connections across multiple servers, and scales down to let you create quick one-off applications with minimal infrastructure. Built on the V8 JavaScript engine that runs Google Chrome, Node is already winning the hearts and minds of many companies, including Google and Yahoo! This book shows you why. ...
CentOS BibleThis is one of the first, if not the first comprehensive guide to the CentOS Linux operating system.
First find out how to install and configure CentOS. From there, you'll cover a wealth of Linux and CentOS tools, functions, and techniques, including: how to work in the GNOME and KDE desktop environments; how to use the Linux shell, file system, and text editor; how to configure CUPS printers, Samba for file and printer sharing and other features using GUI tools; and more. ...
Mobile Design Pattern GalleryWhen you're under pressure to produce a well designed, easy-to-navigate mobile app, there's no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps.
User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you're designing a simple iPhone application or one that’s meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges. This print edition is in full color. ...
YUI 3 CookbookSolve a wide range of problems in your web application quickly and efficiently with the Yahoo! User Interface Library (YUI). With this definitive, getting-started guide to version 3 of the popular open source JavaScript library, you'll learn how to address many of the most common and challenging problems that web development presents.
YUI 3 Cookbook introduces specific implementation patterns in the library, demonstrating granular solutions for everything from simple page effects to sophisticated web apps. Experienced users will learn how to create modules that load on demand; generate beautiful documentation; and write powerful and flexible Widgets, Models, and Views. ...