||RESTful Web Clients|
Web-based REST and Hypermedia services are becoming more common every day, but very few client libraries take advantage of these powerful API features—mostly because the techniques and patterns needed to create successful hypermedia clients have been ignored. Yet, when done right, hypermedia-based client applications exhibit more stability and flexibility than typical one-off custom client code.
This practical book takes you on a journey from custom bespoke implementations to powerful general-purpose client applications and, along the way, shows how you can harness many of the basic principles that underpin the Web. Throughout the book, you'll find practical, approachable examples and dialogs, as well as clear guidance on how to understand this increasingly important conversation.
||Android TV Apps Development|
This one-of-a-kind short book walks you through creating fantastic entertainment apps for one of the newest Android platforms. Android TV Apps Development: Building Media and Games will demystify some of the newest APIs and present the tools necessary for building applications that run on Android TV.
Walking through example applications, you will learn the vocabulary necessary to solve real-world problems and how to present your content on the television through Android. In addition to practical code examples, you will learn about various design considerations that will make using your apps an enjoyable experience for users.
||Android Studio New Media Fundamentals|
Android Studio New Media Fundamentals is a new media primer covering concepts central to multimedia production for Android including digital imagery, digital audio, digital video, digital illustration and 3D, using open source software packages such as GIMP, Audacity, Blender, and Inkscape. These professional software packages are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector, and waveform (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why new media content and new media data optimization is so important.
||Mastering Social Media Mining with R|
With an increase in the number of users on the web, the content generated has increased substantially, bringing in the need to gain insights into the untapped gold mine that is social media data. For computational statistics, R has an advantage over other languages in providing readily-available data extraction and transformation packages, making it easier to carry out your ETL tasks. Along with this, its data visualization packages help users get a better understanding of the underlying data distributions while its range of "standard" statistical packages simplify analysis of the data.
This book will teach you how powerful business cases are solved by applying machine learning techniques on social media data. You will learn about important and recent developments in the field of social media along with a few advanced topics such as Open Authorization (OAuth). Through practical examples, you will access data from R using APIs of various social media sites such as Twitter, Facebook, Instagram, GitHub, Foursquare, LinkedIn, Blogger, and other networks. We will provide you with detailed explanations on the implementation of various use cases using R programming.
||Building Networks and Servers Using BeagleBone|
Create your own video theatre and music jukebox using Beaglebone. Make your multimedia library available to all the devices on your network, without spending an excessive amount of money on computer components and software.
You'll start off by installing the Debian operating system image onto your BeagleBone, and setting up the software required to serve up both audio and video files to any device on the network. Next, you'll move on to network monitoring software, and install traceroute, MTR (My traceroute), Nmap, and iptraf-ng, to monitor the traffic on your local network. Once the monitoring software is set up, you'll create a RAID array to store all your media files. You'll then go one step further, and set up live and recorded video streaming using a web-based application. Finally, you'll learn to add Wi-Fi connectivity to your multimedia server by setting up WAP on your BeagleBone system.
||Getting a Social Media Job For Dummies|
Looking to snag a social media position? This fun and practical guide shows you how to stand out from the competition and land your dream job in social media. Inside, you'll find expert and easy-to-follow guidance on where you should look for a job in social media how to research companies to target, the social media sites where you should be active, and much more. Plus, you'll get resume and cover letter writing tips, answers to tricky interview to woo potential employers, and advice on creating a valuable social media position within your current company. You will also benefit from sample resumes, resume templates, and videos available to download and view online.
From SEO specialists to online community managers, social media positions are the latest buzz in the job market. As businesses have come to value the competitive edge that a strong social media presence can offer, these jobs have quickly evolved from short-term, peripheral positions to highly sought-after careers. With the help of Getting a Social Media Job For Dummies, job candidates in the social media sphere can hone their skillsets and stand head-and-shoulders above the crowd to not only land an interview, but to score a job in this exciting field.
||Beginning HTML5 Media, 2nd Edition|
Beginning HTML5 Media 2nd Edition is a comprehensive introduction to HTML5 video and audio. The HTML5 video standard enables browsers to support audio and video elements natively. This makes it very easy for web developers to publish audio and video, integrating both within the general presentation of web pages. For example, media elements can be styled using CSS (style sheets), viewed on a mobile device, and manipulated in a Canvas or an audio filter graph. The book offers techniques for providing accessibility to media elements, enabling consistent handling of alternative representations of media resources. The update includes all of the changes and revisions since the first HTML5 draft.
Splunk is a powerful tool that is used extensively to search, monitor, and analyze any machine data.
This book is designed to introduce you quickly to the benefits of using the Splunk Enterprise system. Understanding this technology will allow you to engage with your important data and ensure that it is collected, stored, managed, reported on, and utilized well to enable you to make better business decisions. By equipping you with this knowledge, you will be better prepared to tackle data issues in the fast-paced business world of today. You will learn about various vital topics such as data collection, managing apps, creating reports, and analyzing data using Splunk. You will also be equipped with skills to help you obtain a Twitter API key for use with the Twitter app for Splunk.
||Responsive Media in HTML5|
Rapid growth in the use of mobile devices to access the Internet has forced designers to adapt to creating content that is easily viewable on a wide range of different devices. The key is to make images and videos responsive to the platform used, enabling them to be resized automatically when displayed on mobile devices or desktops.
This book is a fast-paced, hands-on guide that shows you how to apply some simple techniques to add images and video content to your site, which may be a simple, one-page portfolio, or a complex content management system. The book starts with showing you how to display images. You will learn about browser support and different platforms, and alternatives for high- and low-resolution images. Moving on, the book covers techniques to add responsive video content. You will get to know about adding images and videos and test the media using online sites and tools. The book also explains the use of plugins and responsive frameworks.
||Beginning iOS Media App Development|
Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir.
You'll learn about content creation, playback, and advanced topics, including AirPlay, AVKit, and Swift. Each chapter is framed with a project that illustrates the concepts being discussed and pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features.
||The Social Media MBA Guide to ROI|
The first book to explain how you can measure social media ROI across multiple departments, for internal/external social media based activities, as well as for new business models (product/services). This book provides help in establishing a thorough social media plan, examining your goals, audience and channel strategy, before examining tools and techniques to measure social media metrics and key performance indicators. This book debunks the myth that ROI, web metrics and social media measuring is a ‘black art', and makes it easy to understand and use, enabling the reader to create bespoke ROI metrics and improve the return on activity. Practical, straightforward and informed by the key principles which the author has explored in his Social Media MBA, this transformative look at ROI will inspire a move away from Likes, Followers and mentions and towards pounds, euros and dollars.