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WPF eBooks

Mastering Windows Presentation Foundation, 2nd Edition
Mastering Windows Presentation Foundation, 2nd Edition

Microsoft Windows Presentation Foundation (WPF) provides several libraries and APIs for developers to create engaging user experiences. This book features a wide range of simple through to complex examples to demonstrate how to develop enterprise-grade applications for Windows desktop with WPF. This updated second edition of Mastering Windows Presentation Foundation starts by covering the benefits of using the Model-View-ViewModel (MVVM) software architectural pattern with WPF before guiding you through debugging your WPF apps. The book will then take you through the application architecture and building the foundation layer for your apps. As you advance, you'll get to grips with data binding, explore the various built-in WPF controls, and customize them to suit your requirements. You'll learn how to create custom controls to meet your needs when the built-in functionality is not enough. You'll also learn how to enhance your applications using practical animatio ...
Pro XAML with C#
Pro XAML with C#

Packed with real, usable code and expert insights, Pro XAML with C# shows you how to design and build compelling enterprise applications on WPF Windows Store, or Windows Phone, or any combination of the three. Pro XAML with C# is for intermediate to experienced developers. Readers should have experience working with C# and at least one XAML-based technology (WPF Silverlight, Windows Store, or Windows Phone). ...
Pro XAML with C#
Pro XAML with C#

Packed with real, usable code and expert insights, Pro XAML with C# shows you how to design and build compelling enterprise applications on WPF Windows Store, or Windows Phone, or any combination of the three. Pro XAML with C# is for intermediate to experienced developers. Readers should have experience working with C# and at least one XAML-based technology (WPF Silverlight, Windows Store, or Windows Phone). ...
HLSL and Pixel Shaders for XAML Developers
HLSL and Pixel Shaders for XAML Developers

Graphic Shaders are used throughout the game and movie industry to improve onscreen graphics. They are versatile, doing important tasks like making computer rendered aliens look realistic, providing the ripples on a background lake or growing fur on the latest Pixar monster. In the PC world, programmers are often delighted to find that shaders are nothing more than a miniature program that is optimized to run on the computers GPU. This happiness fades when they start exploring the strange programming model underlying shaders however. Because shaders are strung together in an unusual fashion and run on a massive parallel processer developers shouldn’t use their traditional OO or procedural approach to writing code. Writing effective shaders requires a mind shift regarding how to craft a useful algorithm. To top it off, shaders are written in a unfamiliar C-like language. In the Microsoft DirectX world the dominant language is High Level Shader Language or HLSL. ...
Pro WPF 4.5 in C#, 4th Edition
Pro WPF 4.5 in C#, 4th Edition

Microsoft's Windows Presentation Foundation (WPF) provides you with a development framework for building high-quality user experiences for the Windows operating system. It blends together rich content from a wide range of sources and allows you unparalleled access to the processing power of your Windows computer. This book begins by building a firm foundation of elementary concepts, using your existing C# skills as a frame of reference, before moving on to discuss advanced concepts and demonstrate them in a hands-on way that emphasizes the time and effort savings that can be gained. ...
Pro WPF 4.5 in VB
Pro WPF 4.5 in VB

Microsoft's Windows Presentation Foundation (WPF) provides you with a development framework for building high-quality user experiences for the Windows operating system. It blends together rich content from a wide range of sources and allows you unparalleled access to the processing power of your Windows computer. This book begins by building a firm foundation of elementary concepts, using your existing VB skills as a frame of reference, before moving on to discuss advanced concepts and demonstrate them in a hands-on way that emphasizes the time and effort savings that can be gained. ...
Applied WPF 4 in Context
Applied WPF 4 in Context

Using this book, you'll learn how to implement world-class Windows Professional Foundation (WPF) solutions in a real-world line of business applications, developing the code from the ground up, and understand how to apply best development practices and related .NET products and technologies to your solutions. You will cover designing and developing the application, testing and debugging, data access, reporting, and applying styles and themes to enhance the look of the user interface - all using WPF in a very practical, eminently useful context. ...
Pro WPF and Silverlight MVVM
Pro WPF and Silverlight MVVM

WPF and Silverlight are unlike any other user interface (UI) technologies. They have been built to a new paradigm that - if harnessed correctly - can yield unprecedented power and performance. This book shows you how to control that power to produce clean, testable, maintainable code. It is now recognized that any non-trivial WPF or Silverlight application needs be designed around the Model-View-ViewModel (MVVM) design pattern in order to unlock the technology's full data-binding potential. ...
C# 4, ASP.NET 4, and WPF, with Visual Studio 2010 Jump Start
C# 4, ASP.NET 4, and WPF, with Visual Studio 2010 Jump Start

This Wrox Blox is a value-packed resource to help experienced .NET developers learn the new .NET release. It is excerpted from the Wrox books: Professional C# 4 and .NET 4, Professional ASP.NET 4, and WPF Programmer's Reference by Christian Nagel, Bill Evjen, Scott Hanselman, and Rod Stephens, and includes more than 100 print book pages drawn from these three key titles. It is an excellent resource to help .NET developers get up to speed fast on .NET 4, C# 4.0, ASP.NET 4, and WPF providing all the information needed to program with the important new features, including: C# Dynamic Types and Parallel Tasks; ASP.NET Ajax, Chart Controls, MVC, and Object Caching; and key WPF principles as developers move from WinForms to WPF. ...
WPF Control Development Unleashed
WPF Control Development Unleashed

In this book, two leading Windows Presentation Foundation experts give developers everything they need to build next-generation WPF applications - software that is more robust, usable, and compelling. Drawing on their close ties with Microsoft's WPF development team, Pavan Podila and Kevin Hoffman give you a clear, robust, and practical understanding of WPF its underpinnings, its overall architecture, and its design philosophy. Podila and Hoffman introduce never-before-published WPF design patterns and support them with robust, real-world code examples - all presented in full color, just as they appear in Visual Studio. ...
3D Game Development with Microsoft Silverlight 3
3D Game Development with Microsoft Silverlight 3

Microsoft Silverlight is a programmable web browser plug-in that enables the animation, vector graphics, and audio-video playback features that characterize Rich Internet Applications. Silverlight is a great (and growing) RIA platform and games are the next level to exploit in it. But it doesn't offer 3D capabilities out of the box and integrating a 3D engine can involve lot of complex mathematics and matrix algebra. This book will help C# developers to get their fingers on the pulse of 3D in Silverlight. This book uses Balder, an open source 3D engine offering 3D capabilities for Silverlight 3. It leaves out boring matrix algebra and complex 3D mathematics. By the end of the book you will have explored the entire engine, and will be able to design and program your own 3D games with ease! ...
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