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Unity 2D Game Development
Unity 2D Game Development

Prepare yourself to travel back to the 90s and build a game like they used to make, using today's technology. That's right; we're talking about making 2D games using Unity! This book will help you build 2D games in Unity using the engine's 2D technologies added in Version 4.3. You'll learn the basics of importing assets and building foundation technology all the way up to full combat and boss battles! With the book's straightforward and practical approach, each chapter takes you a step closer to the final game. We will wrap things up by looking into the basic aspects of the game's UI. ...
Unity for Absolute Beginners
Unity for Absolute Beginners

With Unity for Absolute Beginners you'll become familiar with the Unity editor, key concepts and functionality. You'll learn how to import, evaluate and manage resources. You'll explore C# scripting in Unity and learn how to use the Unity API. Using the provided art assets, you will learn the fundamentals of good game design and iterative refinement as you take your game from a simple prototype to a quirky, but challenging variation of the ever-popular first-person shooter. As can be expected, there will be plenty of destruction, special effects and mayhem along the way. Unity for Absolute Beginners assumes that you have little or no experience with game development, scripting, or 3D assets, but are eager to get up-to-speed as quickly as possible while learning Unity in a fun and interactive environment. ...
Learn Unity3D Programming with UnityScript
Learn Unity3D Programming with UnityScript

Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book. Through hands-on examples of common game patterns, you'll learn and apply the basics of game logic and design. You will gradually become comfortable with UnityScript syntax, at each point having everything explained to you clearly and concisely. Many beginner programming books refer to documentation that is too technically abstract for a beginner to use - Learn Unity Programming with UnityScript will teach you how to read and utilize those resources to hone your skills, and rapidly increase your knowledge in Unity game development. ...
Pro Unity Game Development with C#
Pro Unity Game Development with C#

In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity. C# is the most popular programming language for experienced Unity developers, helping them get the most out of what Unity offers. If you're already using C# with Unity and you want to take the next step in becoming an experienced, professional-level game developer, this is the book you need. You'll understand and apply powerful programming concepts such as singleton classes, component based design, resolution independence, delegates, and event driven programming. ...
Supplier Relationship Management
Supplier Relationship Management

There's a new buzz phrase in the air: Supplier Relationship Management (SRM). Corporate executives know it's necessary, but there's only one problem. Nobody yet knows how to do it. Or they think it's all about bashing your vendors over the head until they reduce the price another 4%. Supplier Relationship Management: How to Maximize Vendor Value and Opportunity changes all that. Containing the best and most innovative advice from the operations and procurement experts at consultant AT Kearney, this book shows that SRM is at root a strategic discussion requiring cross-functional interaction and internal alignment at the highest levels. It requires an honest appraisal of the value that suppliers now bring to your firm, as well as their potential value. It then requires a frank and constructive business-to-business dialogue about how to improve the relationship. When this happens, a company reaps myriad benefits, ranging from new opportunity to added value to competitive ...
Unity Game Development Blueprints
Unity Game Development Blueprints

Unity 3D is a powerful and popular game development tool that has taken game developers by storm. It is a cross-platform game engine, enabling you to write your game once and then port it to PCs, consoles, and even the Web, making it a great choice for both indie and AAA developers. Unity combines serious power with a friendly, easy-to-use interface. Unity Game Development Blueprints takes you on an exciting journey where you'll learn how to use Unity to its best by building a project in 2D, then a 3D game with 2D gameplay, and finally a 3D title. An easy-to-follow guide with each project containing step-by-step explanations, diagrams, screenshots, and downloadable materials. Concepts in Unity and C# are explained. ...
Learning NGUI for Unity
Learning NGUI for Unity

NGUI is a robust UI system both powerful and optimized. It is an effective plugin for Unity which gives you the power to create beautiful and complex user interfaces while reducing performance costs. This book is a practical tutorial that will guide you through creating a fully functional and localized main menu along with 2D and 3D in-game user interfaces. The book starts by teaching you about NGUI's workflow and creating a basic UI, before gradually moving on to building widgets and enhancing your UI. You will then switch to the Android platform to take care of different issues mobile devices may encounter. By the end of this book, you will have the knowledge to create ergonomic user interfaces for your existing and future PC or mobile games and applications developed with Unity 3D and NGUI. ...
Unity AI Programming Essentials
Unity AI Programming Essentials

Unity is a powerful cross-platform game creation system that includes a game engine and integrated development environment (IDE). AI programming in Unity is a key task for any game developer as it gives you the ability to make computer characters think and behave like a living organism. This book focuses on the different AI tasks that are essential for game development using Unity. It includes topics such as defining "minds" for your characters with behavior trees. Furthermore, it covers more specialized AI tasks such as how to implement AI crowds and how to create driving AI for vehicles. We have a section dedicated to NavMesh, one of the most important aspects of pathfinding, that will show you how to customize the mesh generation to handle different use cases for different characters. This is a practical book as it uses several popular Unity plugins such as RAIN and React AI to accomplish different AI tasks. ...
Unity Game Development Scripting
Unity Game Development Scripting

The intuitive and powerful Unity game engine is one of the most widely used and best loved packages for game development. Unity scripting is an essential but challenging skill to master in order to create custom game elements. Learning modular scripting allows you to rewrite as little code as possible as you deploy your scripts to multiple projects and work easier, quicker, and more efficiently than before. In each chapter of this book, you'll learn how to script new game elements. Beginning with making custom controls for the keyboard and mouse, as well as the Xbox 360 Controller, you'll then get to grips with more complex systems such as inventory, data saving, and artificial intelligence. As you create these elements, you'll also learn how to make your scripts simpler and easy to use. This will allow drag-and-drop deployment, which is to be used by designers and nonprogrammers. Finally, you'll combine all of your newfound skills to create your own complete game proj ...
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

Grome is an environmental modeling package that makes the creation and editing of large terrain areas an easy task. Grome has the ability to take huge datasets suitable for MMOs and simulations and this marks it as a welcome tool in a developer's toolbox. Grome Terrain Modeling with Ogre3D, UDK, and Unity3D shows you how to get to grips with this powerful terrain construction tool. This book walks you through how to create, edit, and export terrains to Unity3D, UDK, and Ogre3D. ...
Lift Cookbook
Lift Cookbook

If you need help building web applications with the Lift framework, this cookbook provides scores of concise, ready-to-use code solutions. You'll find recipes for everything from setting up a coding environment to creating REST web services and deploying your application to production. Built on top of the Scala JVM programming language, Lift takes a different - yet ultimately easier - approach to development than MVC frameworks such as Rails. Each recipe in this book includes a discussion of how and why each solution works, not only to help you complete the task at hand, but also to illustrate how Lift works. ...
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