Scala CookbookSave time and trouble when using Scala to build object-oriented, functional, and concurrent applications. With more than 250 ready-to-use recipes and 700 code examples, this comprehensive cookbook covers the most common problems you'll encounter when using the Scala language, libraries, and tools. It's ideal not only for experienced Scala developers, but also for programmers learning to use this JVM language.
Author Alvin Alexander (creator of DevDaily.com) provides solutions based on his experience using Scala for highly scalable, component-based applications that support concurrency and distribution. ...
jMonkeyEngine 3.0 Beginner's GuidejMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine's library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze.
jMonkeyEngine 3.0 Beginner's Guide teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding game developers will have their first game up and running by the end of this book. ...
Advanced Programming in the UNIX Environment, 3rd EditionFor more than twenty years, serious C programmers have relied on one book for practical, in-depth knowledge of the programming interfaces that drive the UNIX and Linux kernels: W. Richard Stevens' Advanced Programming in the UNIX Environment. Now, once again, Rich's colleague Steve Rago has thoroughly updated this classic work. The new third edition supports today's leading platforms, reflects new technical advances and best practices, and aligns with Version 4 of the Single UNIX Specification.
Steve carefully retains the spirit and approach that have made this book so valuable. Building on Rich's pioneering work, he begins with files, directories, and processes, carefully laying the groundwork for more advanced techniques, such as signal handling and terminal I/O. He also thoroughly covers threads and multithreaded programming and socket-based IPC. ...
iOS 7 Programming CookbookOvercome the vexing issues you're likely to face when creating apps for the iPhone, iPad, or iPod touch. With new and thoroughly revised recipes in this updated cookbook, you'll quickly learn the steps necessary to work with the iOS 7 SDK, including solutions for bringing real-world physics and movement to your apps with UIKit Dynamics APIs.
You'll learn hundreds of techniques for storing and protecting data, sending and receiving notifications, enhancing and animating graphics, managing files and folders, and many other options. Each recipe includes sample code you can use right away. ...
iOS 7 Programming FundamentalsIf you're getting started with iOS development, or want a firmer grasp of the basics, this practical guide provides a clear view of its fundamental building blocks—Objective-C, Xcode, and Cocoa Touch. You'll learn object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Dozens of example projects are available at GitHub.
Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide. ...
Functional Programming in ScalaFunctional programming (FP) is a programming style emphasizing functions that return consistent and predictable results regardless of a program's state. As a result, functional code is easier to test and reuse, simpler to parallelize, and less prone to bugs. Scala is an emerging JVM language that offers strong support for FP. Its familiar syntax and transparent interoperability with existing Java libraries make Scala a great place to start learning FP.
Functional Programming in Scala is a serious tutorial for programmers looking to learn FP and apply it to the everyday business of coding. The book guides readers from basic techniques to advanced topics in a logical, concise, and clear progression. In it, you'll find concrete examples and exercises that open up the world of functional programming. ...
UnrealScript Game Programming CookbookDesigned for high-level game programming UnrealScript is used in tandem with the Unreal Engine to provide a scripting language that is ideal for creating your very own unique gameplay experience. By learning how to replicate some of the advanced techniques used in today's modern games, you too can take your game to the next level and stand out from the crowd.
By providing a series of engaging and practical recipes, this "UnrealScript Game Programming Cookbook" will show you how to leverage the advanced functionality within UDK. You'll be shown how to implement a wide variety of practical features using the high-level scripting language ranging from designing your own HUD, creating your very own custom tailored weapons, to generating pathfinding solutions, and even meticulously crafting your own AI. ...
Java Network Programming, 4th EditionThis practical guide provides a complete introduction to developing network programs with Java. You'll learn how to use Java's network class library to quickly and easily accomplish common networking tasks such as writing multithreaded servers, encrypting communications, broadcasting to the local network, and posting data to server-side programs.
Author Elliotte Rusty Harold provides complete working programs to illustrate the methods and classes he describes. This thoroughly revised fourth edition covers REST, SPDY, asynchronous I/O, and many other recent technologies. ...
Programming iOS 7, 4th EditionIf you're grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, you'll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video.
New iOS 7 topics covered include asset catalogs, snapshots, template images, keyframe and spring view animation, motion effects, tint color, fullscreen views and bar underlapping, background downloading and app refresh, Text Kit, Dynamic Type, speech synthesis, and many others. Example projects are available on GitHub. ...
Programming Elastic MapReduceAlthough you don't need a large computing infrastructure to process massive amounts of data with Apache Hadoop, it can still be difficult to get started. This practical guide shows you how to quickly launch data analysis projects in the cloud by using Amazon Elastic MapReduce (EMR), the hosted Hadoop framework in Amazon Web Services (AWS).
Authors Kevin Schmidt and Christopher Phillips demonstrate best practices for using EMR and various AWS and Apache technologies by walking you through the construction of a sample MapReduce log analysis application. Using code samples and example configurations, you'll learn how to assemble the building blocks necessary to solve your biggest data analysis problems. ...
Learning Cython ProgrammingCython is a very powerful combination of Python and C. Using Cython, you can write Python code that calls back and forth from and to C or C++ code natively at any point. It is a language with extra syntax allowing for optional static type declarations. It is also a very popular language as it can be used for multicore programming.
Learning Cython Programming will provide you with a detailed guide to extending your native applications in pure Python; imagine embedding a twisted web server into your native application with pure Python code. You will also learn how to get your new applications up and running by reusing Python's extensive libraries such as Logging and Config Parser to name a few. ...