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Data Parallel C++
Data Parallel C++

Learn how to accelerate C++ programs using data parallelism. This open book enables C++ programmers to be at the forefront of this exciting and important new development that is helping to push computing to new levels. It is full of practical advice, detailed explanations, and code examples to illustrate key topics. Data parallelism in C++ enables access to parallel resources in a modern heterogeneous system, freeing you from being locked into any particular computing device. Now a single C++ application can use any combination of devices - including GPUs, CPUs, FPGAs and AI ASICs - that are suitable to the problems at hand. This book teaches data-parallel programming using C++ and the SYCL standard from the Khronos Group and walks through everything needed to use SYCL for programming heterogeneous systems. The book begins by introducing data parallelism and foundational topics for effective use of SYCL and Data Parallel C++ (DPC++), the open source compiler used in ...
Programming Algorithms in Lisp
Programming Algorithms in Lisp

Master algorithms programming using Lisp, including the most important data structures and algorithms. This book also covers the essential tools that help in the development of algorithmic code to give you all you need to enhance your code. Programming Algorithms in Lisp shows real-world engineering considerations and constraints that influence the programs that use these algorithms. It includes practical use cases of the applications of the algorithms to a variety of real-world problems. ...
Modern C for Absolute Beginners
Modern C for Absolute Beginners

Learn the C programming language easily and in a straightforward way. This book teaches the basics of C, the C Standard Library, and modern C standards. No previous programming experience is required. C is a language that is as popular today as it was decades ago. C covers a wide variety of domains. It can be used to program a microcontroller, or to develop an entire operating system. This book is an effort to introduce the reader to the C programming language in a concise and easy to follow manner. The author takes you through the C programming language, the Standard Library, and the C standards basics. Each chapter is the right balance of theory and code examples. After reading and using this book, you'll have the essentials to start programming in modern C. ...
Deep Learning with Swift for TensorFlow
Deep Learning with Swift for TensorFlow

Discover more insight about deep learning algorithms with Swift for TensorFlow. The Swift language was designed by Apple for optimized performance and development whereas TensorFlow library was designed by Google for advanced machine learning research. Swift for TensorFlow is a combination of both with support for modern hardware accelerators and more. This book covers the deep learning concepts from fundamentals to advanced research. It also introduces the Swift language for beginners in programming. This book is well suited for newcomers and experts in programming and deep learning alike. After reading this book you should be able to program various state-of-the-art deep learning algorithms yourself. The book covers foundational concepts of machine learning. It also introduces the mathematics required to understand deep learning. Swift language is introduced such that it allows beginners and researchers to understand programming and easily transit to Swift for Tensor ...
Programming iOS 14
Programming iOS 14

If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respond to touch; Use view controllers to manage multiple screens of interface; Master interface classes for scroll views, table views, collection views, text, popovers, split views, web views, and controls; Dive into frameworks for sound, video, maps, and sensors; Access user libraries: music, photos, contacts, and calendar; Explore additional topics, including files, networking, and threads. Stay up-to-date on iOS 14 innovations, such as: Control action closures and menus; Table view cell configuration objects; Collection view lists and outlines; New split view controller architecture; Pointer customization on i ...
iOS 14 Programming Fundamentals with Swift
iOS 14 Programming Fundamentals with Swift

Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 12 IDE, Cocoa Touch, and the latest version of Apple's acclaimed programming language, Swift 5.3. With this thoroughly updated guide, you'll learn the Swift language, understand Apple's Xcode development tools, and discover the Cocoa framework. Become familiar with built-in Swift types; Dive deep into Swift objects, protocols, and generics; Tour the life cycle of an Xcode project; Learn how nibs are loaded; Understand Cocoa's event-driven design; Communicate with C and Objective-C. In this edition, catch up on the latest iOS programming features: Multiple trailing closures; Code editor document tabs; New Simulator features; Resources in Swift packages; Logging and testing improvements; And more! ...
Options and Derivatives Programming in C++20, 2nd Edition
Options and Derivatives Programming in C++20, 2nd Edition

Master the features of C++ that are frequently used to write financial software for options and derivatives, including the STL, templates, functional programming and numerical libraries. This book also covers new features introduced in C++20 and other recent standard releases: modules, concepts, spaceship operators, and smart pointers. You will explore how-to examples covering all the major tools and concepts used to build working solutions for quantitative finance. These include advanced C++ concepts as well as the basic building libraries used by modern C++ developers, such as the STL and Boost, while also leveraging knowledge of object-oriented and template-based programming. Options and Derivatives Programming in C++ provides a great value for readers who are trying to use their current programming knowledge in order to become proficient in the style of programming used in large banks, hedge funds, and other investment institutions. The topics covere ...
Effective C
Effective C

The world runs on code written in the C programming language, yet most schools begin the curriculum with Python or Java. Effective C bridges this gap and brings C into the modern era - covering the modern C17 Standard as well as potential C2x features. With the aid of this instant classic, you'll soon be writing professional, portable, and secure C programs to power robust systems and solve real-world problems. Robert C. Seacord introduces C and the C Standard Library while addressing best practices, common errors, and open debates in the C community. Developed together with other C Standards committee experts, Effective C will teach you how to debug, test, and analyze C programs. You'll benefit from Seacord's concise explanations of C language constructs and behaviors, and from his 40 years of coding experience. You'll learn: How to identify and handle undefined behavior in a C program; The range and representations of integers and floating-point values; How dynamic memor ...
Beginning Ada Programming
Beginning Ada Programming

Discover the Ada programming language by being gently guided through the various parts of the language and its latest available stable release. The goal in this book is to slowly ease you into the different topics. It is understood that you do not always have ample free time, so the text is easy to digest and concepts are spoon fed to the reader. Starting with the simplest of topics, detailed explanations demonstrate the how and why of Ada. You are strongly encouraged to experiment and break things (without which the learning process is linear and quite dull). At the end of Beginning Ada Programming you will have an excellent understanding of the general topics that make up the Ada programming language and can tackle far more challenging topics. Each chapter builds on what was previously described. Furthermore, each code example is independent of others and will run all by itself. Instructions are provided where you can obtain an Ada compiler and how to deb ...
Modern Programming Made Easy, 2nd Edition
Modern Programming Made Easy, 2nd Edition

Get up and running fast with the basics of programming using Java as an example language. This short book gets you thinking like a programmer in an easy and entertaining way. Modern Programming Made Easy teaches you basic coding principles, including working with lists, sets, arrays, and maps; coding in the object-oriented style; and writing a web application. This book is largely language agnostic, but mainly covers the latest appropriate and relevant release of Java, with some updated references to Groovy, Scala, and JavaScript to give you a broad range of examples to consider. You will get a taste of what modern programming has to offer and set yourself up for further study and growth in your chosen language. ...
Hands-On C++ Game Animation Programming
Hands-On C++ Game Animation Programming

Animation is one of the most important parts of any game. Modern animation systems work directly with track-driven animation and provide support for advanced techniques such as inverse kinematics (IK), blend trees, and dual quaternion skinning. This book will walk you through everything you need to get an optimized, production-ready animation system up and running, and contains all the code required to build the animation system. You'll start by learning the basic principles, and then delve into the core topics of animation programming by building a curve-based skinned animation system. You'll implement different skinning techniques and explore advanced animation topics such as IK, animation blending, dual quaternion skinning, and crowd rendering. The animation system you will build following this book can be easily integrated into your next game development project. The book is intended to be read from start to finish, although each chapter is self-contained and can be read ...
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