Pro Smartphone Cross-Platform DevelopmentLearn the theory behind cross-platform development, and put the theory into practice with code using the invaluable information presented in this book. With in-depth coverage of development and distribution techniques for iPhone, BlackBerry, Windows Mobile and Android, you'll learn the native approach to working with each of these platforms. With detailed coverage of emerging frameworks like PhoneGap and Rhomobile you'll learn the art of creating applications that will run across all devices. You'll also be introduced to the code-signing process and the distribution of applications through the major application stores, including Research In Motion (BlackBerry), Apple, and Microsoft. ...
Multimobile DevelopmentYou've developed a killer app for one mobile device - now it's time to maximize your intellectual investment and develop for the full spectrum of mobile platforms and devices. With Multimobile Development, you'll learn how to quickly retool between the iPhone and Android platforms and broaden the interest and audience of your app, without working with burdensome and error-prone compatibility layers and toolkits. ...
Mobile Web Design For DummiesWith the popularity of Internet access via cell phones and other mobile devices, Web designers now have to consider as many as eight operating systems, several browsers, and a slew of new devices as they plan a new site, a new interface, or a new sub-site. This easy-to-follow friendly book guides you through this brave new world with a clear look at the fundamentals and offers practical techniques and tricks you may not have considered. ...
Mobile Marketing For DummiesMobile communication is hot, and so is marketing on mobile devices. Mobile Marketing For Dummies provides a clear and easy path for creating, launching, and making the most of a mobile marketing program. Designed for marketing professionals and other business people who may have little experience with the medium, it explains mobile marketing and how to convert a traditional marketing plan to mobile. Topics include assembling resources and budget, creating a plan, following best practices, building mobile sites, and much more. ...
Beginning Smartphone Web DevelopmentToday's Web 2.0 applications (think Facebook and Twitter) go far beyond the confines of the desktop and are widely used on mobile devices. The mobile Web has become incredibly popular given the success of the iPhone and BlackBerry, the importance of Windows Mobile and the emergence of Palm Pre (and its webOS platform). At Apress, we are fortunate to have Gail Frederick of the well-known training site Learn the Mobile Web offer her expert advice in Beginning Smartphone Web Development. In this book, Gail teaches the web standards and fundamentals specific to smartphones and other feature-driven mobile phones and devices. ...
Wireless and Mobile Networks SecurityThis book provides a thorough examination and analysis of cutting-edge research and security solutions in wireless and mobile networks. It begins with coverage of the basic security concepts and fundamentals which underpin and provide the knowledge necessary for understanding and evaluating security issues, challenges, and solutions. This material will be of invaluable use to all those working in the network security field, and especially to the many people entering the field. The next area of focus is on the security issues and available solutions associated with off-the-shelf wireless and mobile technologies such as Bluetooth, WiFi, WiMax, 2G, and 3G. ...
LWUIT 1.1 for Java ME DevelopersThe Lightweight UI Toolkit (LWUIT), an open source Java library, offers Java ME developers an easy-to-use API for creating impressive user interfaces with a device-independent look and feel. The LWUIT library contains many components and tools for bringing consistency and visual gloss to the user interface of your applications, and this book will take you through all of this, to help you get the user interfaces you want. ...
Professional Ubuntu Mobile DevelopmentAs the most popular open source operating system in use today, Ubuntu Linux has recently released versions that are aimed at device manufacturers who build Internet-ready handheld devices based on both the Atom and ARMEL processors. This exciting book provides an overview of the tools and techniques you need to understand when customizing a mobile Internet device, and offers you step-by-step tutorials which walk you through some common tasks. Written by Ubuntu Mobile community developers, the book begins with an overview of the Mobile Linux landscape and then moves through setting up, developing, packaging and building a distribution for a mobile device. ...
Pro Web Gadgets for Mobile and DesktopThe miniature web applications known as gadgets (or widgets) are a key component of the distributed web and an ideal way to publish your content far beyond the reach of your own web site. Packaging web content and functionality into a gadget enables it to be seen anywhere from iGoogle to the iPhone - wherever the user may be, on or off the traditional web. Everyone can access your content without having to visit your web site.
This book is a practical guide to building gadgets that will work everywhere, from handheld devices to any site on the web. The core methodology is to develop a single code base that will run on all platforms, multiplying the syndication opportunities for maximum return on your development investment. ...
Professional iPhone and iPod touch ProgrammingThe unprecedented success of iPhone and iPod touch serves as proof positive that application developers are entering uncharted territory when it comes to creating sophisticated, multi-functional mobile applications for the revolutionary interface design of the touch screen. The Safari-exclusive applications for these Apple devices assemble elements of Web 2.0 apps, traditional desktop apps, multimedia video and audio, and the cell phone. this book shows you how to integrate these various elements with key design concepts and principles in order to develop a highly usable interface for the touch screen. ...