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Build Your Own 2D Game Engine and Create Great Web Games, 2nd Edition
Build Your Own 2D Game Engine and Create Great Web Games, 2nd Edition

Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters follow logical steps of building a game engine and integrates concepts accordingly. Build Your Own 2D Game Engine and Create Great Web Games isolates and presents relevant concepts from software engineering, computer graphics, mathematics, physics, game development and game design in the context of building a 2D game engine from scratch. In this edition, all the code is based on updated versions of JavaScript with HTML5 and WebGL2: you will analyze the source code needed to create a game engine that is suitable for implementing typical casual 2D videogames. You will also learn about physics and particle system. The discussion of physics component includes rotations and popular physical materials such as wood, mud, and ice. The discus ...
How To Build a Website With CSS and HTML
How To Build a Website With CSS and HTML

This project-based eBook will introduce you to Cascading Style Sheets (CSS), a stylesheet language used to control the presentation of websites, by building a personal website using our demonstration site as a model. Though our demonstration site features Sammy the Shark, you can switch out Sammy's information with your own if you wish to personalize your site. Alongside HTML and JavaScript, CSS is one of the core technologies of the World Wide Web. If you have some understanding of HTML and are looking to grow your front-end development skills, learning CSS is a great next step. The first half of this book will introduce CSS through hands-on exercises and the second half of the tutorial series will provide steps for recreating the demonstration website. By the end of this CSS book, you will have files ready for deploying a website to the cloud, as well as an understanding of how to continue modifying the site's design with HTML and CSS. You will also have ...
The Coding Workbook
The Coding Workbook

This beginner-friendly introduction to web development enables anyone to build a website by writing out code by hand - no computer or internet required. It's a fun, hands-on approach to coding that teaches the basics of using the HTML and CSS programming languages (the language of web pages). You write the code in the pages of your workbook and then draw what it would look like in a web browser. Teachers: This has everything you need to teach an introductory web development class, and the pages are perforated! Students: Learn the basics of HTML and CSS to build your own custom website! Once you've finished the workbook you'll have the skills to easily build and launch a website. It's that easy! This exercise-filled workbook is packed with illustrations and progress quizzes, making it perfect for at-home learning or schools lacking sufficient computer or internet access. It has everything you need to teach a coding class or learn basic web programming yourself. ...
Responsive Web Design with HTML5 and CSS, 3rd Edition
Responsive Web Design with HTML5 and CSS, 3rd Edition

Responsive Web Design with HTML5 and CSS, Third Edition is a renewed and extended version of one of the most comprehensive and bestselling books on the latest HTML5 and CSS tools and techniques for responsive web design. Written in the author's signature friendly and informal style, this edition covers all the newest developments and improvements in responsive web design including better user accessibility, variable fonts and font loading, CSS Scroll Snap, and much, much more. With a new chapter dedicated to CSS Grid, you will understand how it differs from the Flexbox layout mechanism and when you should use one over the other. Furthermore, you will acquire practical knowledge of SVG, writing accessible HTML markup, creating stunning aesthetics and effects with CSS, applying transitions, transformations, and animations, integrating media queries, and more. The book concludes by exploring some exclusive tips and approaches for front-end development from the author. By t ...
The HTML Handbook
The HTML Handbook

HTML a shorthand for Hyper Text Markup Language, is one of the most fundamental building blocks of the Web. This handbook is aimed at a vast audience. - First, the beginner. I explain HTML from zero in a succinct but comprehensive way, so you can use this book to learn HTML from the basics. - Then, the professional. HTML is often considered like a secondary thing to learn. It might be given for granted. Even if you don't write HTML in your day to day work, knowing how HTML works can help save you some headaches when you need to understand it from time to time, for example while tweaking a web page. ...
Checking Out with the Payment Request API
Checking Out with the Payment Request API

Quickly create consistent checkouts for use within websites, using the power of the HTML5 Payment Request API. This project-oriented book simplifies the process of creating and manipulating checkouts with the Payment Request API in browsers for websites or online applications, using little more than a text editor or free software. One of the key concerns of any e-commerce company is ensuring customers complete the checkout process successfully, and for them to return. Unfortunately, many checkouts still suffer from a high level of drop-out. The Payment Request API is an open standard being developed by browser vendors to simplify payments for users with a quick and seamless autofill process enabling a broader set of online payment providers to participate in the market. The API is designed to be easy to implement across all supported browsers, and work with any payment type or service provider. Checking Out with the Payment Request API equips you with a tool set that you can use ...
Web Design Playground
Web Design Playground

What makes a website pop, stand out, and feel great to browse? The answer is HTML CSS, and a little bit of an artistic eye! Without HTML and CSS, every website would just be a few lines of text on a single white page. Even a little understanding of HTML and CSS can help you create web pages that look great and stand out from the crowd, so why wait? Pick up the skills you need to make something awesome today! Contrary to what you may have heard, learning web design doesn't need to be boring! What you need is something that goes beyond a boring reference book. Web Design Playground takes you step-by-step from writing your first line of HTML to creating interesting, attractive web pages. In this project-based book, you'll use a custom online workspace, the book's companion Playground, to design websites, product pages, photo galleries, and more. Don't worry about setting up your own servers and domain names - the Playground takes care of that for you! You ca ...
How to Code in HTML5 and CSS3
How to Code in HTML5 and CSS3

"How to Code in HTML5 and CSS3" is a free e-book about making websites in HTML5 and CSS for absolute beginners. It doesn't require any experience in IT to start. The aim of this book is to show the art of making websites using a plain language which is full of practical analogies. After reading over 100 pages you will get to know basic concepts and techniques of web development and be able to build your first website ever! ...
The Essential Guide to HTML5
The Essential Guide to HTML5

Gain a deep, practical knowledge of HTML and JavaScript that will provide an introduction to programming and enable you to build interactive websites. This completely updated second edition explains HTML JavaScript and CSS in the context of working examples and contains full-color screen shots of the programs in action. You'll begin at an introductory level, learning the essentials of HTML5 and JavaScript and programming techniques. Each chapter features either a familiar game such as Hangman, Rock-Paper-Scissors, Craps, Memory, and Blackjack, or a simple type of game, such as a quiz, a maze, or animated simulations. You'll develop solid programming skills that will help when learning other programming languages. Each chapter contains tables revealing the structure of the program with comments for each line of code. These examples demonstrate the features introduced with HTML5. You'll see how to use canvas elements for line drawing. You can include your own audio a ...
HTML5 and JavaScript Projects, 2nd edition
HTML5 and JavaScript Projects, 2nd edition

Build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects is fully updated as a 2nd edition and covers important programming techniques and HTML CSS, and JavaScript features to help you build projects with images, animation, video, audio and line drawings. You'll learn how to build games, quizzes and other interactive projects; incorporate the use of the Google Maps API and localStorage; and address the challenges of Responsive Design and Accessibility. Each project starts out with a description of the example's operation, often with full-color illustrations. You'll then review the HTML5 and JavaScript concepts that relate to the project followed by a step-by-step explanation of the programm ...
Learn Three.js, 3rd Edition
Learn Three.js, 3rd Edition

WebGL makes it possible to create 3D graphics in the browser without having to use plugins such as Flash and Java. Programming WebGL, however, is difficult and complex. With Three.js, it is possible to create stunning 3D graphics in an intuitive manner using JavaScript, without having to learn WebGL. With this book, you'll learn how to create and animate beautiful looking 3D scenes directly in your browser-utilizing the full potential of WebGL and modern browsers. It starts with the basic concepts and building blocks used in Three.js. From there on, it will expand on these subjects using extensive examples and code samples. You will learn to create, or load, from externally created models, realistic looking 3D objects using materials and textures. You'll find out how to easily control the camera using the Three.js built-in in camera controls, which will enable you to fly or walk around the 3D scene you created. You will then use the HTML5 video and canvas elements as a material for you ...
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