The Book of CSS3CSS3 is the technology behind most of the eye-catching visuals on the Web today, but the official documentation can be dry and hard to follow. Luckily, The Book of CSS3 distills the heady technical language of the CSS3 specification into plain English, so you can get started on your next project right away.
With real-world examples and a focus on results, The Book of CSS3 shows you how to transform ordinary text into stunning, richly detailed web pages fit for any browser. You'll master the latest cutting-edge CSS features, like multi-column layouts, borders and box effects, and new color and opacity settings. ...
The Art of R ProgrammingR is the world's most popular language for developing statistical software: Archaeologists use it to track the spread of ancient civilizations, drug companies use it to discover which medications are safe and effective, and actuaries use it to assess financial risks and keep economies running smoothly.
The Art of R Programming takes you on a guided tour of software development with R, from basic types and data structures to advanced topics like closures, recursion, and anonymous functions. No statistical knowledge is required, and your programming skills can range from hobbyist to pro. ...
Real-Time Systems Design and Analysis, 4th EditionFrom power plants to medicine to avionics, the world increasingly depends on computer systems that can compute and respond to various excitations in real time. The Fourth Edition of Real-Time Systems Design and Analysis gives software designers the knowledge and the tools needed to create real-time software using a holistic, systems-based approach. The text covers computer architecture and organization, operating systems, software engineering, programming languages, and compiler theory, all from the perspective of real-time systems design. ...
Distibuted SystemsIn today's digital environment, distributed systems are increasingly present in a wide variety of environments, ranging from public software applications to critical systems. Distributed Systems introduces the underlying concepts, the associated design techniques and the related security issues. Distributed Systems: Design and Algorithms, is dedicated to engineers, students, and anyone familiar with algorithms and programming, who want to know more about distributed systems.
These systems are characterized by: several components with one or more threads, possibly running on different processors; asynchronous communications with possible additional assumptions (reliability, order preserving, etc.); local views for every component and no shared data between components. ...
Search PatternsSearch is among the most disruptive innovations of our time. It influences what we buy and where we go. It shapes how we learn and what we believe. This provocative and inspiring book explores design patterns that apply across the categories of web, ecommerce, enterprise, desktop, mobile, social, and realtime search and discovery. Using colorful illustrations and examples, the authors bring modern information retrieval to life, covering such diverse topics as relevance ranking, faceted navigation, multi-touch, and augmented reality. Search Patterns challenges us to invent the future of discovery while serving as a practical guide to help us make search better today. ...
XML Publishing with Adobe InDesignFrom Adobe InDesign CS2 to InDesign CS5, the ability to work with XML content has been built into every version of InDesign. Some of the useful applications are importing database content into InDesign to create catalog pages, exporting XML that will be useful for subsequent publishing processes, and building chunks of content that can be reused in multiple publications.
In this Short Cut, we'll play with the contents of a college course catalog and see how we can use XML for course descriptions, tables, and other content. Underlying principles of XML structure, DTDs, and the InDesign namespace will help you develop your own XML processes. We'll touch briefly on using InDesign to "skin" XML content, exporting as XHTML, InCopy, and the IDML package. The Advanced Topics section gives tips on using XSLT to manipulate XML in conjunction with InDesign. ...
TapworthySo you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design efficient usability, and a healthy dollop of personality. Tapworthy takes you from concept to polished interface design with plain-spoken principles and a rich collection of visual examples for designing exceptional interfaces for the iPhone and iPod Touch. ...
JavaScript PatternsWhat's the best approach for developing an application with JavaScript? This book helps you answer that question with numerous JavaScript coding patterns and best practices. If you're an experienced developer looking to solve problems related to objects, functions, inheritance, and other language-specific categories, the abstractions and code templates in this guide are ideal -- whether you're writing a client-side, server-side, or desktop application with JavaScript. Author Stoyan Stefanov includes several examples for each pattern as well as practical advice for implementing them. ...
Learning Flex 4Learn Adobe Flex 4 in a fun and engaging way with this book's unique, hands-on approach. Using clear examples and step-by-step coaching from two experts, you'll create four applications that demonstrate fundamental Flex programming concepts.
Throughout the course of this book, you’ll learn how to enhance user interaction with ActionScript, and create and skin a user interface with Flex’s UI components (MXML) and Adobe's new FXG graphics format. You'll also be trained to manage dynamic data, connect to a database using server-side script, and deploy applications to both the Web and the desktop.
Learning Flex 4 offers tips and tricks the authors have collected from years of real-world experience, and straightforward explanations of object-oriented programming concepts to help you understand how Flex 4 works. ...
Beginning BlenderA new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool.
The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics.
Whether you are new to modeling, animation, and game design or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway. ...
Design Driven TestingThe groundbreaking book Design Driven Testing brings sanity back to the software development process by flipping around the concept of Test Driven Development (TDD) - restoring the concept of using testing to verify a design instead of pretending that unit tests are a replacement for design. Anyone who feels that TDD is "Too Damn Difficult" will appreciate this book.
Design Driven Testing shows that, by combining a forward-thinking development process with cutting-edge automation, testing can be a finely targeted, business-driven, rewarding effort. In other words, you'll learn how to test smarter, not harder. ...