Developing High-Frequency Trading Systems
The world of trading markets is complex, but it can be made easier with technology. Sure, you know how to code, but where do you start? What programming language do you use? How do you solve the problem of latency? This book answers all these questions. It will help you navigate the world of algorithmic trading and show you how to build a high-frequency trading (HFT) system from complex technological components, supported by accurate data.
Starting off with an introduction to HFT, exchanges, and the critical components of a trading system, this book quickly moves on to the nitty-gritty of optimizing hardware and your operating system for low-latency trading, such as bypassing the kernel, memory allocation, and the danger of context switching. Monitoring your system's performance is vital, so you'll also focus on logging and statistics. As you move beyond the traditional HFT programming languages, such as C++ and Java, you'll learn how to use Python to achieve high levels of performa ...
WebAssembly for Cloud
Journey into the amazing world of WebAssembly (Wasm) and learn about how it can be applied on the cloud. This book is an introduction to Wasm aimed at professionals accustomed to working with cloud-related technologies such as Kubernetes and Istio service mesh.
iOS 15 Programming Fundamentals with Swift
Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 13 IDE, Cocoa Touch, and the latest version of Apple's acclaimed programming language, Swift 5.5. With this thoroughly updated guide, you'll learn the Swift language, understand Apple's Xcode development tools, and discover the Cocoa framework.
Explore Swift's object-oriented concepts; Become familiar with built-in Swift types; Dive deep into Swift objects, protocols, and generics; Tour the life cycle of an Xcode project; Learn how nibs are loaded; Understand Cocoa's event-driven design; Communicate with C and Objective-C.
In this edition, catch up on the latest iOS programming features: Structured concurrency: async/await, tasks, and actors; Swift native formatters and attributed strings; Lazy locals and throwing getters; Enhanced collections with the Swift Algorithms and Collections packages; Xcode tweaks: column breakpoints, package collections, and Info.plist build settings; Improvement ...
Beyond the Basic Stuff with Python
You've completed a basic Python programming tutorial or finished Al Sweigart's best selling Automate the Boring Stuff with Python. What's the next step toward becoming a capable, confident software developer?
Welcome to Beyond the Basic Stuff with Python. More than a mere collection of advanced syntax and masterful tips for writing clean code, you'll learn how to advance your Python programming skills by using the command line and other professional tools like code formatters, type checkers, linters, and version control. Sweigart takes you through best practices for setting up your development environment, naming variables, and improving readability, then tackles documentation, organization and performance measurement, as well as object-oriented design and the Big-O algorithm analysis commonly used in coding interviews. The skills you learn will boost your ability to program - not just in Python but in any language.
- Coding style, and how to use Pyth ...
iOS 14 Programming Fundamentals with Swift
Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 12 IDE, Cocoa Touch, and the latest version of Apple's acclaimed programming language, Swift 5.3. With this thoroughly updated guide, you'll learn the Swift language, understand Apple's Xcode development tools, and discover the Cocoa framework.
Become familiar with built-in Swift types; Dive deep into Swift objects, protocols, and generics; Tour the life cycle of an Xcode project; Learn how nibs are loaded; Understand Cocoa's event-driven design; Communicate with C and Objective-C.
In this edition, catch up on the latest iOS programming features: Multiple trailing closures; Code editor document tabs; New Simulator features; Resources in Swift packages; Logging and testing improvements; And more! ...
Basic Math for Game Development with Unity 3D
Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation.
This book covers points in a 3D Cartesian coordinate system, and then discusses vectors and the details of dot and cross products. Basic mathematical foundations are illustrated through Unity-based example implementations. Also provided are examples showing how the concepts are applied when implementing video game functionality, such as collision support, motion simulations, autonomous behaviors, shadow approximations, and reflection off arbitrary walls.
Throughout this book, you learn and examine the concepts and their applications in a game engine.
Understand the basic concepts of points and vectors and their applications in game development; Apply mathematical concepts to modern video game functionalit ...
Beginning Programming Using Retro Computing
Learn programming using the Commodore 16/Plus 4 system. Following this book, you and your children will not only learn BASIC programming, but also have fun emulating a retro Commodore system. There are many ways to bring the fun of learning to program in the 1980s back to life. For example, downloading the VICE emulator to a Raspberry Pi allows for the classic "turn on and program" experience and also provides some retro computing project fun. Many parents learned programming in this same way and can have fun helping their children follow the same path.
You can also use this book as an opportunity to dust off your computing skills or learn programming concepts for the first time on a system that's easy, approachable, and fun with a nostalgic twist.
Commodore computers were the most sold computing devices before the iPhone. Nowadays, the Commodore system can be run using freely available emulation on modern computers. This book uses VICE, which is available for PC, Mac, Lin ...
The Basics of User Experience Design
If you're looking to gain an introduction into the world of user experience (UX) design - or maybe even freshen up your knowledge of the field - then this UX design book is the ideal place to start.
You'll cover a wide range of topics over nine highly readable chapters, with each one acting as a mini crash course. By the end, you'll have been introduced to the key concepts, best practices, and guidelines in areas such as: User Experience (UX) Design; Design Thinking; Usability; User Research; Interaction Design; Mobile Web Design; Information Visualization. ...
Linux Basics for Hackers
If you're getting started along the exciting path of hacking, cybersecurity, and pentesting, Linux Basics for Hackers is an excellent first step. Using Kali Linux, an advanced penetration testing distribution of Linux, you'll learn the basics of using the Linux operating system and acquire the tools and techniques you'll need to take control of a Linux environment.
First, you'll learn how to install Kali on a virtual machine and get an introduction to basic Linux concepts. Next, you'll tackle broader Linux topics like manipulating text, controlling file and directory permissions, and managing user environment variables. You'll then focus in on foundational hacking concepts like security and anonymity and learn scripting skills with bash and Python. Practical tutorials and exercises throughout will reinforce and test your skills as you learn how to: Cover your tracks by changing your network information and manipulating the rsyslog logging utility; Write a tool to scan for net ...
Learn Programming in Python with Cody Jackson
Python is a cross-platform language used by organizations such as Google and NASA. It lets you work quickly and efficiently, allowing you to concentrate on your work rather than the language. Based on his personal experiences when learning to program, Learn Programming in Python with Cody Jackson provides a hands-on introduction to computer programming utilizing one of the most readable programming languages–Python. It aims to educate readers regarding software development as well as help experienced developers become familiar with the Python language, utilizing real-world lessons to help readers understand programming concepts quickly and easily.
The book starts with the basics of programming, and describes Python syntax while developing the skills to make complete programs. In the first part of the book, readers will be going through all the concepts with short and easy-to-understand code samples that will prepare them for the comprehensive application built in parts 2 and 3. Th ...
iOS 12 Programming Fundamentals with Swift
Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple's acclaimed programming language, Swift 4.2. With this thoroughly updated guide, you'll learn the Swift language, understand Apple's Xcode development tools, and discover the Cocoa framework.
Explore Swift's object-oriented concepts; Become familiar with built-in Swift types; Dive deep into Swift objects, protocols, and generics; Tour the lifecycle of an Xcode project; Learn how nibs are loaded; Understand Cocoa's event-driven design; Communicate with C and Objective-C.
In this edition, catch up on the latest iOS programming features.
Self-synthesizing protocols; Conditional conformance; Dynamic member lookup; Multiple selection; Source control improvements; And more!
Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide, Programming iOS 12. ...