Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size - small enough to run on a microcontroller. With this practical book you'll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices.
Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary.
Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures; Work with Arduino and ultra-low-power microcontrollers; Learn the essentials of ML and how to train your own models; Train models to understand audio, image, and accelerometer data; Ex ...
Beginning LoRa Radio Networks with Arduino
Create your own LoRa wireless projects for non-industrial use and gain a strong basic understanding of the LoRa technology, LoRa WAN, and LPWAN.
You'll start by building your first LoRa wireless channel and then move on to various interesting projects such as setting up networks with a LoRa gateway, communicating with IoT servers using RESTful API and MQTT protocol, and real-time GPS tracking.
With LoRa wireless and LoRaWAN, you can build a wide array of applications in the area of smart agriculture, smart cities, smart environment, smart healthcare, smart homes and buildings, smart industrial control, smart metering, smart supply chain and logistics. Beginning LoRa Radio Networks with Arduino provides a practical introduction and uses affordable and easy to obtain hardware to build projects with the Arduino development environment.
Understand the hardware need to build LoRaWAN; Use the Arduino development environment to write code; Connect to Arduino ...
Extend the range of your Arduino skills, incorporate the new developments in both hardware and software, and understand how the electronic applications function in everyday life. This project-based book extends the Arduino Uno starter kits and increases knowledge of microcontrollers in electronic applications.
Learn how to build complex Arduino projects, break them down into smaller ones, and then enhance them, thereby broadening your understanding of each topic.You'll use the Arduino Uno in a range of applications such as a blinking LED, route mapping with a mobile GPS system, and uploading information to the internet.
You'll also apply the Arduino Uno to sensors, collecting and displaying information, Bluetooth and wireless communications, digital image captures, route tracking with GPS, controlling motors, color and sound, building robots, and internet access. With Arduino Applied, prior knowledge of electronics is not required, as eac ...
Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects.
The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino.
Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular componen ...
Connecting Arduino to the Web
By the end of the book you will have developed fully working interactive prototypes capable of sending data to and receiving data from a physical interface. Most importantly, Connecting Arduino to the Web will give you a taste of what is possible and the knowledge to create your own connected physical interfaces and bring the web into your electronics ...
Raspberry Pi for Arduino Users
Leverage your Arduino skills in the Raspberry Pi world and see how to cross the two platforms into sophisticated programs.
The Arduino and Raspberry Pi communities overlap more than you might think. Arduinos can be expanded to have network capabilities with a variety of "shields", all of which increase the cost and complexity of the system. By contrast, Raspberry Pis all run Linux, which is a very network-competent platform. The newest Pi, the Raspberry Pi Zero W, is WiFi and Bluetooth capable, and costs around $10 U.S. For network enabled gadgets, it makes far more sense to cross to the Raspberry PI platform, if only someone would make it easy to do. That's what this book is about.
You'll learn some survival level Linux system administration, so you know how to set the machine up and how to establish at least minimal security for your gadget. You'll set up and learn the Geany IDE on your Pi, which is fairly similar to the Arduino IDE.
Where the two platf ...
Coding the Arduino
Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.
Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects.
The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material.
Understand basic principles of technology, and about analog and digital electronics; ...
Beginning Robotics with Raspberry Pi and Arduino
Learn how to use a Raspberry Pi in conjunction with an Arduino to build a basic robot with advanced capabilities. Getting started in robotics does not have to be difficult. This book is an insightful and rewarding introduction to robotics and a catalyst for further directed study.
You'll be led step by step through the process of building a robot that uses the power of a Linux based computer paired with the simplicity of Arduino. You'll learn why the Raspberry Pi is a great choice for a robotics platform; its strengths as well as its shortcomings; how to overcome these limitations by implementing an Arduino; and the basics of the Python programming language as well as some of the more powerful features.
With the Raspberry Pi you can give your project the power of a Linux computer, while Arduino makes interacting with sensors and motors very easy. These two boards are complimentary in their functions; where one falters the other performs admirably.
The book also ...
You've mastered the basics, conquered the soldering iron, and programmed a robot or two; now you've got a set of skills and tools to take your Arduino exploits further. But what do you do once you've exhausted your to-build list?
Arduino Playground will show you how to keep your hardware hands busy with a variety of intermediate builds, both practical and just-for-fun. Advance your engineering and electronics know-how as you work your way through these 10 complex projects:A reaction-time game that leverages the Arduino's real-time capabilities;A tool for etching your own printed circuit boards;A regulated, variable-voltage power supply;A kinetic wristwatch winder decked out with LEDs;A garage parking assistant that blinks when your vehicle is perfectly parked;A practical and colorful pH meter;A ballistic chronograph that can measure the muzzle velocity of BB, Airsoft, and pellet guns;A battery saver t ...
The Arduino Inventor's Guide
The Arduino microcontroller makes it easy to learn about electronics, but it can be hard to know where to start. The 10 projects in this book will teach you to build, code, and invent with the super-smart Arduino and a handful of parts.
First, you'll master the basics with a primer that explains how a circuit works, how to read a wiring schematic, and how to build and test projects with a solderless breadboard. Then you'll learn how to make your hardware move, buzz, flash, and interact with the world using motors, LEDs, sensors, and more as you build these 10 projects:The classic first Arduino project: blinking an LED;A miniature traffic light;An LED screen that displays animated patterns and shapes;A fast-paced button-smashing game to test your reflexes;A light-sensitive, color-changing night-light;A challenging ball-balancing game;A temperature-sensing mini greenhouse with an automated fan and vent; ...
Arduino Project Handbook, Volume 2
This second volume of the Arduino Project Handbook delivers 25 more beginner-friendly electronics projects. Get up and running with a crash course on the Arduino and then pick any project that sparks your interest and start making!
Each project includes cost and time estimates, simple instructions, colorful photos and circuit diagrams, a troubleshooting section, and the complete code to bring your build to life. With just the Arduino board and a handful of components, you'll make gadgets like a rainbow light display, noise-level meter, digital piano, GPS speedometer, and fingerprint scanner.
This collection of projects is a fast and fun way to get started with microcontrollers that's perfect for beginners, hobbyists, parents, and educators. ...