The Design and Implementation of the Anykernel and Rump KernelsThe mission of the first edition of this book was to introduce the anykernel and rump kernels and motivate their existence. Additionally, we explored the characteristics of the technology through various experiments. The paramount, often criminally overlooked experiment was the one hiding in plain sight: is it possible to construct the system in a sustainable, real-world compatible fashion. That paramount experiment was shown to be a success, and that result has not changed since the original publication, only strengthened. The core technology is still almost identical to the one described in the original book.
This new edition has been written to account for the practical experiences from new use cases, many of which were proposed in the first edition, but which have since become reality.
To start off, we will look at operating systems in general: what one is, how they developed throughout history, where they are now, what the problem is, and why the time is now ripe for change. ...
The Art of the App StoreIt takes more than a great idea to succeed at iPhone and iPad app development.This indispensible guide provides an in-depth look into the perils and potential of the iPhone and iPad app landscape. The Art of the App Store presents tried and tested methods for competitive research, findingyour niche, understanding customer expectations, setting goals and milestones, and managing app development from concept to post-launch. You will find guidelines for developing and pricing your app using the most up-to-date trends, a plan for viral marketing using social networks, metric tracking, taking advantage of feedback, and much more. ...
Spectral Logic and Its Applications for the Design of Digital DevicesThere is heightened interest in spectral techniques for the design of digital devices dictated by ever increasing demands on technology that often cannot be met by classical approaches. Spectral methods provide a uniform and consistent theoretic environment for recent achievements in this area, which appear divergent in many other approaches. Spectral Logic and Its Applications for the Design of Digital Devices gives readers a foundation for further exploration of abstract harmonic analysis over finite groups in the analysis, design, and testing of digital devices. After an introduction, this book provides the essential mathematical background for discussing spectral methods. ...
Penetration Testing with the Bash shellThis book teaches you to take your problem solving capabilities to the next level with the Bash shell, to assess network and application level security by leveraging the power of the command-line tools available with Kali Linux.
The book begins by introducing some of the fundamental bash scripting and information processing tools. Building on this, the next few chapters focus on detailing ways to customize your Bash shell using functionalities such as tab completion and rich text formatting. After the fundamental customization techniques and general purpose tools have been discussed, the book breaks into topics such as the command-line-based security tools in the Kali Linux operating system. The general approach in discussing these tools is to involve general purpose tools discussed in previous chapters to integrate security assessment tools. This is a one stop solution to learn Bash and solve information security problems. ...
Refactoring, 2nd EditionFor more than twenty years, experienced programmers worldwide have relied on Martin Fowler's Refactoring to improve the design of existing code and to enhance software maintainability, as well as to make existing code easier to understand.
This eagerly awaited new edition has been fully updated to reflect crucial changes in the programming landscape. Refactoring, Second Edition, features an updated catalog of refactorings and includes JavaScript code examples, as well as new functional examples that demonstrate refactoring without classes.
Like the original, this edition explains what refactoring is; why you should refactor; how to recognize code that needs refactoring; and how to actually do it successfully, no matter what language you use.
Understand the process and general principles of refactoring; Quickly apply useful refactorings to make a program easier to comprehend and change; Recognize “bad smells” in code that signal opportunities to refactor; Explore the refact ...
The Design of Web APIsThe Design of Web APIs is a practical, example-packed guide to crafting extraordinary web APIs. Author Arnaud Lauret demonstrates fantastic design principles and techniques you can apply to both public and private web APIs.
An API frees developers to integrate with an application without knowing its code-level details. Whether you're using established standards like REST and OpenAPI or more recent approaches like GraphQL or gRPC, mastering API design is a superskill. It will make your web-facing services easier to consume and your clients - internal and external - happier.
Drawing on author Arnaud Lauret's many years of API design experience, this book teaches you how to gather requirements, how to balance business and technical goals, and how to adopt a consumer-first mindset. It teaches effective practices using numerous interesting examples. ...
Mastering BeagleBone RoboticsRobots are quickly bursting from the world of science fiction right into our own living rooms. The small-but-mighty BeagleBone Black embedded processor provides the power and capability to program your own robotic projects using its complete Linux development environment.
Mastering BeagleBone Robotics lets you push your creativity to the limit through complex, diverse, and fascinating robotic projects right from scratch. Start off simple by building a tracked robot that moves, sees its environment, and navigates barriers. Go aquatic with a sailing robot that controls its rudder and sail, senses the direction of the wind, and plots its course using GPS. Then plunge beneath the surface of the waves as you create and control a robotic submarine to explore the world underwater with a webcam link. Walk on all fours with a limbed creation, and take to the skies as you create a quadcopter, then use the BeagleBone Black to make it autonomous and fly in its own direction using its own power ...
Learning Unreal Engine iOS Game DevelopmentUnreal Engine 4 has always been the best measurement for industry standards. With all its tools and power, game developers and designers can reach a new level of productivity for their games with the lowest cost ever.
Learning Unreal Engine iOS Game Development teaches you the basics of iOS game development using Unreal® Engine 4. You will discover how to build an engaging Unreal iOS game, how to generate revenue, and how to optimize game performance using the tools and functionalities the Engine provides. To begin, you will start by preparing the required files for an iOS game using the developer's portal. Next, you will go through purchasing, installing, and building game elements for different game types, picked from the chart of the latest trending games. By the end of the book, you will be able to add social and monetization functionalities to your game and submit it for review to the app store. ...
The Way of the Web TesterIf you're a traditional software tester who has never written an automated test before, this is the perfect book for getting started. Together, we'll go through everything you'll need to start writing your own tests.
If you're a developer, but haven't thought much about testing, this book will show you how to move fast without breaking stuff. You'll test RESTful web services and legacy systems, and see how to organize your tests.
And if you're a team lead, this is the Rosetta Stone you've been looking for. This book will help you bridge that testing gap between your developers and your testers by giving your team a model to discuss web testing, and most importantly, to coordinate their efforts.
The Way of the Web Tester is packed with cartoons, graphics, best practices, war stories, plenty of humor, and hands-on tutorial exercises that will get you doing the right things, the right way. ...
Android Game Programming by ExampleAndroid gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games.
This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects. ...