Creating E-Learning Games with UnityUnity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to create real-world scenarios, or models, for training purposes. With Unity, one can develop video games that are not only fun, but are also effective teaching and learning tools. When properly designed, an engaging game is an ideal platform for the presentation, testing, and application of learning objectives.
eLearning Game Programming in Unity is a practical, hands-on guide to programming eLearning games. You will encounter a step-by-step approach to developing a 3D game that is interactive and engaging, built around sound teaching pedagogy and game theory. ...
Just HibernateIf you're looking for a short, sweet, and simple introduction (or reintroduction) to Hibernate, this is the book you want. Through clear real-world examples, you'll learn Hibernate and object-relational mapping from the ground up, starting with the basics. Then you'll dive into the framework's moving parts to understand how they work in action.
Storing Java objects in relational databases is usually a challenging and complex task for any Java developer, experienced or not. This book, like others in the Just series, delivers a concise, example-driven tutorial for Java beginners. You'll gain enough knowledge and confidence to start working on real-world projects with Hibernate. ...
Oracle ADF Faces CookbookOracle ADF is an ADF view framework that consists of over 150 Ajax-enabled JavaServer Faces (JSF) components. It is comparable to the jQuery User Interface library as it helps developers to build exciting User Interfaces for Java EE apps. Oracle ADF Faces 12c can be used to create scalable, reactive, and stunning user experiences.
This book covers the latest version of Oracle ADF Faces 12c and explains not only the basics of different ADF Faces components, but also how to use them to create a stunning looking application and improve it by using the Visualization components to enrich the user experience. The book starts with simple recipes by teaching you how to create your first ADF Faces application. It then moves on to introduce more advanced Oracle ADF components, Layouts, ADF Skinning, ADF Data Visualization components, ADF events, validation and conversion, and partial page rendering. ...
Less Web Development EssentialsLess is a CSS preprocessor that essentially improves the functionality of simple CSS with the addition of several features. The book begins by teaching you how Less facilitates the process of web development. You will quickly then move on to actually creating your first layout using Less and compiling your very first Less code.
Next, you will learn about variables and mixins and how they will help in building robust CSS code. In addition, you'll learn how to keep your code clean and test it by using style guides. We will then move on to the concept of Bootstrapping and the strength of using Less with Twitter Bootstrap. Going one step further, you will be able to customize Twitter's Bootstrap 3 using Less. ...
Backbone.js BlueprintsBackbone.js is an open source, JavaScript library that helps you to build sophisticated and structured web apps. It's important to have well-organized frontend code for easy maintenance and extendability. With the Backbone framework, you'll be able to build applications that are a breeze to manage.
In this book, you will discover how to build seven complete web applications from scratch. You'll learn how to use all the components of the Backbone framework individually, and how to use them together to create fully featured applications. In addition, you'll also learn how Backbone thinks so you can leverage it to write the most efficient frontend JavaScript code. ...
GLSL EssentialsShader programming has been the largest revolution in graphics programming. OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language.With GLSL you can execute code on your GPU (aka graphics card). More sophisticated effects can be achieved with this technique.
Therefore, knowing how OpenGL works and how each shader type interacts with each other, as well as how they are integrated into the system, is imperative for graphic programmers. This knowledge is crucial in order to be familiar with the mechanisms for rendering 3D objects. ...
Functional ThinkingIf you want to take advantage of functional programming features in Java and other languages, this in-depth guide takes you beyond syntax and demonstrates how you need to think in a new way. Software architect Neal Ford shows intermediate to advanced developers how functional coding allows you to step back a level of abstraction so you can see your programming problem with greater clarity.
Each chapter shows you various examples of functional thinking, using numerous code examples from Java 8 and other JVM languages that include functional capabilities. This book may bend your mind, but you'll come away with a good grasp of functional programming concepts. ...
Becoming FunctionalIf you have an imperative (and probably object-oriented) programming background, this hands-on book will guide you through the alien world of functional programming. Author Joshua Backfield begins slowly by showing you how to apply the most useful implementation concepts before taking you further into functional-style concepts and practices.
In each chapter, you'll learn a functional concept and then use it to refactor the fictional XXY company's imperative-style legacy code, writing and testing the functional code yourself. As you progress through the book, you'll migrate from Java 7 to Groovy and finally to Scala as the need for better functional language support gradually increases. ...
Professional C++, 3rd EditionFrom game programming to major commercial software applications, C++ is the language of choice. It is also one of the most difficult programming languages to master. While most competing books are geared toward beginners, Professional C++, Third Edition, shows experienced developers how to master the latest release of C++, explaining little known features with detailed code examples users can plug into their own codes. More advanced language features and programming techniques are presented in this newest edition of the book, whose earlier editions have helped thousands of coders get up to speed with C++. Become familiar with the full capabilities offered by C++, and learn the best ways to design and build applications to solve real-world problems. ...
Java Programming Interviews ExposedJava is a popular and powerful language that is a virtual requirement for businesses making use of IT in their daily operations. For Java programmers, this reality offers job security and a wealth of employment opportunities. But that perfect Java coding job won't be available if you can't ace the interview. If you are a Java programmer concerned about interviewing, Java Programming Interviews Exposed is a great resource to prepare for your next opportunity. Author Noel Markham is both an experienced Java developer and interviewer, and has loaded his book with real examples from interviews he has conducted. ...