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Beginning ASP.NET 3.5
Beginning ASP.NET 3.5

This book is for anyone who wants to learn how to build rich and interactive web sites that run on the Microsoft platform. With the knowledge you gain from this book, you create a great foundation to build any type of web site, ranging from simple hobby-related web sites to sites you may be creating for commercial purposes. Anyone new to web programming should be able to follow along because no prior background in web development is assumed. The book starts at the very beginning of web development by showing you how to obtain and install Visual Web Developer. The chapters that follow gradually introduce you to new technologies, building on top of the knowledge gained in the previous chapters. ...
Code Leader
Code Leader

This book is for the career developer who wants to take his or her skill set and/or project to the next level. If you are a professional software developer with 3-4 years of experience looking to bring a higher level of discipline to your project, or to learn the skills that will help you transition from software engineer to technical lead, then this book is for you. The topics covered in this book will help you focus on delivering software at a higher quality and lower cost. The book is about practical techniques and practices that will help you and your team realize those goals. ...
Beginning Visual C++ 2010
Beginning Visual C++ 2010

By following author Ivor Horton's accessible tutorial approach and detailed examples you can quickly become an effective C++ programmer. Thoroughly updated for the 2010 release, this book introduces you to the latest development environment and teaches you how to build real-world applications using Visual C++. With this book by your side, you are well on your way to writing applications in both versions of C++ and becoming a successful C++ programmer. ...
Professional Unified Communications
Professional Unified Communications

Unified Communications (UC) integrates real-time communications (telephony, video conferencing, speech recognition) with non real-time communication (voicemail, e-mail, fax) to unify users across multiple devices and media types. This book offers practical development advice based on the authors' experiences developing solutions on the UC platform. You'll discover how to solve problems and get answers to common questions that you may encounter while developing solutions with the UC APIs. ...
Citrix XenDesktop 5.6 Cookbook
Citrix XenDesktop 5.6 Cookbook

Real-world methodologies and functioning explanations about the XenDesktop 5.6 architecture and its satellite components used to perform a service-oriented architecture. Learn how to publish desktops and applications to end user devices, optimizing their performance and increasing the general security. Step-by-step guide on how to install and configure the XenDesktop 5.6 architecture to access and use the published virtual resources. ...
Building your First Mobile Game using XNA 4.0
Building your First Mobile Game using XNA 4.0

Building a 3D game for the Windows Phone 7 platform. Drawing 2D and 3D graphics on Windows Phone. Using the rich capabilities of the Windows Phone platform. Creating a custom framework step by step that will act as a base for building (future) games. An engaging and hands on beginner's guide to Windows Phone 7 3D game development using XNA 4.0. ...
Implementing Splunk
Implementing Splunk

Learn to search, dashboard, configure, and deploy Splunk on one machine or thousands. Start working with Splunk fast, with a tested set of practical examples and useful advice. Step-by-step instructions and examples with a comprehensive coverage for Splunk veterans and newbies alike. ...
Silverlight 5 Animation
Silverlight 5 Animation

Animate Silverlight page navigation. Build and animate Silverlight custom controls. Create animated textures using Perlin noise in Silverlight. Build 3-d animations in Silverlight. Build banner ads in Silverlight. Creating 3-d animations by using a Silverlight subset of XNA functionality allowing adding High Level Shader Language code to be executed on the Graphics card to a Silverlight application. ...
Fundamentals of Sensor Network Programming
Fundamentals of Sensor Network Programming

This book provides the basics needed to develop sensor network software and supplements it with many case studies covering network applications. It also examines how to develop onboard applications on individual sensors, how to interconnect these sensors, and how to form networks of sensors, although the major aim of this book is to provide foundational principles of developing sensor networking software and critically examine sensor network applications. ...
Stochastic Modeling and Analysis of Telecoms Networks
Stochastic Modeling and Analysis of Telecoms Networks

This book addresses the stochastic modeling of telecommunication networks, introducing the main mathematical tools for that purpose, such as Markov processes, real and spatial point processes and stochastic recursions, and presenting a wide list of results on stability, performances and comparison of systems. Using these basic tools, stability criteria, performance measures and comparison principles are obtained for a wide class of models, from the canonical M/M/1 and G/G/1 queues to more sophisticated systems, including the current “hot topics” of spatial radio networking, OFDMA and real-time networks. ...
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