Apache CXF Web Service DevelopmentApache CXF framework helps you to develop a standards-based programming model and also provides a flexible deployment model for deploying web services. Developing SOAP and RESTful applications can be made easy by using Apache CXF framework. However, getting started with developing web services using the Apache CXF framework is not easy.
This is the first book that gives details on how to use the Apache CXF framework for developing SOAP and REST web services. ...
Visual Studio 2010 Best PracticesVisual Studio 2010 best practices will take you through the practices that you need to master programming with .NET Framework. The book goes on to detail several practices involving many aspects of software development with Visual Studio. These practices include debugging and exception handling and design. It details building and maintaining a recommended practices library and the criteria by which to document recommended practices.
The book begins with practices on source code control (SCC). It includes different types of SCC and discusses how to choose them based on different scenarios. Advanced syntax in C# is then covered with practices covering generics, iterator methods, lambdas, and closures. ...
Developing Mobile Games with Moai SDKMoai SDK is a fast, minimalist, open-source Lua mobile framework for pro game developers. Moai is built around Lua, a common programming language for games, and offers a single open-source platform for both the front-end elements seen by consumers and the back-end infrastructure.
Developing Mobile Games with Moai SDK will guide you through the creation of two game prototypes in a step-by-step way, giving you the basic tools you need in order to create your own games. ...
Creating Templates with ArtisteerDesigning good looking, professional quality web templates or building your own website are rather complicated tasks, demanding a lot of technical and graphical expertise. Artisteer has changed this situation, enabling you to do it by yourself, without the need to learn skills such as HTML, web-programming languages, or drawing.
Creating stunning Templates with Artisteer is a practical, step-by-step guide that will show you how you can prepare an elegant, professional looking website, on your own, using features of Artisteer. It also describes the process of designing templates for various popular CMS platforms like WordPress or Joomla!, by giving you practical hints, showing how to install those templates and how to import the content into CMS. ...
Unity 4.x Game AI ProgrammingThis book fills the gap between artificial intelligence (AI) books designed to learn underlying AI algorithms and general Unity3D books written to cover basic scene setup and scripting in Unity3D. Game AI Scripting in Unity3D covers implementing AI techniques such as flocking, pathfinding, path following, and behavior trees in Unity3D with example projects.
Game AI Scripting in Unity3D will show you how to apply AI techniques to your Unity3D projects using C# as the scripting language. Unlike other AI books and Unity3D books, this book tries to focus more on the application of AI techniques in the Unity3D engine, with sample projects that demonstrate finite state machines (FSMs), pathfinding, steering, navigation graphs, and behavior trees techniques. ...
Android Native Development Kit CookbookBuilding Android applications would usually mean that you spend all of your time working in Java. There are however times when this is not the most efficient or best method for the application being built. This is where Android NDK comes in. Android NDK allows the developer to write in Native C/C++, giving you the power to reuse code and libraries and also, in most cases, increase the speed and efficiency of your application.
The Android Native Development Kit Cookbook will help you understand the development, building, and debugging of your native Android applications. We will discover and learn JNI programming and essential NDK APIs such as OpenGL ES, and the native application API. We will then explore the process of porting existing libraries and software to NDK. By the end of this book you will be able to build your own apps in NDK apps. ...
ZeroMQØMQ (also spelled ZeroMQ, 0MQ, or ZMQ) is a high-performance asynchronous messaging library aimed at use in scalable distributed or concurrent applications. It provides a message queue, but unlike message-oriented middleware, a ØMQ system can run without a dedicated message broker. The library is designed to have a familiar socket-style API.
ZeroMQ teaches you to use ZeroMQ through examples in C programming language. You will learn how to use fundamental patterns of message / queuing with a step-by-step tutorial approach and how to apply them. Then, you'll learn how to use high level APIs and to work with multiple sockets and multithreaded programs through many examples. ...
Using Node.js for UI TestingAutomating tests for your user interfaces has always been the holy grail of programming. Now, using Zombie.js and Mocha you can create and quickly run your tests, allowing you to test even small changes. Increase your confidence in the code and minimize the number of times you have to use a real browser while you develop.
Using Node.js for UI Testing is a quick and thorough guide on how to automatically test your web app, keeping it rock solid and bug-free. You will learn how to simulate complex user behaviour and verify that your application behaves correctly. ...
Windows Phone 7.5 Application Development with F#Windows Phone is an OS which is also a platform in itself and provides an opportunity for application developers to build their apps and sell them on the Windows Phone Marketplace. Windows Phone is slowly catching up in the race with iOS and Android. Although well suited for scientific and mathematical calculations, the Windows Phone Platform provides an opportunity to program in F#.
Windows Phone 7.5 Application Development with F# focuses on making the user aware of Windows Phone App Development with the F# programming language in as short a time as possible. The book teaches you about the development environment, helps you understand the project structure, understand the controls, and ends with some of the cool features of the platform like sensors, launchers, and choosers. ...
Creating Mobile Apps with Sencha Touch 2Everyone has had the perfect idea for a mobile application. Creating Mobile Apps with Sencha Touch 2 can help you bring that idea to life by providing clear examples, in depth explanations, and walking step-by-step building 10 different Sencha Touch mobile applications. You can use these applications as a base for your own applications or leverage your new skills to create something truly unique.
Creating Mobile Apps with Sencha Touch 2 offers you 10 different applications complete with source code. The applications include a task manager, RSS feed reader, time tracker, charting application, flash cards, cataloguing, social networking, integration with WordPress, a project workbook, and a basic game. The book also covers working with the Sencha Architect, Sencha.io, and compiling applications with Sencha Command. ...