Practical Graph Analytics with Apache GiraphPractical Graph Analytics with Apache Giraph helps you build data mining and machine learning applications using the Apache Foundation's Giraph framework for graph processing. This is the same framework as used by Facebook, Google, and other social media analytics operations to derive business value from vast amounts of interconnected data points.
Graphs arise in a wealth of data scenarios and describe the connections that are naturally formed in both digital and real worlds. Examples of such connections abound in online social networks such as Facebook and Twitter, among users who rate movies from services like Netflix and Amazon Prime, and are useful even in the context of biological networks for scientific research. Whether in the context of business or science, viewing data as connected adds value by increasing the amount of information available to be drawn from that data and put to use in generating new revenue or scientific opportunities.
Apache Giraph offers a simple yet ...
Pro jQuery in Oracle Application ExpressBuilding on your existing SQL skills, this book teaches you how to apply useful jQuery techniques to applications developed using the Oracle Application Express (APEX) development tool.
Pro jQuery in Oracle Application Express covers the fundamentals you need to start enhancing your applications, with some practical examples that you'll want in your own applications tomorrow. jQuery is a framework already utilized by APEX, and by learning the basics of jQuery you can leverage the flexible dynamic actions provided and see your applications raise the bar. Discover why you should embrace HTML5, CSS, and jQuery library capabilities, and how they can enhance the user experience.
Oracle Application Express is a mature, browser-based, rapid-development environment with a strong community base around the #orclapex tag. jQuery is a language for the browser, with it you can treat your web page as if it were a database, interacting with a range of features and functions that can make you in ...
SFML Game Development By ExampleSimple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as “rendering pipelines” or “shaders.”
With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development.
The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept. ...
Programming for the Internet of ThingsCreating programs for the Internet of Things offers you an opportunity to build and program custom devices whose functionality is limited only by your imagination. This book teaches you to do exactly that, with solutions presented in a step-by-step format. When you read this book, you not only learn the fundamentals of device programming, you will also be ready to write code for revolutionizing devices and robots.
You don't need to be an expert in low-level programming to benefit from this book. It explains basic concepts and programming techniques before diving into the more complicated topics. Each of the book's chapters and appendices contains a suitable level of detail to help you quickly master device programming.
Build Universal Windows Platform (UWP) applications that target interconnected embedded devices; Design and implement background apps for seamless integration with hardware components; Use intrinsic UWP functionality to detect and track human faces; Build artificia ...
Windows 10 Step by Step, 2nd EditionThis is learning made easy. Get more done quickly with the newest version of Windows 10. Jump in wherever you need answers - brisk lessons and colorful screenshots show you exactly what to do, step by step.
Do what you want to do with Windows 10; Explore fun and functional improvements in the newest version; Customize your sign-in and manage connections; Quickly find files on your computer or in the cloud; Tailor your Windows 10 experience for easy access to the information and tools you want; Work more efficiently with Quick Action and other shortcuts; Get personalized assistance and manage third-party services with Cortana; Interact with the web faster and more safely with Microsoft Edge; Protect your computer, information, and privacy. ...
Begin to Code with PythonStart writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer's tutorial, reflecting deep research into how today's beginners learn, and why other books fall short. Begin to Code with Python is packed with innovations, from its "Snaps" prebuilt operations to its "Make Something Happen" projects. Whether you're a total beginner or you've tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands!
Get, install, and use powerful free tools to create modern Python programs; Learn key concepts from 170 sample programs, and use them to jumpstart your own; Discover exactly what happens when a program runs; Approach program development with a professional perspective; Learn the core elements of the Pyt ...
Stripes by ExampleIn this 100-page book, you will find that Stripes provides a very simple learning path, where you do not need to understand the entire framework in order to use it. The concept of this book is exactly that – to get you using the framework and writing code immediately. You will be off and running in no time, and adding to your skill set as we progress.
This book is written with exactly that learning method in mind. No filler, no empty explanations... just code. You won't be driving solo, however. Each code example is heavily annotated with comments and tips, so that you not only understand each snippet, but can also dive deeper if you so choose.
Stripes is a web framework for the Java programming language. It was initially released in 2005 by Tim Fennell. Despite its growth and maturity, Stripes has always focused on two key principles: simplicity and ease of development. Stripes has also remained a solution for a single application tier: the web-layer. Its purpose is to handle ...
Swift 2 for Absolute Beginners, 2nd EditionSwift 2 for Absolute Beginners is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is now updated for Swift 2.
Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book.
Many people have a difficult time believing they can learn to write iOS apps or just staying motivated through learning the process. This book, along with the free, live online training sessions, helps students stay motivated and overcome obstacles while they learn to be great iOS developers. ...
Swift by ExampleWhen Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems.
Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem.
By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game. ...
Swift Game Programming for Absolute BeginnersSwift Game Programming for Absolute Beginners teaches Apple's Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time – a double win!
These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You'll get professionally drawn sprites and imagery that'll have you proud to show your learning to friends and family.
The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You'll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you'll learn the language, but always in the context of fun and games. ...