Spring MVC CookbookSpring MVC is a lightweight application framework that comes with a great configuration by default. Being part of the Spring Framework, it naturally extended and supported it with an amazing set of recognizable annotations. External libraries can be plugged in and plugged out. It also possesses a request flow.
Complete support of REST web services makes the Spring architecture an extremely consistent choice to support your front-end needs and Internet transformations.
From the design of your Maven modules, you will achieve an Enterprise-standard for a stateless REST application based on Spring and Spring MVC with this book.
This guide is unique in its style as it features a massive overview of practical development techniques brought together from the Spring ecosystem, the new JEE standards, the JavaScript revolution and Internet of Things. ...
Unreal Engine 4 Game Development EssentialsUnreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today.
This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. ...
Rails Deep DiveThis book will guide you in creating a Rails application. It will focus on setting your system up properly and will fly a little lower than the typical 50,000 foot level of many tutorials.
While Rails is often touted as a good web development framework for beginners, there are rumblings in the community that Rails has outgrown that moniker the changes in Rails 3.1 are a result of a more mature community being in need of an advanced web framework. We're going to focus on Rails 3.1 (RC4 at the time of writing), highlighting some of the changes at 3.1 as we go. I'll assume that you're comfortable on the command line; that is, “curl” is more than a Canadian verb. ...
ArcGIS for JavaScript Developers by ExampleThe book starts by explaining the basics of the ArcGIS web mapping ecosystem. The book walks you through the development of six major applications, covering a wide variety of topics such as querying, rendering, advanced data visualization and performing map analytics. It also emphasizes on writing modular code using pure dojo, which is the preferred platform for developing web GIS applications using ArcGIS JavaScript API.
By the end of the book, you will have gained enough practical experience to architect a robust and visually powerful mapping application using the API. ...
Android Arcade Game AppAndroid Arcade Game App: A Real World Project - Case Study Approach is no different in that it walks you through creating an arcade style Prison Break game app-top to bottom - for an Android smartphone or tablet. This book teaches you the unique characteristics and challenges of creating an Arcade style game And it provides you with the full source code for this sample game app.
This book is for Android app developers with at least some experience, preferably with Android game apps. ...
Learning SwiftGet hands-on experience with Apple's Swift programming language by building real working apps. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 2 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms.
In the process, you'll learn Swift's fundamentals, including its syntax and features, along with the basics of the Cocoa, CocoaTouch, and WatchKit frameworks. This book teaches you how to use common design patterns for Swift, how to structure an application for Apple's platforms, and how to submit working apps to the App Store. ...
Android on x86Android on x86: an Introduction to Optimizing for Intel® Architecture serves two main purposes. First, it makes the case for adapting your applications onto Intel's x86 architecture, including discussions of the business potential, the changing landscape of the Android marketplace, and the unique challenges and opportunities that arise from x86 devices. The fundamental idea is that extending your applications to support x86 or creating new ones is not difficult, but it is imperative to know all of the technicalities. This book is dedicated to providing you with an awareness of these nuances and an understanding of how to tackle them.
Second, and most importantly, this book provides a one-stop detailed resource for best practices and procedures associated with the installation issues, hardware optimization issues, software requirements, programming tasks, and performance optimizations that emerge when developers consider the x86 Android devices. ...
Pro Windows 8.1 Development with XAML and C#Windows 8.1 apps are revolutionizing development on the Windows platform. Fast, fluid, tactile and chrome-free, they provide a brand-new look and feel for Windows users.
These apps rely on Microsoft's Windows 8 modern UI to provide their rich and engaging user experiences for both desktop and tablet users. The new UI in turn relies upon the Windows Runtime (WinRT) to give its apps unparalleled flexibility and power.
Understanding this stack of new technologies and how they tie in to the proven C# language and the XAML standard is the subject of this book. Experienced writers Jesse Liberty, Phil Japikse, and Jon Galloway explain how you can get the most from Windows 8.1 by focusing on the features that you need for your project and bringing your existing C# coding knowledge to bear. ...
Unboxing Android USBUnboxing Android USB focuses on apps that use USB. This book covers everything starting from simple tasks like managing media with USB to complex tasks like Android ADB and developing application which exploit the potential of USB framework.
With use cases that help developers build real world apps in real-time utilizing the advanced features of USB framework Unboxing Android USB tries to cover every single aspect of the app development cycle in totality.
Unboxing Android USB helps you learn newly introduced android open accessory protocol with unique examples such as using USB Keyboard with Android device without USB host mode enabled and switching from MTP to MSC. ...
Embedded Firmware SolutionsEmbedded Firmware Solutions is the perfect introduction and daily-use field guide--for the thousands of firmware designers, hardware engineers, architects, managers, and developers--to Intel's new firmware direction (including Quark coverage), showing how to integrate Intel® Architecture designs into their plans.
Featuring hands-on examples and exercises using Open Source codebases, like Coreboot and EFI Development Kit (tianocore) and Chromebook, this is the first book that combines a timely and thorough overview of firmware solutions for the rapidly evolving embedded ecosystem with in-depth coverage of requirements and optimization. ...