Using Samba, 3rd EditionThis book is the comprehensive guide to Samba administration, officially adopted by the Samba Team. Wondering how to integrate Samba's authentication with that of a Windows domain? How to get Samba to serve Microsoft Dfs shares? How to share files on Mac OS X? These and a dozen other issues of interest to system administrators are covered. A whole chapter is dedicated to troubleshooting! ...
Using Google App EngineWith this book, you can build exciting, scalable web applications quickly and confidently, using Google App Engine -- even if you have little or no experience in programming or web development. Using Google App Engine provides an overview of the tools necessary to use Google App Engine, including Python, HTML, Cascading Style Sheets (CSS), and HTTP. You'll also learn what's required to deploy your applications to Google servers. ...
UML 2.0 in a NutshellThis comprehensive guide has been fully revised to cover UML 2.0, today's standard method for modeling software systems. Packed with concise information, it's been crafted to help IT professionals read, create, and understand system artifacts expressed using UML. Also includes an example-rich tutorial for those who need familiarizing with the system. ...
MySQL Stored Procedure ProgrammingMySQL Stored Procedure Programming covers a lot of ground. The book starts with a thorough introduction to stored procedures programming and functions, covering the fundamentals of data types, operators, and using SQL in stored procedures. You'll learn how to build and maintain stored programs -- covering transactions, stored functions, and triggers -- and how to call and use MySQL-based stored procedures in a variety of languages, including PHP, Perl, Python, .NET, and Java. This book, destined to be the bible of stored procedure development, is a resource that no real MySQL programmer can afford to do without. ...
Developing Large Web ApplicationsHow do you create a mission-critical site that provides exceptional performance while remaining flexible, adaptable, and reliable 24/7? Written by the manager of a UI group at Yahoo!, this book offers practical steps for building rock-solid applications that remain effective even as you add features, functions, and users. You'll learn how to develop large web applications with the extreme precision required for other types of software. ...
Getting Started with Flex 3Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3.0 -- whether you come from an open source or Visual Studio-intensive background. ...
Head First AjaxAjax is no longer an experimental approach to website development, but the key to building browser-based applications that form the cornerstone of Web 2.0. Head First Ajax gives you an up-to-date perspective that lets you see exactly what you can do - and has been done - with Ajax. With it, you get a highly practical, in-depth, and mature view of what is now a mature development approach.
Using the unique and highly effective visual format that has turned Head First titles into runaway bestsellers, this book offers a big picture overview to introduce Ajax, and then explores the use of individual Ajax components - including the JavaScript event model, DOM, XML, JSON, and more - as it progresses. You'll find plenty of sample applications that illustrate the concepts, along with exercises, quizzes, and other interactive features to help you retain what you've learned.
Head First Ajax covers: The JavaScript event model; Making Ajax requests with XMLHTTPREQUEST objects; The asynchronous a ...
iPhone Game DevelopmentWhat do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. Loaded with descriptive examples and clear explanations, iPhone Game Development provides everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more. ...
Access Database Design & Programming, 3rd EditionWhen using GUI-based software, we often focus so much on the interface that we forget about the general concepts required to use the software effectively. Access Database Design & Programming takes you behind the details of the interface, focusing on the general knowledge necessary for Access power users or developers to create effective database applications. The main sections of this book include: database design,queries, and programming. ...
Learning Flex 3How soon can you learn Adobe Flex 3? With this book's unique hands-on approach, you will be able to tinker with examples right away, and create your own Rich Internet Applications with Flex within the first few chapters. As you progress, you learn how to build a layout, add interactivity, work with data, and deploy your applications to either the Web or the desktop.
Learning Flex 3 offers step-by-step instructions that are clear and concise, along with tips and tricks that author Alaric Cole has gathered after years of using Flex and teaching it to fellow developers at Yahoo! You'll understand how Flex works, how to use the MXML markup language and work with ActionScript, how to deploy RIAs to the desktop using Adobe AIR, and much more. ...