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Killer Game Programming in Java
Killer Game Programming in Java

Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers. Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects. ...
Windows Phone 7 Programming for Android and iOS Developers
Windows Phone 7 Programming for Android and iOS Developers

In order to create new applications for Windows Phone 7 (WP7), it is critical to have a strong understanding of the architecture of the new WP7 operating system. With a special focus placed on the WP7 design guidelines and technologies, and a look at the system architecture and basic development environment setup, this authoritative reference presents you with coverage of the core mobile application development concepts you need to know before you start developing apps. The team of authors covers the most important topics of WP7 from an Android/iOS developer's point of view, thereby providing you with a strong foundation so you can start programming for WP7 right away. ...
Professional Linux Programming
Professional Linux Programming

As Linux continues to grow in popularity, there has never been more of a need to understand how to develop for this platform. Rather than focusing on a particular language or development technique, Professional Linux Programming looks at the different development environments within Linux - the kernel, the desktop, and the web - and then demonstrates best practices, tools, and techniques for integrating applications with the OS as a whole. This book is essential for understanding the nuances that differentiate programming for Linux from programming for any other platform. After beginning with simple shell scripts, the reader quickly moves on to the more advanced topics like software drivers and the graphical interface. The wide variety of tools that you can use to build application software, utilities, and even the Linux kernel itself are covered. You'll also explore the unique components of a Linux system and delve into the inner workings of the system. And you'll find out how to u ...
Programming Computer Vision with Python
Programming Computer Vision with Python

If you want a basic understanding of computer vision's underlying theory and algorithms, this hands-on introduction is the ideal place to start. You'll learn techniques for object recognition, 3D reconstruction, stereo imaging, augmented reality, and other computer vision applications as you follow clear examples written in Python. Programming Computer Vision with Python explains computer vision in broad terms that won't bog you down in theory. You get complete code samples with explanations on how to reproduce and build upon each example, along with exercises to help you apply what you've learned. This book is ideal for students, researchers, and enthusiasts with basic programming and standard mathematical skills. ...
Exploring Everyday Things with R and Ruby
Exploring Everyday Things with R and Ruby

If you're curious about how things work, this fun and intriguing guide will help you find real answers to everyday problems. By using fundamental math and doing simple programming with the Ruby and R languages, you'll learn how to model a problem and work toward a solution. All you need is a basic understanding of programming. After a quick introduction to Ruby and R, you'll explore a wide range of questions by learning how to assemble, process, simulate, and analyze the available data. You'll learn to see everyday things in a different perspective through simple programs and common sense logic. Once you finish this book, you can begin your own journey of exploration and discovery. ...
Programming Social Applications
Programming Social Applications

Social networking has made one thing clear: websites and applications need to provide users with experiences tailored to their preferences. This in-depth guide shows you how to build rich social frameworks, using open source technologies and specifications. You'll learn how to create third-party applications for existing sites, build engaging social graphs, and develop products to host your own socialized experience. Programming Social Apps focuses on the OpenSocial platform, along with Apache Shindig, OAuth, OpenID, and other tools, demonstrating how they work together to help you solve practical issues. Each chapter uncovers a new layer in the construction of highly viral social applications and platforms. ...
The Go Programming Language Phrasebook
The Go Programming Language Phrasebook

This guide gives you the code "phrases" you need to quickly and effectively complete a wide variety of projects with Go, today's most exciting new programming language. Tested, easy-to-adapt code examples illuminate every step of Go development, helping you write highly scalable, concurrent software. You'll master Go-specific idioms for working with strings, collections, arrays, error handling, goroutines, slices, maps, channels, numbers, dates, times, files, networking, web apps, the runtime, and more. ...
Programming in Go
Programming in Go

Today's most exciting new programming language, Go, is designed from the ground up to help you easily leverage all the power of today's multicore hardware. With this guide, pioneering Go programmer Mark Summerfield shows how to write code that takes full advantage of Go's breakthrough features and idioms. Both a tutorial and a language reference, Programming in Go brings together all the knowledge you need to evaluate Go, think in Go, and write high-performance software with Go. Summerfield presents multiple idiom comparisons showing exactly how Go improves upon older languages, calling special attention to Go's key innovations. Along the way, he explains everything from the absolute basics through Go's lock-free channel-based concurrency and its flexible and unusual duck-typing type-safe approach to object-orientation. ...
Programming Firefox
Programming Firefox

This is your guide to building Internet applications and user interfaces with the Mozilla component framework, which is best known for the Firefox web browser and Thunderbird email client. Programming Firefox demonstrates how to use the XML User Interface Language (XUL) with open source tools in the framework's Cross-Platform Component (XPCOM) library to develop a variety of projects, such as commercial web applications and Firefox extensions. This book serves as both a programmer's reference and an in-depth tutorial, so not only do you get a comprehensive look at XUL's capabilities - from simple interface design to complex, multitier applications with real-time operations - but you also learn how to build a complete working application with XUL. If you're coming from a Java or .NET environment, you'll be amazed at how quickly large-scale applications can be constructed with XPCOM and XUL. ...
Java Network Programming, 3rd Edition
Java Network Programming, 3rd Edition

The new third edition of this highly regarded introduction to Java networking programming has been thoroughly revised to cover all of the 100+ significant updates to Java Developers Kit (JDK) 1.5. It is a clear, complete introduction to developing network programs (both applets and applications) using Java, covering everything from networking fundamentals to remote method invocation (RMI). Java Network Programming, 3rd Edition includes chapters on TCP and UDP sockets, multicasting protocol and content handlers, servlets, multithreaded network programming, I/O, HTML parsing and display, the Java Mail API, and the Java Secure Sockets Extension. There's also significant information on the New I/O API that was developed in large part because of the needs of network programmers. ...
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