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Learning Single-page Web Application Development
Learning Single-page Web Application Development

Learning Single-page Web Application Development is a journey through application development using the MEAN stack with JavaScript on the server side and client side, covering concepts such as RESTful, authentication and session on SPA. You will build large-scale applications. You will use a JavaScript environment with Node.js on the server, MongoDB as the database, and AngularJS on the frontend. Everything is integrated with the Bower dependency manager, Yeoman, and other modern tools to speed up your development process. You will deploy your application to the cloud and learn how to prepare your directory structure to scale and grow. ...
Learning Bootstrap
Learning Bootstrap

This book will help you harness the powerful facets of the Bootstrap toolkit and streamline your web designing experience. You'll get started with the initial download and customization and a brief introduction to LESS, then move on to learn about the Grid system and Base CSS, which is tailor-made for quicker and more robust web design. Learn about components, jQuery plugins, and other unique features that make Bootstrap an amazing utility to create remarkable web pages. Get to grips with the Bootstrap technical hub, which hosts the third-party resources, themes, and templates that enhance Bootstrap. By the end of the book, you will learn how to build a powerful and trendy e-commerce website that will help you with the practical implementation of Bootstrap. ...
LibGDX Game Development Essentials
LibGDX Game Development Essentials

This book focuses on teaching LibGDX and its incredible features with a balanced mix of theory and practice. As you proceed through the book, you will create a 2D game in parallel and work on active coding as well. The source code of the game and all the experiments that are done in the book are also provided to get you started quickly and easily. The game you will develop is a simple one, aimed at helping beginners learn the basics from start to finish. You will develop the complete game and as a next step you will integrate the Box2D physics engine by replacing the existing code. The book teaches you how to create GUI elements using Scene2D and helps you with everything that is involved, from the creation to the publishing of a game. In later chapters, you will learn about 3D in LibGDX and 3D physics using Bullet. The final chapter details the process involved in publishing the game to Google Play, Apple App Store, PC, and the Web.The book covers all the relevant topics of LibGDX ...
Swift Development with Cocoa
Swift Development with Cocoa

Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you're an experienced programmer who's never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch. Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You'll pick up Swift language features and syntax along the way, and understand why using Swift (instead of Objective-C) makes iOS and Mac app development easier, faster, and safer. You'll also work with several exercises to help you practice as you learn. ...
Programming Ruby 1.9 & 2.0, 4th Edition
Programming Ruby 1.9 & 2.0, 4th Edition

Would you like to go from first idea to working code much, much faster? Do you currently spend more time satisfying the compiler instead of your clients or end users? Are you frustrated with demanding languages that seem to get in your way, instead of getting the work done? Are you using Rails, and want to dig deeper into the underlying Ruby language? If so, then we've got a language and book for you! Ruby is a fully object-oriented language, much like the classic object-oriented language, Smalltalk. Like Smalltalk, it is dynamically typed (as opposed to Java or C++), but unlike Smalltalk, Ruby features the same conveniences found in modern scripting languages such as Perl and Python. ...
Programming Concurrency on the JVM
Programming Concurrency on the JVM

Stop dreading concurrency hassles and start reaping the pure power of modern multicore hardware. Learn how to avoid shared mutable state and how to write safe, elegant, explicit synchronization-free programs in Java or other JVM languages including Clojure, JRuby, Groovy, or Scala. Programming Concurrency on the JVM is the first book to show you three prominent concurrency styles: the synchronization model of the JDK, Software Transactional Memory (STM), and actor-based concurrency. You'll learn the benefits of each of these models, when and how to use them, and what their limitations are so you can compare and choose what works best for your applications. ...
Programming Scala
Programming Scala

Scala is an exciting, modern, multi-paradigm language for the JVM. You can use it to write traditional, imperative, object-oriented code. But you can also leverage its higher level of abstraction to take full advantage of modern, multicore systems. Programming Scala will show you how to use this powerful functional programming language to create highly scalable, highly concurrent applications on the Java Platform. ...
Functional Programming in Java
Functional Programming in Java

Get ready to program in a whole new way. Functional Programming in Java will help you quickly get on top of the new, essential Java 8 language features and the functional style that will change and improve your code. This short, targeted book will help you make the paradigm shift from the old imperative way to a less error-prone, more elegant, and concise coding style that's also a breeze to parallelize. You'll explore the syntax and semantics of lambda expressions, method and constructor references, and functional interfaces. You'll design and write applications better using the new standards in Java 8 and the JDK. ...
Automate with Grunt
Automate with Grunt

Grunt is everywhere. JavaScript projects from jQuery to Twitter Bootstrap use Grunt to convert code, run tests, and produce distributions for production. It's a build tool in the spirit of Make and Rake, but written with modern apps in mind. This book gets you up to speed with Grunt using practical hands-on examples, so you can wrangle your projects with ease. You'll learn how to create and maintain tasks and project builds, and automate your workflow with plugins and custom tasks. JavaScript has moved from being the language you love to hate to the language you need to use. And as JavaScript applications get more complex, you need a process to manage that complexity. While online tutorials just explain how to slap together a configuration file, this book goes further and shows you how to create your own tasks, design your own project templates, combine plugins together to bring a web app to life, and build your own plugins. ...
Programming Ruby, 2nd Edition
Programming Ruby, 2nd Edition

The Pickaxe book, named for the tool on the cover, is the definitive reference to Ruby, a highly-regarded, fully object-oriented programming language. This Second Edition has more than 200 pages of new content, and substantial enhancements to the original, covering all the new and improved language features of Ruby 1.8 and standard library modules. ...
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