Programming Chrome AppsPut your web app design skills to work by learning how to create powerful and portable Chrome Apps. With this practical book, you'll learn how to build Google's unique apps to behave just like native apps so they can interact with hardware devices, access external files, and send notifications.
Author Marc Rochkind takes you through a hands-on, objective tour of Chrome Apps, which run on any platform that supports the Chrome browser—including OS X, Windows, Linux, as well as Android and iOS. If you know how to work with HTML, CSS, JavaScript, and the DOM, you're ready to get started. ...
Learning BootstrapThis book will help you harness the powerful facets of the Bootstrap toolkit and streamline your web designing experience. You'll get started with the initial download and customization and a brief introduction to LESS, then move on to learn about the Grid system and Base CSS, which is tailor-made for quicker and more robust web design. Learn about components, jQuery plugins, and other unique features that make Bootstrap an amazing utility to create remarkable web pages. Get to grips with the Bootstrap technical hub, which hosts the third-party resources, themes, and templates that enhance Bootstrap. By the end of the book, you will learn how to build a powerful and trendy e-commerce website that will help you with the practical implementation of Bootstrap. ...
Learning D3.js MappingD3.js is a visualization library used for the creation and control of dynamic and interactive graphical forms. It is a library used to manipulate HTML and SVG documents based on data. A consolidated resource on obtaining geographic data, modifying it to your convenience, and visualizing it with augmented data using D3.js, this book will meet your mapping needs.
Starting with a working map, you will explore the tools required to start the construction process, further moving on to cover the fundamentals of SVG and understanding its relation to creating maps using D3. Equipped with this overview, you will learn to make optimum use of D3's mapping, covering the main enter, update, and exit methods that allow D3.js to do its magic. Dealing with data joining and pairing with HTML and SVG, you will be introduced to different aspects of GEO data, along with the common file formats and converting data into GeoJSON and TopoJSON. You will learn to apply interactivity to your maps and create s ...
Unity Game Development ScriptingThe intuitive and powerful Unity game engine is one of the most widely used and best loved packages for game development. Unity scripting is an essential but challenging skill to master in order to create custom game elements. Learning modular scripting allows you to rewrite as little code as possible as you deploy your scripts to multiple projects and work easier, quicker, and more efficiently than before.
In each chapter of this book, you'll learn how to script new game elements. Beginning with making custom controls for the keyboard and mouse, as well as the Xbox 360 Controller, you'll then get to grips with more complex systems such as inventory, data saving, and artificial intelligence. As you create these elements, you'll also learn how to make your scripts simpler and easy to use. This will allow drag-and-drop deployment, which is to be used by designers and nonprogrammers. Finally, you'll combine all of your newfound skills to create your own complete game project. ...
Introducing GitHubIf you're new to GitHub, this concise book shows you just what you need to get started and no more. It's perfect for project and product managers, stakeholders, and other team members who want to collaborate on a development project—whether it's to review and comment on work in progress or to contribute specific changes. It's also great for developers just learning GitHub.
GitHub has rapidly become the default platform for software development, but it's also ideal for other text-based documents, from contracts to screenplays. This hands-on book shows you how to use GitHub's web interface to view projects and collaborate effectively with your team. ...
Programming ScalaScala is an exciting, modern, multi-paradigm language for the JVM. You can use it to write traditional, imperative, object-oriented code. But you can also leverage its higher level of abstraction to take full advantage of modern, multicore systems. Programming Scala will show you how to use this powerful functional programming language to create highly scalable, highly concurrent applications on the Java Platform. ...
Hello World! 2nd EditionLearn to talk to your computer in its own language! Whether you want to create a game, start a business, or solve an important problem, the first step is learning to write your own programs. Programming is a fun challenge, and it's easy to get started!
This updated and revised edition of Hello World! introduces the world of computer programming in a clear and engaging style. Written by Warren Sande and his son Carter, it is full of examples that will get you thinking and learning. Reviewed by professional educators, this book is kid-tested and parent-approved. You don't need to know anything about programming to use the book, just the basics of using a computer. If you can start a program and save a file, you'll be off and running! ...
MEAN Web DevelopmentThe MEAN stack is a collection of the most popular modern tools for web development; it comprises MongoDB, Express, AngularJS, and Node.js.
Starting with MEAN core frameworks, this project-based guide will explain the key concepts of each framework, how to set them up properly, and how to use popular modules to connect it all together. By following the real-world examples shown in this tutorial, you will scaffold your MEAN application architecture, add an authentication layer, and develop an MVC structure to support your project development. Finally, you will walk through the different tools and frameworks that will help expedite your daily development cycles.
Watch how your application development grows by learning from the only guide that is solely orientated towards building a full, end-to-end, real-time application using the MEAN stack! ...
Learning Apache Mahout ClassificationThis book is a practical guide that explains the classification algorithms provided in Apache Mahout with the help of actual examples. Starting with the introduction of classification and model evaluation techniques, we will explore Apache Mahout and learn why it is a good choice for classification.
Next, you will learn about different classification algorithms and models such as the Naïve Bayes algorithm, the Hidden Markov Model, and so on.
Finally, along with the examples that assist you in the creation of models, this book helps you to build a mail classification system that can be produced as soon as it is developed. After reading this book, you will be able to understand the concept of classification and the various algorithms along with the art of building your own classifiers. ...
Getting Started with Julia ProgrammingJulia is a new open source programming language that is used in the field of data science computing. It was created to solve the dilemma between high-level slow code and fast but low-level code, and the necessity to use both to achieve high performance. This book will give you a head start to tackle your numerical and data problems with Julia. Your journey will begin by learning how to set up a running Julia platform before exploring its various built-in types. You will then move on to cover the different functions and constructs in Julia. The book will then walk you through the two important collection types—arrays and matrices. Over the course of the book, you will also be introduced to homoiconicity, the meta-programming concept in Julia.
Towards the concluding part of the book, you will also learn how to run external programs. This book will cover all you need to know about Julia to leverage its high speed and efficiency. ...