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Pro SQL Server Internals
Pro SQL Server Internals

Pro SQL Server Internals explains how different SQL Server components work "under the hood" and how they communicate with each other. This is the practical book with a large number of examples that will show you how various design and implementation decisions affect the behavior and performance of your systems. Pro SQL Server Internals covers a multiple SQL Server versions starting with SQL Server 2005 all the way up to the recently released SQL Server 2014. You'll learn about new SQL Server 2014 features including the new Cardinality Estimator, In-Memory OLTP Engine (codename Hekaton), and Clustered Columnstore Indexes. With Pro SQL Server Internals, you have a solid roadmap for understanding the depth and power of the SQL Server database backend, regardless of the version and edition of SQL Server you use. ...
Pro Couchbase Server
Pro Couchbase Server

Pro Couchbase Server is a hands-on guide for developers and administrators who want to take advantage of the power and scalability of Couchbase Server in their applications. This book takes you from the basics of NoSQL database design, through application development, to Couchbase Server administration. Never have document databases been so powerful and performant. The NoSQL movement has fundamentally changed the database world in recent years. Influenced by the growing needs of web-scale applications, NoSQL databases such as Couchbase Server provide new approaches to scalability, reliability, and performance. With the power and flexibility of Couchbase Server, you can model your data however you want, and easily change the data model any time you want. Pro Couchbase Server shows what is possible and helps you take full advantage of Couchbase Server and all the performance and scalability that it offers. ...
Pro Unity Game Development with C#
Pro Unity Game Development with C#

In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity. C# is the most popular programming language for experienced Unity developers, helping them get the most out of what Unity offers. If you're already using C# with Unity and you want to take the next step in becoming an experienced, professional-level game developer, this is the book you need. You'll understand and apply powerful programming concepts such as singleton classes, component based design, resolution independence, delegates, and event driven programming. ...
Mastering 3D Printing
Mastering 3D Printing

Mastering 3D Printing shows you how to get the most out of your printer, including how to design models, choose materials, work with different printers, and integrate 3D printing with traditional prototyping to make techniques like sand casting more efficient. You've printed key chains. You've printed simple toys. Now you're ready to innovate with your 3D printer to start a business or teach and inspire others. Joan Horvath has been an educator, engineer, author, and startup 3D printing company team member. She shows you all of the technical details you need to know to go beyond simple model printing to make your 3D printer work for you as a prototyping device, a teaching tool, or a business machine. ...
Python Algorithms, 2nd Edition
Python Algorithms, 2nd Edition

Python Algorithms, 2nd Edition explains the Python approach to algorithm analysis and design. Written by Magnus Lie Hetland, author of Beginning Python, this book is sharply focused on classical algorithms, but it also gives a solid understanding of fundamental algorithmic problem-solving techniques. The book deals with some of the most important and challenging areas of programming and computer science in a highly readable manner. It covers both algorithmic theory and programming practice, demonstrating how theory is reflected in real Python programs. Well-known algorithms and data structures that are built into the Python language are explained, and the user is shown how to implement and evaluate others. ...
Groovy in Action, 2nd Edition
Groovy in Action, 2nd Edition

In the last ten years, Groovy has become an integral part of a Java developer's toolbox. Its comfortable, common-sense design, seamless integration with Java, and rich ecosystem that includes the Grails web framework, the Gradle build system, and Spock testing platform have created a large Groovy community. Groovy in Action, 2nd Edition is the undisputed definitive reference on the Groovy language. Written by core members of the Groovy language team, this book presents Groovy like no other can—from the inside out. With relevant examples, careful explanations of Groovy's key concepts and features, and insightful coverage of how to use Groovy in-production tasks, including building new applications, integration with existing code, and DSL development, this is the only book you'll need. Updated for Groovy 2.4. ...
Rails 4 in Action
Rails 4 in Action

Rails is a full-stack, open source web framework powered by Ruby. Now in version 4, Rails is mature and powerful, and to use it effectively you need more than a few Google searches. You'll find no substitute for the guru's-eye-view of design, testing, deployment, and other real-world concerns that this book provides. Rails 4 in Action is a hands-on guide to the subject. In this fully revised new edition, you'll master Rails 4 by developing a ticket-tracking application that includes RESTful routing, authentication and authorization, file uploads, email, and more. Learn to design your own APIs and successfully deploy a production-quality application. You'll see test-driven development and behavior-driven development in action throughout the book, just like in a top Rails shop. ...
Creating Dynamic UIs with Android Fragments, 2nd Edition
Creating Dynamic UIs with Android Fragments, 2nd Edition

Today's users expect mobile apps to be dynamic and highly interactive, with rich navigation features. These same apps must look fantastic whether running on a medium-resolution smartphone or high-resolution tablet. Fragments provide the toolset we need to meet these user expectations by enabling us to build our applications out of adaptable components that take advantage of the rich capabilities of each individual device and automatically adapt to their differences. This book looks at the impact fragments have on Android UI design and their role in both simplifying many common UI challenges and in providing best practices for incorporating rich UI behaviors. We look closely at the roll of fragment transactions and how to work with the Android back stack. Leveraging this understanding, we explore several specialized fragment-related classes such as ListFragment and DialogFragment. We then go on to discuss how to implement rich navigation features such as swipe-based screen browsing, ...
Mastering JavaScript
Mastering JavaScript

JavaScript is a high-level, dynamic, untyped, lightweight, and interpreted programming language. Along with HTML and CSS, it is one of the three essential technologies of World Wide Web content production, and is an open source and cross-platform technology. The majority of websites employ JavaScript, and it is well supported by all modern web browsers without plugins. However, the JavaScript landscape has changed dramatically in recent years, and you need to adapt to the new world of JavaScript that people now expect. Mastering modern JavaScript techniques and the toolchain are essential to develop web-scale applications. Mastering JavaScript will be your companion as you master JavaScript and build innovative web applications. To begin with, you will get familiarized with the language constructs and how to make code easy to organize. You will gain a concrete understanding of variable scoping, loops, and best practices on using types and data structures, as well as the coding style ...
Make a 2D Arcade Game in a Weekend: With Unity
Make a 2D Arcade Game in a Weekend: With Unity

Create and complete your first 2D arcade game in Unity. In Make a 2D Arcade Game in a Weekend with Unity, you will learn to create an arcade classic brick breaker game from beginning to end. You will plan the game flow, add the graphics and create the game logic using C#, then build the UX to complete your game. By the time you have finished, you will have enough knowledge to tweak the game to create more levels or your own variant game rules, and you will have the confidence to go on and create your own 2D arcade games. You will also learn how to publish the game into mobile app stores. Unity is a powerful cross platform software tool that allows you to create 2D and 3D apps and games. Learning how to create a classic arcade game is a great way to learn the foundations of game design. While you do need to have a basic understanding of Unity to complete this project, advanced game building or advanced Unity experience is not required. ...
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