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Docker Cookbook
Docker Cookbook

Whether you're deploying applications on-premise or in the cloud, this cookbook is for developers, operators, and IT professionals who need practical solutions for using Docker. The recipes in this book will help developers go from zero knowledge to distributed applications packaged and deployed within a couple of chapters. IT professionals will be able to use this cookbook to solve everyday problems, as well as create, run, share, and deploy Docker images quickly. Operators will learn and understand what developers are excited about and start to adopt the tools that will change the way they work. ...
Learn Android Studio 3
Learn Android Studio 3

Build Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated development environment (IDE) for Android developers using Java APIs. With this book, you'll learn the latest and most productive tools in the Android tools ecosystem, ensuring quick Android app development and minimal effort on your part. Along the way, you'll use Android Studio to develop Java-based Android apps, tier by tier through practical examples. These examples cover core Android topics such as notifications and toast; intents and broadcast receivers; and services. Then, you'll learn how to publish your apps and sell them online and in the Google Play store. Use Android Studio 3 to quickly and confidently build your first Android apps; Build an Android user interface using activities and layouts, event handling, images, menus and the action bar; Incorporate new elements including fragments; Integrate data with data persistence; Access the cloud. ...
Beginning Xamarin Development for the Mac
Beginning Xamarin Development for the Mac

Develop apps for the iPhone, iPad, and Apple wearables using Visual Studio for the Mac. Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing user's location, and reading and consuming data from web services. After reading this book, you will be able to build native apps that look and feel like other apps built into iOS, watchOS, and tvOS, and have the skills that are in high demand in today's market. If you are already programming C# apps for web or desktop, you will learn how to extend your skill set to Apple mobile, wearable, and smart TV platforms. Build and implement native apps for Apple platforms; Create adaptive, universal views and handle navigation between them; Access user's location and handle touch in ...
Microsoft Azure Cosmos DB Revealed
Microsoft Azure Cosmos DB Revealed

Learn the main features of Azure Cosmos DB and how to use Microsoft's multi-modal database service as a data store for mission-critical applications. The clear examples help in writing your own applications to take advantage of Cosmos DB's multi-modal, globally distributed, elastic database. Simple step-by-step instructions show how to resolve common and uncommon scenarios involving Azure Cosmos DB, and scenarios such as delivering extremely low response times (in the order of milliseconds), and scaling rapidly and globally. Microsoft Azure Cosmos DB Revealed demonstrates a multitude of possible implementations to get you started. This book guides you toward best practices to get the most out of Microsoft's Cosmos DB service. Later chapters in the book cover advanced implementation features, helping you master important elements such as securing the database, querying, and using various APIs. Set up a development environment to work with Azure Cosmos DB; Configure Azure Cosmos DB ...
Build Better Chatbots
Build Better Chatbots

Learn best practices for building bots by focusing on the technological implementation and UX in this practical book. You will cover key topics such as setting up a development environment for creating chatbots for multiple channels (Facebook Messenger, Skype, and KiK); building a chatbot (design to implementation); integrating to IFTT (If This Then That) and IoT (Internet of Things); carrying out analytics and metrics for chatbots; and most importantly monetizing models and business sense for chatbots. Build Better Chatbots is easy to follow with code snippets provided in the book and complete code open sourced and available to download. With Facebook opening up its Messenger platform for developers, followed by Microsoft opening up Skype for development, a new channel has emerged for brands to acquire, engage, and service customers on chat with chatbots. ...
Cocos2d-x Cookbook
Cocos2d-x Cookbook

Cocos2d-x is a suite of open source, cross-platform game-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent layer. Completely written in C++, the core engine has the smallest footprint and the fastest speed of any other game engine, and is optimized to be run on all kinds of devices. You will begin with the initial setup and installation of Cocos2d before moving on to the fundamentals needed to create a new project. You will then explore and create the sprites, animations, and actions that you will include in the game. Next you will look at strings and create labels, including a label with True Type Font (TTF) font support. Later, you will learn about layer and scene creation and transition. Then you will create the GUI parts essential for a game, such as buttons and switches. After that, you will breathe life into the game with background music and sound effects using the all new Coco ...
Crowdsourcing
Crowdsourcing

This book presents the latest research on the software crowdsourcing approach to develop large and complex software in a cloud-based platform. It develops the fundamental principles, management organization and processes, and a cloud-based infrastructure to support this new software development approach. The book examines a variety of issues in software crowdsourcing processes, including software quality, costs, diversity of solutions, and the competitive nature of crowdsourcing processes. Furthermore, the book outlines a research roadmap of this emerging field, including all the key technology and management issues for the foreseeable future. Crowdsourcing, as demonstrated by Wikipedia and Facebook for online web applications, has shown promising results for a variety of applications, including healthcare, business, gold mining exploration, education, and software development. Software crowdsourcing is emerging as a promising solution to designing, developing and maintaining software. ...
Data-oriented Development with AngularJS
Data-oriented Development with AngularJS

AngularJS is one of the most popular JavaScript frameworks used to write single page applications and is suitable for developing large-scale enterprise applications. With Firebase, you can easily store and sync data in real time. It has libraries for all the major web and mobile platforms (including AngularJS) and bindings for the most popular frameworks (such as Node.js). Data-oriented Development with AngularJS is a systematic learning guide that covers important AngularJS concepts such as data binding, dependency injection, directives, and so on. It also covers the basics of Firebase and three-way data binding with AngularFire. You'll be able to create a small project and build a real-time application using Firebase and AngularJS. This project uses most of the concepts and best practices learned in the book so that you can apply the very same principles in real-world AngularJS development. ...
Digital Audio Editing Fundamentals
Digital Audio Editing Fundamentals

This concise book builds upon the foundational concepts of MIDI, synthesis, and sampled waveforms. It also covers key factors regarding the data footprint optimization work process, streaming versus captive digital audio new media assets, digital audio programming and publishing platforms, and why data footprint optimization is important for modern day new media content development and distribution. Digital Audio Editing Fundamentals is a new media mini-book covering concepts central to digital audio editing using the Audacity open source software package which also apply to all of the professional audio editing packages. The book gets more advanced as chapters progress, and covers key concepts for new media producers such as how to maximize audio quality and which digital audio new media formats are best for use with Kindle, Android Studio, Java, JavaFX, iOS, Blackberry, Tizen, Firefox OS, Chrome OS, Opera OS, Ubuntu Touch and HTML5. ...
edX E-Learning Course Development
edX E-Learning Course Development

edX is an open source learning management system (LMS) and course-authoring tool that educational institutions and private organizations can use to create massive online open courses (MOOCs) and small private online courses (SPOCs). This book walks you through the eight essential steps you will take to create your first edX course while teaching you tools and techniques you need to know as an edX instructor. Organized sequentially, each chapter represents a stage in your curriculum development and implementation process. We begin with an overview of MOOCs and the history of edX; detail curriculum development and video production best practices; explore options for exercises and assessments; address your course's administrative options; and then review your role as a facilitator. Lastly, we suggest a strategy to market your course with traditional tools, edX options, and social media. ...
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