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Beginning iOS 4 Application Development
Beginning iOS 4 Application Development

Get ready to dive into Apple's exciting world of mobile application development. This full-color book shows you how to take advantage of all the new features of the iPhone SDK 4 to create your own native iPhone, iPod touch, and iPad applications. You'll explore Apple's Xcode tools, the Objective-C programming language, and discover a host of APIs that enhance the capabilities of the iPhone SDK. The hands-on approach will help you quickly progress from building your first application to more sophisticated programs that use animations, recognize gestures, integrate voice chatting, and more. ...
Beginning Drupal
Beginning Drupal

Drupal is an open source framework and content management system used to create web sites that is known for its steep learning curve. This introduction offers you a clear and solid understanding of Drupal so that you can get started programming a Drupal site immediately. Author Jacob Redding walks you through the installation and configuration of a Drupal web site and presents a clear understanding of Drupal's hook system, theming layer, views, and API. Throughout the book, helpful examples and step-by-step instructions provide you with a strong proficiency in the power and capabilities of Drupal. ...
Ace the Programming Interview
Ace the Programming Interview

Programmers are in demand, but to land the job, you must demonstrate knowledge of those things expected by today's employers. This guide sets you up for success. Not only does it provide 160 of the most commonly asked interview questions and model answers, but it also offers insight into the context and motivation of hiring managers in today's marketplace. Written by a veteran hiring manager, this book is a comprehensive guide for experienced and first-time programmers alike. ...
Making Things See
Making Things See

This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You'll learn basic skills that will enable you to pursue your own creative applications with Kinect. ...
Lift Cookbook
Lift Cookbook

If you need help building web applications with the Lift framework, this cookbook provides scores of concise, ready-to-use code solutions. You'll find recipes for everything from setting up a coding environment to creating REST web services and deploying your application to production. Built on top of the Scala JVM programming language, Lift takes a different - yet ultimately easier - approach to development than MVC frameworks such as Rails. Each recipe in this book includes a discussion of how and why each solution works, not only to help you complete the task at hand, but also to illustrate how Lift works. ...
Essential XML Quick Reference
Essential XML Quick Reference

Even the most experienced XML developer needs a reference guide with essential information and quick answers to the questions and problems that inevitably arise. Essential XML Quick Reference - is the most comprehensive and authoritative book available. Covering all of XML, as well as many related protocols and technologies, this book provides a handy, one-stop resource to XML syntax, usage, and programming techniques. Compiled and written by two leading XML authorities, the book provides complete coverage of all relevant topics. Each chapter provides a topic overview, explanations of various elements, and several meaningful examples. ...
Hacking, 2nd Edition
Hacking, 2nd Edition

Hacking is the art of creative problem solving, whether that means finding an unconventional solution to a difficult problem or exploiting holes in sloppy programming. Many people call themselves hackers, but few have the strong technical foundation needed to really push the envelope. Rather than merely showing how to run existing exploits, author Jon Erickson explains how arcane hacking techniques actually work. To share the art and science of hacking in a way that is accessible to everyone, Hacking: The Art of Exploitation, 2nd Edition introduces the fundamentals of C programming from a hacker's perspective. ...
Realm of Racket
Realm of Racket

Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language. In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with the Guess My Number game and coverage of some basic Racket etiquette. Next you'll dig into syntax and semantics, lists, structures, and conditionals, and learn to work with recursion and the GUI as you build the Robot Snake game. After that it's on to lambda and mutant structs (and an Orc Battle), and fancy loops and the Dice of Doom. Finally, you'll explore laziness, AI, distributed games, and the Hungry Henry game. ...
Constraint Networks
Constraint Networks

A major challenge in constraint programming is to develop efficient generic approaches to solve instances of the constraint satisfaction problem (CSP). With this aim in mind, this book provides an accessible synthesis of the author's research and work in this area, divided into four main topics: representation, inference, search, and learning. The results obtained and reproduced in this book have a wide applicability, regardless of the nature of the problem or the constraints involved, making it an extremely user-friendly resource for those involved in this field. ...
Semantic Web and Model-Driven Engineering
Semantic Web and Model-Driven Engineering

The next enterprise computing era will rely on the synergy between both technologies: semantic web and model-driven software development (MDSD). The semantic web organizes system knowledge in conceptual domains according to its meaning. It addresses various enterprise computing needs by identifying, abstracting and rationalizing commonalities, and checking for inconsistencies across system specifications. On the other side, model-driven software development is closing the gap among business requirements, designs and executables by using domain-specific languages with custom-built syntax and semantics. It focuses on using modeling languages as programming languages. ...
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