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Program Arcade Games, 4th Edition
Program Arcade Games, 4th Edition

Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, 4th Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. ...
Beginning Java Game Development with LibGDX
Beginning Java Game Development with LibGDX

Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, or touchscreen), and create executable versions of your games. The LibGDX library facilitates the game development process by providing pre-built functionality for common tasks. It is a free, open source library that includes full cross-platform compatibility, so programs written using this library can be compiled to run on desktop computers (Windows/MacOS), web browsers, and smartphones/tablets (both Android and iOS). Beginning Java Game Development with LibGDX teaches by example with many game case study projects that you will build throughout the book. This ensures that you will see all of the APIs that are encountered in the book in action and learn to inc ...
Learn PHP 7
Learn PHP 7

This new book on PHP 7 introduces writing solid, secure, object-oriented code in the new PHP 7, carefully presented in a well-paced, clear fashion. In Learn PHP 7, programming examples take advantage of the newest PHP features, including enhanced password encryption using password_hash. This book takes a learn-by-doing approach, providing you with complete coding examples. "Do It" exercises in each chapter provide the opportunity to make adjustments to the example code. The end of chapter programming exercises allow you to develop your own applications using the algorithms demonstrated in the chapter. You will experience the creation of a complete three-tier application using a natural process of building and testing modules within each tier. Each tier is logically and physically separated using object-oriented and dependency injection techniques, thus allowing independent tiers that can be updated with little or no effect on the other tiers. In addition to teaching goo ...
JavaScript Object Programming
JavaScript Object Programming

This brief book explains the advantages of the object model, inheritance, both classical and prototypical, and shows how these concepts can be implemented in JavaScript. It also shows how object programming (OP) opens a new world of design possibilities that go far beyond inheritance. This book will help the intermediate JavaScript programmer learn to use both types of inheritance. For classical inheritance, it is accompanied by a substantial online system (a windowing UI library) that shows classical inheritance at its best. The same system shows how OP "capabilities" can eliminate much of the need for inheritance. For experienced JavaScript programmers, this book shows why most of the old views of JavaScript's inheritance have not done it justice. JavaScript classes inherit from JavaScript's prototypes, a fact that makes JavaScript's prototypes, when used correctly, functional equivalents to C++ classes. JavaScript's object programming (not inheritance) is what sep ...
Exploratory Software Testing
Exploratory Software Testing

Drawing on nearly two decades of experience working at the cutting edge of testing with Google, Microsoft, and other top software organizations, Whittaker introduces innovative new processes for manual testing that are repeatable, prescriptive, teachable, and extremely effective. Whittaker defines both in-the-small techniques for individual testers and in-the-large techniques to supercharge test teams. He also introduces a hybrid strategy for injecting exploratory concepts into traditional scripted testing. You'll learn when to use each, and how to use them all successfully. ...
Visual Studio Lightswitch 2015, 2nd Edition
Visual Studio Lightswitch 2015, 2nd Edition

In this fully updated second edition, award-winning author Tim Leung explains how to build data-centric business applications for the desktop, cloud, web, and mobile devices in just a few clicks - with no code required - using Visual Studio Lightswitch 2015. This book explains the basics of Visual Studio Lightswitch 2015 plus new features and key advanced topics that every Microsoft developer needs to know to create modern data services and build clients that can run on multiple devices. Visual Studio LightSwitch 2015 is a rapid application deployment tool that simplifies and shortens the time needed to develop business applications. The basics are very easily understood but more advanced users will hunger for more. How do you design complex layouts? How do you query data using LINQ and other syntax structures? How do you secure your application against malicious use? Visual Studio LightSwitch 2015 answers these questions and more as author Tim Leung—winner of a Microsoft 2011 Com ...
Learning Swift 2 Programming, 2nd Edition
Learning Swift 2 Programming, 2nd Edition

Learning Swift 2 Programming is a fast-paced, hands-on introduction to writing production-quality iOS and OS X apps with Apple's programming language. Written for developers with experience in any modern language, this book explains Swift simply and clearly, using relevant examples that solve realistic problems. Author Jacob Schatz's popular YouTube video tutorials have already helped thousands of Apple developers get started with Swift. Now, he helps you take full advantage of Swift's advanced design, remarkable performance, and streamlined development techniques. Step by step, you'll move from basic syntax through advanced features such as closures and generics–discovering helpful tips and tricks along the way. After you've mastered Swift's building blocks and learned about its key innovations, a full section of case studies walks you through building complete apps from scratch. ...
Multiplayer Game Programming
Multiplayer Game Programming

Networked multiplayer games are a multibillion dollar business: some games now attract tens of millions of players. In this practical, code-rich guide, Joshua Glazer and Sanjay Madhav guide you through every aspect of engineering them. Drawing on their immense experience as both game developers and instructors, the authors lead you through building a robust multiplayer architecture, and creating every engine-level system. You'll learn through in-depth working code examples for two complete games: an action game and a real time strategy (RTS) game. First, Madhav and Glazer review the essentials of networking and network programming from the standpoint of game developers. Next, they walk through managing game data transmission, updating game objects across the network, and organizing the devices that join your game. You'll learn how to ensure reliable performance despite the Internet's inherent inconsistencies, and how to design game code for maximum security and scalability. The auth ...
Amazon Web Services in Action
Amazon Web Services in Action

Amazon Web Services in Action introduces you to computing, storing, and networking in the AWS cloud. The book will teach you about the most important services on AWS. You will also learn about best practices regarding security, high availability and scalability.You'll start with a broad overview of cloud computing and AWS and learn how to spin-up servers manually and from the command line. You'll learn how to automate your infrastructure by programmatically calling the AWS API to control every part of AWS. You will be introduced to the concept of Infrastructure as Code with the help of AWS CloudFormation.You will learn about different approaches to deploy applications on AWS. You'll also learn how to secure your infrastructure by isolating networks, controlling traffic and managing access to AWS resources. Next, you'll learn options and techniques for storing your data. You will experience how to integrate AWS services into your own applications by the use of SDKs. Finally, this book t ...
Internet of Things with Intel Galileo
Internet of Things with Intel Galileo

This book starts by teaching you the essentials of the Intel Galileo board, its components, how to wire it, and how to use it safely. The book will teach you how to use and combine simple sensors to build more complex connected objects with the help of an Internet connection. You'll also learn how to control and read from your sensors by building a number of interesting projects. Finally, the book will familiarize you with the art of controlling your objects using mobile devices. By the end of the book, you'll be able to understand the key concepts of the Internet of Things, and what a "Thing" truly is. This book will make you ready and also more aware of what you can do with a Galileo board, while inspiring you with more ideas to build your own home projects. ...
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