Genetic Programming Theory and Practice XThese contributions, written by the foremost international researchers and practitioners of Genetic Programming (GP), explore the synergy between theoretical and empirical results on real-world problems, producing a comprehensive view of the state of the art in GP.
Topics in this volume include: evolutionary constraints, relaxation of selection mechanisms, diversity preservation strategies, flexing fitness evaluation, evolution in dynamic environments, multi-objective and multi-modal selection, foundations of evolvability, evolvable and adaptive evolutionary operators, foundation of injecting expert knowledge in evolutionary search, analysis of problem difficulty and required GP algorithm complexity, foundations in running GP on the cloud – communication, cooperation, flexible implementation, and ensemble methods. ...
Monitoring ElasticsearchElasticSearch is a distributed search server similar to Apache Solr with a focus on large datasets, a schema-less setup, and high availability. This schema-free architecture allows ElasticSearch to index and search unstructured content, making it perfectly suited for both small projects and large big data warehouses with petabytes of unstructured data.
This book is your toolkit to teach you how to keep your cluster in good health, and show you how to diagnose and treat unexpected issues along the way. You will start by getting introduced to ElasticSearch, and look at some common performance issues that pop up when using the system. You will then see how to install and configure ElasticSearch and the ElasticSearch monitoring plugins. Then, you will proceed to install and use the Marvel dashboard to monitor ElasticSearch. You will find out how to troubleshoot some of the common performance and reliability issues that come up when using ElasticSearch. Finally, you will analyze your clu ...
LibGDX Cross-Platform Development BlueprintsLibGDX is a very popular open source game framework for the Java programming language. It features deployment to multiple platforms with the same code base and it is very fast. Its vast amount of features makes it very easy to learn and master game development without knowing the low-level details.
LibGDX Cross-platform Development Blueprints teaches you the concepts of game development using the LibGDX framework as you make four complete games.
You'll start with setting up the environment, then move on to advanced concepts such as collision detection, memory optimization, and more. The first game is Monty Hall, where you'll learn how to set up LibGDX and use simple graphics. Then, you'll get to know more about concepts such as animation, game sounds, and scoring by developing a Whack a Mole game. This will set up the base for a Bounce the Ball game, where you'll get to grips with advanced concepts such as movements and collisions based on physics. Finally, the Dungeon Bob game w ...
Mastering KVM VirtualizationA robust datacenter is essential for any organization – but you don't want to waste resources. With KVM you can virtualize your datacenter, transforming a Linux operating system into a powerful hypervisor that allows you to manage multiple OS with minimal fuss.
This book doesn't just show you how to virtualize with KVM – it shows you how to do it well. Written to make you an expert on KVM, you'll learn to manage the three essential pillars of scalability, performance and security – as well as some useful integrations with cloud services such as OpenStack. From the fundamentals of setting up a standalone KVM virtualization platform, and the best tools to harness it effectively, including virt-manager, and kimchi-project, everything you do is built around making KVM work for you in the real-world, helping you to interact and customize it as you need it. With further guidance on performance optimization for Microsoft Windows and RHEL virtual machines, as well as proven strategies ...
Hacking AndroidWith the mass explosion of Android mobile phones in the world, mobile devices have become an integral part of our everyday lives. Security of Android devices is a broad subject that should be part of our everyday lives to defend against ever-growing smartphone attacks. Everyone, starting with end users all the way up to developers and security professionals should care about android security.
Hacking Android is a step-by-step guide that will get you started with Android security. You'll begin your journey at the absolute basics, and then will slowly gear up to the concepts of Android rooting, application security assessments, malware, infecting APK files, and fuzzing. On this journey you'll get to grips with various tools and techniques that can be used in your everyday pentests. You'll gain the skills necessary to perform Android application vulnerability assessment and penetration testing and will create an Android pentesting lab. ...
Unity 5.x Shaders and Effects CookbookSince their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a highly polished, refined product with Unity's post-processing effects.
Unity Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unity3D - guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math.
We'll start with essential lighting and finishing up by creating stunning screen Effects just like those in high quality 3D and mobile games. You'll discover techniques including normal mapping, image-based lighting, and how to animate your models inside a Shader. We'll explore the secrets behind some of the most powerful techniques, suc ...
Unity Shaders and Effects CookbookSince their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. Transform your game into a highly polished, refined product with Unity's post-processing effects.
"Unity Shaders and Effects Cookbook" is the first of its kind to bring you the secrets of creating Shaders for Unity3D - guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math. ...
Learning FPGAsLearn how to design digital circuits with FPGAs (field-programmable gate arrays), the devices that reconfigure themselves to become the very hardware circuits you set out to program. With this practical guide, author Justin Rajewski shows you hands-on how to create FPGA projects, whether you're a programmer, engineer, product designer, or maker. You'll quickly go from the basics to designing your own processor.
Designing digital circuits used to be a long and costly endeavor that only big companies could pursue. FPGAs make the process much easier, and now they're affordable enough even for hobbyists. If you're familiar with electricity and basic electrical components, this book starts simply and progresses through increasingly complex projects.
Set up your environment by installing Xilinx ISE and the author's Mojo IDE; Learn how hardware designs are broken into modules, comparable to functions in a software program; Create digital hardware designs and learn the basics on how they ...
Modern Java RecipesThe introduction of functional programming concepts in Java SE 8 was a drastic change for this venerable object-oriented language. Lambda expressions, method references, and streams fundamentally changed the idioms of the language, and many developers have been trying to catch up ever since. This cookbook will help. With more than 70 detailed recipes, author Ken Kousen shows you how to use the newest features of Java to solve a wide range of problems.
For developers comfortable with previous Java versions, this guide covers nearly all of Java SE 8, and includes a chapter focused on changes coming in Java 9. Need to understand how functional idioms will change the way you write code? This cookbook - chock full of use cases - is for you.
Recipes cover: The basics of lambda expressions and method references; Interfaces in the java.util.function package; Stream operations for transforming and filtering data; Comparators and Collectors for sorting and converting streaming data; Combining ...
Reinforcement LearningMaster reinforcement learning, a popular area of machine learning, starting with the basics: discover how agents and the environment evolve and then gain a clear picture of how they are inter-related. You'll then work with theories related to reinforcement learning and see the concepts that build up the reinforcement learning process.
Reinforcement Learning discusses algorithm implementations important for reinforcement learning, including Markov's Decision process and Semi Markov Decision process. The next section shows you how to get started with Open AI before looking at Open AI Gym. You'll then learn about Swarm Intelligence with Python in terms of reinforcement learning.
The last part of the book starts with the TensorFlow environment and gives an outline of how reinforcement learning can be applied to TensorFlow. There's also coverage of Keras, a framework that can be used with reinforcement learning. Finally, you'll delve into Google's Deep Mind and see scenarios where rein ...