Web Scraping with PythonThe Internet contains the most useful set of data ever assembled, largely publicly accessible for free. However, this data is not easily reusable. It is embedded within the structure and style of websites and needs to be carefully extracted to be useful. Web scraping is becoming increasingly useful as a means to easily gather and make sense of the plethora of information available online. Using a simple language like Python, you can crawl the information out of complex websites using simple programming.
This book is the ultimate guide to using Python to scrape data from websites. In the early chapters it covers how to extract data from static web pages and how to use caching to manage the load on servers. After the basics we'll get our hands dirty with building a more sophisticated crawler with threads and more advanced topics. Learn step-by-step how to use Ajax URLs, employ the Firebug extension for monitoring, and indirectly scrape data. Discover more scraping nitty-gritties such ...
Building E-commerce Sites with Drupal Commerce CookbookGet to grips with Drupal Commerce, the new ecommerce framework based on the Drupal CMS , one of the most popular and powerful open source content management systems available.
Building E-commerce Sites with Drupal Commerce Cookbook takes you through the installation, configuration, and customisation of your Drupal Commerce store. With clear, practical recipes with plenty of screenshots and tips this book will help you build attractive and profitable eCommerce sites.
This book starts by showing you how to install and configure your Drupal Commerce store. Once your shop is up and running, you'll then learn how to customise and optimise it to make it stand out and display your products better. ...
Building E-Commerce Solutions with WooCommerce, 2nd EditionBuilding an online store is often considered to be a difficult, complex task. Using the combination of WordPress and the WooCommerce plugin, this is no longer the case. WooCommerce is the most popular e-commerce platform for WordPress and is being rapidly developed by WooThemes. It provides a strong e-commerce solution to set up your own online store in just a couple of hours.
This easy and practical book will help you make the most of WooCommerce to be able to set up and run your online store yourself. Installing WooCommerce is an easy task, but this book will explain in detail all the possible settings. After that you'll be adding products, different payment methods, and shipping solutions to your store. You will then customize your store by adding themes to change the look and feel. Once your store is running, you'll learn how to use discount coupons, process your orders, look at reports, and even expand the functionality further with additional plugins.
By the end of the book ...
Create Mobile Games with CoronaDevelop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets. ...
Beginning Java Game Development with LibGDXDesign and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, or touchscreen), and create executable versions of your games. The LibGDX library facilitates the game development process by providing pre-built functionality for common tasks. It is a free, open source library that includes full cross-platform compatibility, so programs written using this library can be compiled to run on desktop computers (Windows/MacOS), web browsers, and smartphones/tablets (both Android and iOS).
Beginning Java Game Development with LibGDX teaches by example with many game case study projects that you will build throughout the book. This ensures that you will see all of the APIs that are encountered in the book in action and learn to inc ...
Creating Development Environments with VagrantVagrant is a tool for building complete development environments. With an easy-to-use workflow and focus on automation, Vagrant lowers development environment setup time, increases development / production parity, and makes the "it works on my machine" excuse a thing of the past.
"Creating Development Environments with Vagrant" is a practical, hands-on guide that walks you through the functionality of Vagrant, Puppet, and Chef to create powerful and flexible virtual development environments. Create your own virtualization environments containing configurations for different projects so that you can simulate complicated environments that can be easily shared with colleagues to get your projects up and running quickly and effortlessly. ...
Getting Started with LLVM Core LibrariesLLVM is a bleeding edge compiler technology framework. Easily extendable and designed as a multitude of libraries, LLVM provides a smooth experience for compiler newcomers and reduces the steep learning curve often associated with compiler development.
To start, this book will show you how to configure, build, and install LLVM libraries, tools, and external projects. Next, you will be introduced to LLVM design and how it works in practice throughout each LLVM compiler stage: frontend, IR, backend, the JIT engine, cross-compilation capabilities, and the plugin interface. With multiple hands-on examples and source code snippets, Getting Started with LLVM Core Libraries ensures a solid and smooth first step into the LLVM compiler development environment. ...
Learning C++ by Creating Games with UE4Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation.
Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++. ...
Fast Data Processing with SparkSpark is a framework for writing fast, distributed programs. Spark solves similar problems as Hadoop MapReduce does but with a fast in-memory approach and a clean functional style API. With its ability to integrate with Hadoop and inbuilt tools for interactive query analysis (Shark), large-scale graph processing and analysis (Bagel), and real-time analysis (Spark Streaming), it can be interactively used to quickly process and query big data sets.
Fast Data Processing with Spark covers how to write distributed map reduce style programs with Spark. The book will guide you through every step required to write effective distributed programs from setting up your cluster and interactively exploring the API, to deploying your job to the cluster, and tuning it for your purposes. ...
Learning Selenium Testing Tools with PythonSelenium WebDriver is a popular automated testing tool for web applications. Python is one of the top programming languages and when used with Selenium it can automate and test web applications. Using Python's unittest module, you can write test cases in Selenium. Over the years, Selenium has become a very powerful testing platform and many organizations are adopting Selenium WebDriver for creating automated user interface tests.
The book's main aim is to cover the fundamentals related to Python Selenium testing. You will learn how the Selenium WebDriver Python API can be integrated with CI and Build tools to allow tests to be run while building applications. This book will guide you through using the Selenium WebDriver Python client library as well as other tools from the Selenium project. Towards the end of this book, you'll get to grips with Selenium Grid, which is used for running tests in parallel using nodes for cross-browser testing. It will also give you a basic overview of ...