IT eBooks
Download, Read, Use
Pro iPhone Development with Swift 4
Pro iPhone Development with Swift 4

Acquire and master the information required to take you to the next level beyond basic iPhone development using Swift. In this follow up work to the best selling Beginning iPhone Development with Swift, you'll learn how to improve your apps by managing the performance of your programs using parallelization, getting data in and out of the cloud, using gestures, the camera, 3D touch, sensors as well as newer features having debuted this year. In its fourth edition, Pro iPhone Development with Swift 4 covers the additional information you want to know to extend your apps into the next level. ...
Propeller Programming
Propeller Programming

Learn to program the propeller in Spin and C and how to map the Propeller Assembler language (PASM) from other high-level languages you might know. The overall task you will pursue in the book is to implement a Delta Compression algorithm: first in Spin, then in PASM, then in C. Along the way, you'll review Test Driven Development, a powerful technique for validating code, and conclude with a chapter on hardware manipulations. The book's main goal is to help you extend the capabilities of the Propeller processor by using the Assembler language. Use a data compression/decompression application to introduce PASM to the reader; Integrate C and PASM code; Review hardware interactions (setting and reading pins). ...
Software Networks
Software Networks

The goal of this book is to describe new concepts for Internet next generation. This architecture is based on virtual networking using Cloud and datacenters facilities. Main problems concern 1) the placement of virtual resources for opening a new network on the fly, and 2) the urbanisation of virtual resource implemented on physical network equipment. This architecture deals with mechanisms capable of controlling automatically the placement of all virtual resources within the physical network. In this book, we describe how to create and delete virtual networks on the fly. Indeed, the system is able to create any new network with any kind of resource. We will show how this architecture is compatible with new advances in SDN, new high-speed transport protocol like TRILL and LISP, NGN, IMS, Wi-Fi new generation, and 4G/5G networks. Finally, we introduce the Cloud of security and the virtualisation of secure elements (smartcard) that should definitely transform how to secure the Interne ...
The VimL Primer
The VimL Primer

VimL is the scripting language of the Vim editor. If you've ever edited or saved a vimrc file, you've written VimL. And VimL can do much more than simply configure settings and specify option values—you can write entire plugins in VimL. But without a background in scripting Vim, it can be hard to know where to start. The VimL Primer gives you the tools and confidence you need. It gets you comfortable in VimL quickly, walking you through creating a working plugin that you can run yourself as you write it in Vim. You'll learn how to script common commands and buffer interaction, work with windows and buffers from within a plugin script, and how to use autocommands to have Vim recognize entirely new filetypes. You'll discover how to declare filetype-specific settings and define your own syntax elements for use with Vim's syntax highlighting. And you'll see how you can write your own command-line commands and define new mappings to call them. With this introduction to scripting Vim ...
Think Python, 2nd Edition
Think Python, 2nd Edition

If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each chapter, you'll try out programming concepts as you learn them. Think Python is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Beginners just getting their feet wet will learn how to start with Python in a browser. ...
D3.js in Action, 2nd Edition
D3.js in Action, 2nd Edition

Visualizing complex data is hard. Visualizing complex data on the web is darn near impossible without D3.js. D3 is a JavaScript library that provides a simple but powerful data visualization API over HTML, CSS, and SVG. Start with a structure, dataset, or algorithm; mix in D3; and you can programmatically generate static, animated, or interactive images that scale to any screen or browser. It's easy, and after a little practice, you'll be blown away by how beautiful your results can be! D3.js in Action, 2nd Edition is a completely updated revision of Manning's bestselling guide to data visualization with D3. You'll explore dozens of real-world examples in full-color, including force and network diagrams, workflow illustrations, geospatial constructions, and more! Along the way, you'll pick up best practices for building interactive graphics, animations, and live data representations. You'll also step through a fully interactive application created with D3 and React. ...
Node.js in Action, 2nd Edition
Node.js in Action, 2nd Edition

You already know JavaScript. The trick to mastering Node.js is learning how to build applications that fully exploit its powerful asynchronous event handling and non-blocking I/O features. The Node server radically simplifies event-driven real-time apps like chat, games, and live data analytics, and with its incredibly rich ecosystem of modules, tools, and libraries, it's hard to beat! Based on the bestselling first edition, Node.js in Action, 2nd Edition is a completely new book. Packed with practical examples, it teaches you how to create high-performance web servers using JavaScript and Node. You'll master key design concepts such as asynchronous programming, state management, and event-driven programming. And you'll learn to put together MVC servers using Express and Connect, design web APIs, and set up the perfect production environment to build, lint, and test. ...
Computer Networking Problems and Solutions
Computer Networking Problems and Solutions

Computer Networking Problems and Solutions offers a new approach to understanding networking that not only illuminates current systems but prepares readers for whatever comes next. Its problem-solving approach reveals why modern computer networks and protocols are designed as they are, by explaining the problems any protocol or system must overcome, considering common solutions, and showing how those solutions have been implemented in new and mature protocols. Part I considers data transport (the data plane). Part II covers protocols used to discover and use topology and reachability information (the control plane). Part III considers several common network designs and architectures, including data center fabrics, MPLS cores, and modern Software-Defined Wide Area Networks (SD-WAN). Principles that underlie technologies such as Software Defined Networks (SDNs) are considered throughout, as solutions to problems faced by all networking technologies. This guide is ideal for beginnin ...
Game Programming in C++
Game Programming in C++

You can program games in many languages, but C++ remains the key language used by many leading development studios. Since it's the language used in their enormous code bases, it's the language they need to maintain and improve their games, and look for most often when hiring new developers. Game Programming in C++ is today's practical, hands-on approach to programming 3D video games in C++. Drawing on the author's pioneering experience teaching game development at USC, it guides you through all key concepts hands-on, and helps you deepen your expertise through several start-to-finish, in-depth game projects. Author Sanjay Madhav introduces core concepts one at a time, in an easy-to-digest fashion, paying special attention to the math that professional game developers need to know. Step by step, you'll become increasingly comfortable with real-world C++ game development, and learn how to use C++ in all facets of game programming, including graphics, physics, AI, audio, camera systems ...
Machine Learning for Decision Makers
Machine Learning for Decision Makers

Take a deep dive into the concepts of machine learning as they apply to contemporary business and management. You will learn how machine learning techniques are used to solve fundamental and complex problems in society and industry. Machine Learning for Decision Makers serves as an excellent resource for establishing the relationship of machine learning with IoT, big data, and cognitive and cloud computing to give you an overview of how these modern areas of computing relate to each other. This book introduces a collection of the most important concepts of machine learning and sets them in context with other vital technologies that decision makers need to know about. These concepts span the process from envisioning the problem to applying machine-learning techniques to your particular situation. This discussion also provides an insight to help deploy the results to improve decision-making. The book uses case studies and jargon busting to help you grasp the theory of machine learn ...
← Prev       Next →
Reproduction of site books is authorized only for informative purposes and strictly for personal, private use.
Only Direct Download
IT eBooks Group © 2011-2025