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PHP Web Services, 2nd Edition
PHP Web Services, 2nd Edition

Whether you're sharing data between two internal systems or building an API so that users can access their data, this practical guide has everything you need to build APIs with PHP. Author Lorna Jane Mitchell provides lots of hands-on code samples, real-world examples, and advice based on her extensive experience to guide you through the process—from the underlying theory to methods for making your service robust. You'll learn how to use this language to work with JSON, XML, and other web service technologies. This updated second edition includes new tools and features that reflect PHP updates and changes on the Web. ...
Mastering NetScaler VPX
Mastering NetScaler VPX

Citrix NetScaler is one of the best Application Delivery Controller products in the world. The Application Delivery Controllers are commonly used for load balancing purposes, to optimize traffic, and to perform extra security settings. This book will give you an insight into all the available features that the Citrix NetScaler appliance has to offer. The book will start with the commonly used NetScaler VPX features, such as load balancing and NetScaler Gateway functionality. Next, we cover features such as Responder, Rewrite, and the AppExpert templates, and how to configure these features. After that, you will learn more about the other available Citrix technologies that can interact with Citrix NetScaler. We also cover troubleshooting, optimizing traffic, caching, performing protection using Application Firewall, and denying HTTP DDoS attacks for web services. Finally, we will demonstrate the different configuration principles real-world Citrix NetScaler deployment scenarios ...
Beginning Java Game Development with LibGDX
Beginning Java Game Development with LibGDX

Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, or touchscreen), and create executable versions of your games. The LibGDX library facilitates the game development process by providing pre-built functionality for common tasks. It is a free, open source library that includes full cross-platform compatibility, so programs written using this library can be compiled to run on desktop computers (Windows/MacOS), web browsers, and smartphones/tablets (both Android and iOS). Beginning Java Game Development with LibGDX teaches by example with many game case study projects that you will build throughout the book. This ensures that you will see all of the APIs that are encountered in the book in action and learn to inc ...
Big Data Analytics with Spark
Big Data Analytics with Spark

This book is a step-by-step guide for learning how to use Spark for different types of big-data analytics projects, including batch, interactive, graph, and stream data analysis as well as machine learning. It covers Spark core and its add-on libraries, including Spark SQL, Spark Streaming, GraphX, MLlib, and Spark ML. Big Data Analytics with Spark shows you how to use Spark and leverage its easy-to-use features to increase your productivity. You learn to perform fast data analysis using its in-memory caching and advanced execution engine, employ in-memory computing capabilities for building high-performance machine learning and low-latency interactive analytics applications, and much more. Moreover, the book shows you how to use Spark as a single integrated platform for a variety of data processing tasks, including ETL pipelines, BI, live data stream processing, graph analytics, and machine learning. The book also includes a chapter on Scala, the hottest functional programming l ...
Pro Docker
Pro Docker

In this fast-paced book on the Docker open standards platform for developing, packaging and running portable distributed applications, author Deepak Vohra discusses how to build, ship and run applications on any platform such as a PC, the cloud, data center or a virtual machine. He describes how to install Docker images and create Docker containers, and the advantages of Docker containers. The remainder of the book is devoted to discussing using Docker with important software solutions. He begins by discussing using Docker with a traditional RDBMS using Oracle and MySQL. Next he moves on to NoSQL with chapter on MongoDB Cassandra, and Couchbase. Then he addresses the use of Docker in the Hadoop ecosystem with complete chapters on utilizing not only Hadoop, but Hive, HBase, Sqoop, Kafka, Solr and Spark. ...
The Windows 10 Accessibility Handbook
The Windows 10 Accessibility Handbook

Learn everything you need to know about making Windows 10 easier to use, see, hear, touch, or read, whether you are using it yourself, setting it up for another person, teaching others about ease of use at work or in the home, or working with a variety of people with specific needs in the community. The audience for this book includes (but is not limited to) Windows users with special visual, auditory, motor, and cognitive needs, at home and in the workplace. It provides guidance for IT and management professionals who work with such users, as well as the community and statutory groups, organizations, colleges, universities, and government agencies that support them. It is also a guide for friends and family supporting elderly or disabled Windows users in the home, and for anyone else looking for advice on how to make their PC simpler, easier, more productive, and ultimately more enjoyable to use. ...
Learning Informatica PowerCenter 9.x
Learning Informatica PowerCenter 9.x

Informatica PowerCenter provides the perfect platform to utilize and leverage business data. It allows you to easily, conveniently, and efficiently work on different types of data. This book covers functionality such as creating/importing source and target, identifying errors, and debugging your mapping through a series of comprehensive tutorials. Besides learning about types of Slowly Changing Dimensions (SCDs), you will learn to create and link workflows. As you progress, exhaustive knowledge of transformations and techniques to create folders, migrate code, and optimize system performance will be explored in detail. The step-by-step approach and adoption of real-time scenarios will guide you through effectively accessing all core functionalities offered by Informatica PowerCenter. ...
Mastering Puppet, 2nd Edition
Mastering Puppet, 2nd Edition

Puppet is a configuration management system and a language. It was written for and by system administrators to manage large numbers of systems efficiently and prevent configuration drifts. Mastering Puppet deals with the issues faced when scaling out Puppet to handle large numbers of nodes. It will show you how to fit Puppet into your enterprise and allow many developers to work on your Puppet code simultaneously. In addition, you will learn to write custom facts and roll your own modules to solve problems. Next, popular options for performing reporting and orchestration tasks will be introduced in this book. Moving over to troubleshooting techniques, which will be very useful. The concepts presented are useful to any size organization. By the end of the book, you will know how to deal with problems of scale and exceptions in your code, automate workflows, and support multiple developers working simultaneously. ...
Unreal Engine 4 Game Development Essentials
Unreal Engine 4 Game Development Essentials

Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. ...
Objective-C Memory Management Essentials
Objective-C Memory Management Essentials

Objective-C Memory Management Essentials will familiarize you with the basic principles of Objective-C memory management, to create robust and effective iOS applications. You will begin with a basic understanding of memory management, and why memory leaks occur in an application, moving on to autorelease pools and object creation/storage to get an idea of how memory is allocated. You will also see what ARC (Automatic Reference Counting) is and how it helps in memory management. Finally, you will cover examples on how to use the various tools provided by Xcode to help in memory management. You will also get a basic understanding of Swift, the recently introduced programming language to write interactive and lightning-fast applications. By the end of this book, you will have all the necessary knowledge on how to effectively memory-manage your application with best practices. ...
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