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Swift For Dummies
Swift For Dummies

Brimming with expert advice and easy-to-follow instructions, Swift For Dummies shows new and existing programmers how to quickly port existing Objective-C applications into Swift and get into the swing of the new language like a pro. Designed from the ground up to be a simpler programming language, it's never been easier to get started creating apps for the iPhone or iPad, or applications for Mac OS X. Inside the book, you'll find out how to set up Xcode for a new Swift application, use operators, objects, and data types, and control program flow with conditional statements. You'll also get the scoop on creating new functions, statements, and declarations, learn useful patterns in an object-oriented environment, and take advantage of frameworks to speed your coding along. Plus, you'll find out how Swift does away with pointer variables and how to reference and dereference variables instead. ...
Learn Swift on the Mac
Learn Swift on the Mac

There's a new language in town. Swift is Apple's new, native, fast, and easy to learn programming language for iOS and OS X app development. It's their "Objective-C without the C". If you are an iOS developer or planning to become one, learning Swift is your #1 priority, and Learn Swift on the Mac tells you everything you need to get up to speed, well, swiftly. You'll start with the Swift Playground and an introduction to object-oriented programming so you can immediately see Swift in action. You then learn about all of the key language features like functions and closures, classes, methods, extensions, and how Swift works just as well as Objective-C when it comes to easy memory management with ARC. Finally you'll learn how to use Swift alongside Objective-C as well as with Core Data, and you'll learn how to put all of the pieces together with a health app using Apple's new HealthKit framework. ...
Beginning Swift Games Development for iOS
Beginning Swift Games Development for iOS

Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundamental elements of the new Swift language as applied to game development for iOS. In part 1, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as we add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In part 2 of this book, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language. And, you'll follow the same pattern we used for part 1. After reading and using this b ...
Intel Galileo and Intel Galileo Gen 2
Intel Galileo and Intel Galileo Gen 2

Intel Galileo and Intel Galileo Gen 2: API Features and Arduino Projects for Linux Programmers provides detailed information about Intel Galileo and Intel Galileo Gen 2 boards for all software developers interested in Arduino and the Linux platform. The book covers the new Arduino APIs and is an introduction for developers on natively using Linux. Author Manoel Carlos Ramon is a member of the Intel Galileo development team; in this book he draws on his practical experience in working on the Galileo project as he shares the team's findings, problems, fixes, workarounds, and techniques with the open source community. His areas of expertise are wide-ranging, including Linux-embedded kernel and device drivers, C/C++, Java, OpenGL, Assembler, Android NDK/SDK/ADK, and 2G/3G/4G modem integration. He has more than 17 years of experience in research and development of mobile devices and embedded circuits. ...
Scenario-Focused Engineering
Scenario-Focused Engineering

Great technology alone is rarely sufficient to ensure a product's success. Scenario-Focused Engineering is a customer-centric, iterative approach used to design and deliver the seamless experiences and emotional engagement customers demand in new products. In this book, you'll discover the proven practices and lessons learned from real-world implementations of this approach, including why delight matters, what it means to be customer-focused, and how to iterate effectively using the Fast Feedback Cycle. In an engineering environment traditionally rooted in strong analytics, the ideas and practices for Scenario-Focused Engineering may seem counter-intuitive. Learn how to change your team's mindset from deciding what a product, service, or device will do and solving technical problems to discovering and building what customers actually want. ...
Microsoft Office for iPad Step by Step
Microsoft Office for iPad Step by Step

The quick way to learn Microsoft Word, Excel, PowerPoint, and OneNote for iPad! This is learning made easy. Get productive fast with every Office for iPad app - plus OneNote, too! Jump in wherever you need answers - brisk lessons and colorful screen shots show you exactly what to do, step by step. ...
Joomla! Cash
Joomla! Cash

This book is a fast and easy read, taking the reader from the inception of an idea, to a fully working cash-generating website built on Joomla! This book is suitable for business people with a medium level of technical skill who need a good primer on how to implement a cash-generating website. Those unfamiliar with Joomla! Would benefit from reading Building Websites with Joomla! ...
Instant Eclipse 4 RCP Development How-to
Instant Eclipse 4 RCP Development How-to

Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A concise guide that delivers immediate results with practical recipes on learning practical hints and avoiding pitfalls in Eclipse 4 development. You will find this book useful if you are looking to create cross-platform rich client applications. Eclipse platform is built with Java, so basic knowledge of Java is essential. The focus of this book is to understand the new APIs and concepts of the Eclipse 4 platform. Prior knowledge of basic concepts of the Eclipse framework (plugin, extension, perspective, workspace, and so on), SWT (Standard Widget Toolkit), and JFace would be beneficial in understanding the examples in this book quicker. ...
Learning Yii Testing
Learning Yii Testing

Testing your application often and early is a key consideration in modern web development. PHP developers using the high-performance PHP framework Yii have access to Codeception, a testing suite that provides comprehensive support for unit, functional, and acceptance tests. With Codeception, you will quickly learn how to create fast, stable applications using a test-driven development methodology. Learning Yii Testing embraces a testing-first strategy to guide you in the implementation of all possible types of tests, covering the core features of Yii 2. Starting with the nuts and bolts of testing, you'll walk through Yii 2's new functionality and improvements and learn how to begin testing with it. You'll explore the world of Codeception and gain insights into key topics such as testing in isolation and component integration tests. ...
Objective-C For Dummies
Objective-C For Dummies

The only thing hotter than the iPhone right now is new apps for the iPhone. Objective-C is the primary language for programming iPhone and Mac OS X applications, and this book makes it easy to learn Objective-C. Even if you have no programming experience, Objective-C For Dummies will teach you what you need to know to start creating iPhone apps. It provides an understanding of object-oriented programming in an entertaining way that helps you learn. ...
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