Beginning Android, 5th editionGet started in creating marketable apps for the burgeoning Android market. Begin your journey by learning the essentials of programming for phones and tables that are built around Google's wildly-successful Android platform. Beginning Android, Fifth Edition is fresh with details on the latest iteration of the Android 5 and earlier versions.
Google's Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you're not in the game yet, now is your chance! ...
Beginning HTML5 Media, 2nd EditionBeginning HTML5 Media, 2nd Edition is a comprehensive introduction to HTML5 video and audio. The HTML5 video standard enables browsers to support audio and video elements natively. This makes it very easy for web developers to publish audio and video, integrating both within the general presentation of web pages. For example, media elements can be styled using CSS (style sheets), viewed on a mobile device, and manipulated in a Canvas or an audio filter graph. The book offers techniques for providing accessibility to media elements, enabling consistent handling of alternative representations of media resources. The update includes all of the changes and revisions since the first HTML5 draft. ...
Beginning the Linux Command Line, 2nd editionThis is Linux for those of us who don't mind typing. All Linux users and administrators tend to like the flexibility and speed of Linux administration from the command line in byte–sized chunks, instead of fairly standard graphical user interfaces. Beginning the Linux Command Line is verified against all of the most important Linux distributions, and follows a task–oriented approach which is distribution agnostic. Now this 2nd Edition of Beginning the Linux Command Line updates to the very latest versions of the Linux Operating System, including the new Btrfs file system and its management, and systemd boot procedure and firewall management with firewalld! ...
Microsoft Azure Cosmos DB RevealedLearn the main features of Azure Cosmos DB and how to use Microsoft's multi-modal database service as a data store for mission-critical applications. The clear examples help in writing your own applications to take advantage of Cosmos DB's multi-modal, globally distributed, elastic database. Simple step-by-step instructions show how to resolve common and uncommon scenarios involving Azure Cosmos DB, and scenarios such as delivering extremely low response times (in the order of milliseconds), and scaling rapidly and globally.
Microsoft Azure Cosmos DB Revealed demonstrates a multitude of possible implementations to get you started. This book guides you toward best practices to get the most out of Microsoft's Cosmos DB service. Later chapters in the book cover advanced implementation features, helping you master important elements such as securing the database, querying, and using various APIs.
Set up a development environment to work with Azure Cosmos DB; Configure Azure Cosmos DB ...
edX E-Learning Course DevelopmentedX is an open source learning management system (LMS) and course-authoring tool that educational institutions and private organizations can use to create massive online open courses (MOOCs) and small private online courses (SPOCs).
This book walks you through the eight essential steps you will take to create your first edX course while teaching you tools and techniques you need to know as an edX instructor. Organized sequentially, each chapter represents a stage in your curriculum development and implementation process.
We begin with an overview of MOOCs and the history of edX; detail curriculum development and video production best practices; explore options for exercises and assessments; address your course's administrative options; and then review your role as a facilitator. Lastly, we suggest a strategy to market your course with traditional tools, edX options, and social media. ...
HTML5 Game Development by Example, 2nd EditionHTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool.
HTML5 Game Development by Example Beginner's Guide 2nd Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5. ...
Lua Game Development CookbookThe Lua language allows developers to create everything from simple to advanced applications and to create the games they want. Creating a good game is an art, and using the right tools and knowledge is essential in making game development easier.
This book will guide you through each part of building your game engine and will help you understand how computer games are built. The book starts with simple game concepts used mainly in 2D side-scroller games, and moves on to advanced 3D games. Plus, the scripting capabilities of the Lua language give you full control over game.
By the end of this book, you will have learned all about the components that go into a game, created a game, and solved the problems that may arise along the way. ...
Raspberry Pi LED BlueprintsBlinking LED is a popular application when getting started in embedded development. By customizing and utilising LED-based modules into the Raspberry Pi board, exciting projects can be obtained. A countdown timer, a digital clock, a traffic light controller, and a remote light controller are a list of LED-based inspired project samples for Raspberry Pi.
An LED is a simple actuator device that displays lighting and can be controlled easily from a Raspberry Pi. This book will provide you with the ability to control LEDs from Raspberry Pi, starting from describing an idea through designing and implementing several projects based on LEDs, such as, 7-segments, 4-digits 7 segment, and dot matrix displays.
Beginning with step-by-step instructions on installation and configuration, this book can either be read from cover to cover or treated as an essential reference companion to your Raspberry Pi. Samples for the project application are provided such as a countdown timer, a digital clock ...
Test-Driven Java DevelopmentTest-driven development (TDD) is a development approach that relies on a test-first procedure that emphasises writing a test before writing the necessary code, and then refactoring the code to optimize it
The value of performing TDD with Java, one of the most established programming languages, is to improve the productivity of programmers, the maintainability and performance of code, and develop a deeper understanding of the language and how to employ it effectively.
Starting with the basics of TDD and reasons why its adoption is beneficial, this book will take you from the first steps of TDD with Java until you are confident enough to embrace the practice in your day-to-day routine.
You'll be guided through setting up tools, frameworks, and the environment you need, and will dive right in to hands-on exercises with the goal of mastering one practice, tool, or framework at a time. You'll learn about the Red-Green-Refactor procedure, how to write unit tests, and how to use them ...
The Cucumber for Java BookUntil now it's been difficult for teams developing Java applications to learn how to benefit from Behaviour-Driven Development (BDD). This book changes all that by describing in detail how to use Cucumber to harness the power of plain language specifications in your development process.
In part 1, you'll discover how to use Cucumber's Gherkin DSL to describe the behavior your customers want from the system. You'll also learn how to write Java code that interprets those plain language specifications and checks them against your application. Part 2 guides you through a worked example, using Spring, MySQL, and Jetty. Enhanced chapters teach you how to use Selenium to drive your application and handle asynchronous Ajax calls, and new chapters cover Dependency Injection (DI) and advanced techniques to help keep your test suites fast. Part 3 shows you how to integrate Cucumber with your Continuous Integration (CI) system, work with a REST web service, and even use BDD with legacy applicat ...