Beginning Windows 8.1Windows 8 has been described by Microsoft as its "boldest" Windows release ever and the 8.1 update enhances the paradigm further. Beginning Windows 8.1 takes you through the new features and helps you get more out of the familiar to reveal the fullest possibilities for this amazing new operating system.
You will learn, with non-technical language used throughout, how to get up and running in the new Windows interface, minimize downtime, maximize productivity, and harness the features you never knew existed to take control of your computer and enjoy the peace of mind and excitement that comes with it. ...
Beginning Programming with Java For Dummies, 5th EditionAre you new to programming and have decided that Java is your language of choice? Are you a wanna-be programmer looking to learn the hottest lingo around? Look no further! Beginning Programming with Java For Dummies, 5th Edition is the easy-to-follow guide you'll want to keep in your back pocket as you work your way toward Java mastery! In plain English, it quickly and easily shows you what goes into creating a program, how to put the pieces together, ways to deal with standard programming challenges, and so much more.
Whether you're just tooling around or embarking on a career, this is the ideal resource you'll turn to again and again as you perfect your understanding of the nuances of this popular programming language. Packed with tons of step-by-step instruction, this is the only guide you need to start programming with Java like a pro.
Updated for Java 9, learn the language with samples and the Java toolkit; Familiarize yourself with decisions, conditions, statements, and inf ...
High Performance iOS AppsReady to build mobile apps that out-perform the rest? If you're an iOS developer with app-building experience, this practical guide provides tips and best practices to help you solve many common performance issues. You'll learn how to design and optimize iOS apps that deliver a smooth experience even when the network is poor and memory is low.
Today's picky users want fast and responsive apps that don't hog resources. In this book, author Gaurav Vaish demonstrates methods for writing optimal code from an engineering perspective, using reusable Objective-C code that you can use right away. Up your game and create high-performance native iOS apps that truly stand out from the crowd.
Measure key performance indicators - attributes that constitute and affect app performance; Write efficient apps by minimizing memory and power consumption, and explore options for using available CPU cores; Optimize your app's lifecycle and UI, as well as its networking, data sharing, and security features ...
Swift Development for the Apple WatchApple Watch is the sort of science-fiction gadget that people used to dream about as kids. What kinds of apps do you envision for this new device? If you're comfortable using OS X, Xcode, and iOS - and familiar with Swift - this concise book shows you the basics of building your own apps for this wrist-mounted computer with Apple's WatchKit framework.
You'll learn what an Apple Watch is, what it isn't, and how and why people might interact with apps you build for it. This practical guide also examines the type of apps most suitable for this device, and shows you how to be a good citizen in the iOS/Watch ecosystem.
Learn the Watch app lifecycle, and understand how these apps interact with the user's iPhone; Build a Watch app and its iOS counterpart by adding controls, working with multiple screens, and sharing data; Design a simple glance, the non-interactive Watch component that provides quick-look information; Add functionality to the notification system, including actionable items, ...
Physically Based Shader Development for Unity 2017Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading languages Unity uses: Cg, GLSL, and ShaderLab.
Physically Based Shader Development for Unity 2017 discusses artistic choices, presenting various techniques (such as translucency and subsurface scattering) and BRDFs (Oren-Nayar, Cook-Torrance, and Ashikhmin-Shirley), and what they can be used for. Finally you'll cover the importance of optimizing your code by developing approximations, which achieve similar end results, but are computationally cheaper.
By the end of your journey you'll be able to develop the look of your game or Unity-rendered animated short so that it looks both unique and impressively realistic, thanks to your own ...
Beginning jQuery, 2nd EditionNavigate the tricky issues around cross-browser inconsistencies and use jQuery to avoid wasting time fixing these bugs. This book is your step-by-step guide to learning the jQuery library and allows you to concentrate on what really matters to you, mastering the most popular JavaScript library in a web developer's toolkit.
Throughout this book, you'll discover how expressive yet concise jQuery's code is and how much quicker and efficiently you can develop with jQuery. Beginning jQuery takes you from the basics of getting you started with jQuery, right through to extending jQuery by writing your own plug-ins. You'll discover best practices you can follow, how you can avoid common mistakes, and learn about the many other assets that jQuery has to offer.
This second edition is completely updated for jQuery version 3.x, including integration with npm, and guidelines for working with the Data set API specification.
Use jQuery's powerful tools to dynamically update content on your ...
Beginning Neo4jThis book is your introduction in the world of graph databases, and the benefits they can bring to your applications. Neo4j is the most established graph database on the market, and it's always improving to bring more of its benefits to you. Beginning Neo4j will take you from the installation of Neo4j through to building a full application with Neo4j at its heart, and everything in between.
Using this book, you'll get everything up and running, and then learn how to use Neo4j to build up recommendations, relationships, and calculate the shortest route between two locations. With example data models, and an application putting everything together, this book will give you everything you need to really get started with Neo4j.
Neo4j is being used by social media and ecommerce industry giants. You can take advantage of Neo4j's powerful features and benefits - add Beginning Neo4j to your library today. ...
Beginning Ruby, 3rd EditionLearn the principles behind object-oriented programming and within a few chapters create a fully functional Ruby application. You'll also gain a basic understanding of many ancillary technologies such as databases, XML, web frameworks, and networking - some of which are needed as part of a fully functioning Ruby application.
Based on the bestselling first and second editions, Beginning Ruby, 3rd Edition is a leading guide to learn Ruby from the ground up. The new edition of this book provides the same excellent introduction to Ruby as the previous editions plus updates for the newest version of Ruby 2.3 which includes new garbage collection support of symbol type objections, a new incremental garbage collector, memory management, vfork(2) with system and spawn functions and much more. This book can also be used as a textbook or companion to a textbook on beginning Ruby programming.
The light and agile Ruby programming language remains a very popular open source scripting option f ...
Beginning F# 4.0, 2nd EditionThis book is a great foundation for exploring functional-first programming and its role in the future of application development. The best-selling introduction to F#, now thoroughly updated to version 4.0, will help you learn the language and explore its new features.
F# 4.0 is a mature, open source, cross-platform, functional-first programming language which empowers users and organizations to tackle complex computing problems with simple, maintainable and robust code. F# is also a fully supported language in Visual Studio and Xamarin Studio. Other tools supporting F# development include Emacs, MonoDevelop, Atom, Visual Studio Code, Sublime Text, and Vim. ...
Android TV Apps DevelopmentThis one-of-a-kind short book walks you through creating fantastic entertainment apps for one of the newest Android platforms. Android TV Apps Development: Building Media and Games will demystify some of the newest APIs and present the tools necessary for building applications that run on Android TV.
Walking through example applications, you will learn the vocabulary necessary to solve real-world problems and how to present your content on the television through Android. In addition to practical code examples, you will learn about various design considerations that will make using your apps an enjoyable experience for users. ...