SEO For Dummies, 7th EditionSearch Engine Optimization For Dummies shows website owners, developers, and search engine optimizers (SEOs) how to create a website that ranks at the top of search engines and has high-volume traffic, while answering the essential question of "how do I get people to visit my site?"
By understanding search engine basics (what are they, which ones are important, how to get started), building a search engine-friendly site, registering your site with directories and indexes, using analysis tools to track results and link popularity to boost rankings, and advertising your site by using pay-per-click options, you can use the tricks of SEO masters to drive traffic to your site. You'll also discover how to write effective content, use social media to boost your profile, and manage your platform and reputation to positively impact your search engine rankings.
Develop a search strategy and use new SERP features; Maximize the effects of personalized search; Analyze results with improved an ...
Genomics in the CloudData in the genomics field is booming. In just a few years, organizations such as the National Institutes of Health (NIH) will host 50+ petabytes - or over 50 million gigabytes - of genomic data, and they're turning to cloud infrastructure to make that data available to the research community. How do you adapt analysis tools and protocols to access and analyze that volume of data in the cloud?
With this practical book, researchers will learn how to work with genomics algorithms using open source tools including the Genome Analysis Toolkit (GATK), Docker, WDL, and Terra. Geraldine Van der Auwera, longtime custodian of the GATK user community, and Brian O'Connor of the UC Santa Cruz Genomics Institute, guide you through the process. You'll learn by working with real data and genomics algorithms from the field.
This book covers: Essential genomics and computing technology background; Basic cloud computing operations; Getting started with GATK, plus three major GATK Best Practices pi ...
JavaScript: The Definitive Guide, 7th EditionJavaScript is the programming language of the web and is used by more software developers today than any other programming language. For nearly 25 years this best seller has been the go-to guide for JavaScript programmers. The seventh edition is fully updated to cover the 2020 version of JavaScript, and new chapters cover classes, modules, iterators, generators, Promises, async/await, and metaprogramming. You'll find illuminating and engaging example code throughout.
This book is for programmers who want to learn JavaScript and for web developers who want to take their understanding and mastery to the next level. It begins by explaining the JavaScript language itself, in detail, from the bottom up. It then builds on that foundation to cover the web platform and Node.js.
Topics include: Types, values, variables, expressions, operators, statements, objects, and arrays; Functions, classes, modules, iterators, generators, Promises, and async/await; JavaScript's standard library: data ...
Beginning Apache Spark Using Azure DatabricksAnalyze vast amounts of data in record time using Apache Spark with Databricks in the Cloud. Learn the fundamentals, and more, of running analytics on large clusters in Azure and AWS, using Apache Spark with Databricks on top. Discover how to squeeze the most value out of your data at a mere fraction of what classical analytics solutions cost, while at the same time getting the results you need, incrementally faster.
This book explains how the confluence of these pivotal technologies gives you enormous power, and cheaply, when it comes to huge datasets. You will begin by learning how cloud infrastructure makes it possible to scale your code to large amounts of processing units, without having to pay for the machinery in advance. From there you will learn how Apache Spark, an open source framework, can enable all those CPUs for data analytics use. Finally, you will see how services such as Databricks provide the power of Apache Spark, without you having to know anything about configu ...
Modern Programming Made Easy, 2nd EditionGet up and running fast with the basics of programming using Java as an example language. This short book gets you thinking like a programmer in an easy and entertaining way. Modern Programming Made Easy teaches you basic coding principles, including working with lists, sets, arrays, and maps; coding in the object-oriented style; and writing a web application.
This book is largely language agnostic, but mainly covers the latest appropriate and relevant release of Java, with some updated references to Groovy, Scala, and JavaScript to give you a broad range of examples to consider. You will get a taste of what modern programming has to offer and set yourself up for further study and growth in your chosen language. ...
Modeling and Animation Using BlenderDiscover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.
Along the way you'll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project. ...
Pivotal Certified Professional Core Spring 5 Developer Exam, 2nd EditionPass the Pivotal Certified Professional exam for Core Spring, based on the latest Spring Framework 5, using source code examples, study summaries, and mock exams. This book now includes WebFlux, reactive programming, and more found in Spring 5. You'll find a descriptive overview of certification-related Spring modules and a single example application demonstrating the use of all required Spring modules.
Furthermore, in Pivotal Certified Professional Core Spring 5 Developer Exam, Second Edition, each chapter contains a brief study summary and question set, and the book's free downloadable source code package includes one mock exam (50 questions - like a real exam). After using this study guide, you will be ready to take and pass the Pivotal Certified Professional exam.
When you become Pivotal Certified, you will have one of the most valuable credentials in Java. Pivotal certification helps you advance your skills and your career, and get the maximum benefit from Spring. Passing t ...
3D Game Development with LWJGL 3This book will introduce the main concepts required to write a 3D game using the LWJGL 3 library.
LWJGL is a Java library that provides access to native APIs used in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications. This library leverages the high performance of native OpenGL applications while using the Java language.
The initial goal of this book was to learn the techniques involved in writing a 3D game using OpenGL. All the information required was there in the internet but it was not organized and sometimes it was very hard to find and even incomplete or misleading. Author started to collect some materials, develop some examples and decided to organize that information in the form of a book. ...
MonoGame MasteryMaster the art of game creation with MonoGame - the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more.
The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the most of it. You will start from the ground up, beginning with the basics of what MonoGame is, the pipeline, and then how to build a reusable game engine on top of the framework. You will deep dive into various components of each aspect of a game, including graphics, input, audio, and artificial intelligence. The importance of game tooling is also covered. By the end, you will have a mastery level of understanding of how to create a 2D game using MonoGame.
With a fully functional 2D game, aspiring developers will have the ideal blueprint to tackle their next fully featured game. The mat ...
Learn Microservices with Spring Boot, 2nd EditionBuild Java-based microservices architecture using the Spring Boot framework by evolving an application from a small monolith to an event-driven architecture composed of several services. This revised book follows an incremental approach in teaching the structure of microservices, test-driven development, and common patterns in distributed systems such as service discovery, load balancing, routing, centralized logs, per-environment configuration, and containerization.
This updated book now covers what's been added to the latest Spring Boot release, including support for the latest Java SE; more deep-dive knowledge on how Spring Boot works; testing with JUnit 5; changes in the Spring Cloud tools used for service discovery and load balancing; building Docker images using cloud-native buildpacks; a basic centralized logging solution; E2E traceability with Sleuth; centralized configuration with Consul; many dependency upgrades; support for Spring Data Neumann; and more.
Author Moises Ma ...