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Android Application Programming with OpenCV
Android Application Programming with OpenCV

Take a smartphone from your pocket, and within a few seconds, you can snap a photo, manipulate it, and share it with the world. You have just achieved mass production of image data. With a computer vision library such as OpenCV, you can analyze and transform copious amounts of image data in real time on a mobile device. The upshot to this is that you, as developers, can provide mobile users with many new kinds of images, constantly highlighting certain visual features that are of artistic or practical interest. Android is a convenient platform for such experiments because it uses a high-level language (Java), it provides standardized interfaces for sharing image data between applications, and it is mostly open source, so everyone can study its implementation. ...
Essential Facebook Development
Essential Facebook Development

With more than 250 million active users, Facebook is the world's #1 social networking platform. But developing successful Facebook applications presents unique challenges, both technical and nontechnical. Now, two of the world's most experienced Facebook developers show you exactly how to meet those challenges. Essential Facebook Development offers insider guidance and up-to-the-minute best practices for the entire application lifecycle: design, coding, testing, distribution, post-launch monitoring, metrics, and even application marketing. ...
Delphi Cookbook
Delphi Cookbook

With this book, you will gain valuable and practical knowledge of the latest functionalities of Delphi. Starting with the foundations, you will work on your VCL application, customize the TDBGrid, and configure your runtime class using RTTI. Going forward, you will build on this foundation and deploy FireMonkey to go cross-platform or even call FireMonkey from a VCL project, and you will fully understand how you can include Delphi on your server. Finally, you will use App Tethering, call Android and iOS SDK classes, and even use the Android TextToSpeech engine to add sounds to your phone! With this learning resource at your side, you will acquire all that a RAD Studio developer needs to know about Delphi in one complete, informative guide. ...
The Android Developer's Cookbook, 2nd Edition
The Android Developer's Cookbook, 2nd Edition

This edition has been extensively updated to reflect the other Android 4.2.2 releases. You'll find all-new chapters on advanced threading and UI development, in-app billing, push messages, and native development, plus new techniques for everything from accessing NFC hardware to using Google Cloud Messaging. Proven modular recipes take you from the basics all the way to advanced services, helping you to make the most of the newest Android APIs and tools. The authors' fully updated code samples are designed to serve as templates for your own projects and components. You'll learn best-practice techniques for efficiently solving common problems and for avoiding pitfalls throughout the entire development lifecycle. ...
AngularJS Test-driven Development
AngularJS Test-driven Development

Starting with reviewing the test-driven development (TDD) life cycle, you will learn how Karma and Protractor make your life easier while running JavaScript unit tests. You will learn how Protractor is different from Selenium and how to test it entirely. This book is a walk-through to using TDD to build an AngularJS application containing a controller, model, and scope. Building on the initial foundational aspects, you will expand to include testing for multiple controllers, partial views, location references, CSS, and the HTML element. In addition, you will explore using a headless browser with Karma. You will also configure Karma file watching to automate testing and tackle components of AngularJS (controller, service, model, and broadcasting) using TDD. At the end of this book, you will extend explore how to pull data using an external API, setting up and configuring Protractor to use a standalone Selenium server, and setting up Travis CI and Karma to test your application. ...
Pro OpenGL ES for Android
Pro OpenGL ES for Android

In Pro OpenGL ES for Android, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES! OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building a fascinating 3D solar system simulator! ...
Android Apps for Absolute Beginners, 2nd Edition
Android Apps for Absolute Beginners, 2nd Edition

Anybody can start building simple apps for the Android platform, and this book will show you how! Recently updated to include Android Jelly Bean, Android Apps for Absolute Beginners, 2nd Edition takes you through the process of getting your first Android apps up and running using plain English and practical examples. This book cuts through the fog of jargon and mystery that surrounds Android apps development, and gives you simple, step-by-step instructions to get you started. ...
Learn Java for Android Development, 2nd Edition
Learn Java for Android Development, 2nd Edition

Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of an Android app, the various Android-specific APIs, and Android-specific tools. If you do not already know Java fundamentals, you will probably end up with a massive headache from also having to quickly cram those fundamentals into your knowledge base. ...
Learn Unity 4 for iOS Game Development
Learn Unity 4 for iOS Game Development

Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. ...
Learn OpenGL ES
Learn OpenGL ES

Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps. ...
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