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Using and Administering Linux: Volume 1
Using and Administering Linux: Volume 1

Become a Linux sysadmin and expert user of Linux, even with no previous Linux experience and learn to manage complex systems with ease. Volume 1 of this three volume training course introduces operating systems in general and Linux in particular. It briefly explores the The Linux Philosophy for SysAdmins in preparation for the rest of the course. This book provides you with the tools necessary for mastering user management; installing, updating, and deleting software; and using command line tools to do performance tuning and basic problem determination. You'll begin by creating a virtual network and installing an instance of Fedora - a popular and powerful Linux distribution - on a VirtualBox VM that can be used for all of the experiments on an existing Windows or Linux computer. You'll then move on to the basics of using the Xfce GUI desktop and the many tools Linux provides for working on the command line including virtual consoles, various terminal emulators, BASH, and other shel ...
Using and Administering Linux: Volume 3
Using and Administering Linux: Volume 3

Manage complex systems with ease and equip yourself for a new career. This book builds upon the skills you learned in Volumes 1 and 2 of this course and it depends upon the virtual network and virtual machine you created there. However, more experienced Linux users can begin with this volume and download an assigned script that will set up the VM for the start of Volume 3. Instructions with the script will provide specifications for configuration of the virtual network and the virtual machine. Refer to the volume overviews in the book's introduction to select the volume of this course most appropriate for your current skill level. Start by reviewing the administration of Linux servers and install and configure various Linux server services such as DHCP, DNS, NTP, and SSH server that will be used to provide advanced network services. You'll then learn to install and configure servers such as BIND for name services, DHCP for network host configuration, and SSH for secure logins to ...
Introducing Algorithms in C
Introducing Algorithms in C

Study elementary and complex algorithms with clear examples and implementations in C. This book introduces data types (simple and structured) and algorithms with graphical and textual explanations. In the next sections, you'll cover simple and complex standard algorithms with their flowcharts: everything is integrated with explanations and tables to give a step-by-step evolution of the algorithms. The main algorithms are: the sum of three or n numbers in a loop, decimal-to-binary conversion, maximum and minimum search, linear/sequential search, binary search, bubble sort, selection sort, merging of two sorted arrays, reading characters from a file, stack management, and factorial and Fibonacci sequences. The last section of Introducing Algorithms in C is devoted to the introduction of the C language and the implementation of the code, which is connected to the studied algorithms. The book is full of screenshots and illustrations showing the meaning of the code. - Implement a ...
Beginning Game Programming with Pygame Zero
Beginning Game Programming with Pygame Zero

Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book. Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, but will also work o ...
MOS Study Guide for Microsoft Excel Exam MO-200
MOS Study Guide for Microsoft Excel Exam MO-200

Demonstrate your expertise with Microsoft Excel! Designed to help you practice and prepare for Microsoft Office Specialist: Excel Associate (Excel and Excel 2019) certification, this official Study Guide delivers: In-depth preparation for each MOS objective; Detailed procedures to help build the skills measured by the exam; Hands-on tasks to practice what you've learned; Ready-made practice files. Sharpen the skills measured by these objectives: Manage Worksheets and Workbooks; Manage Data Cells and Ranges; Manage Tables and Table Data; Perform Operations by Using Formulas and Functions; Manage Charts. ...
TensorFlow Roadmap
TensorFlow Roadmap

A deep learning is of great interest these days, the crucial necessity for rapid and optimized implementation of the algorithms and designing architectures is the software environment. TensorFlow is designed to facilitate this goal. The strong advantage of TensorFlow is it flexibility is designing highly modular model which also can be a disadvantage too for beginners since lots of the pieces must be considered together for creating the model. This issue has been facilitated as well by developing high-level APIs such as Keras and Slim which gather lots of the design puzzle pieces. The interesting point about TensorFlow is that its trace can be found anywhere these days. Lots of the researchers and developers are using it and its community is growing with the speed of light! So the possible issues can be overcame easily since they might be the issues of lots of other people considering a large number of people involved in TensorFlow community. ...
Hands-On Microservices with C# 8 and .NET Core 3, 3rd Edition
Hands-On Microservices with C# 8 and .NET Core 3, 3rd Edition

The microservice architectural style promotes the development of complex applications as a suite of small services based on specific business capabilities. With this book, you'll take a hands-on approach to build microservices and deploy them using ASP .NET Core and Microsoft Azure. You'll start by understanding the concept of microservices and their fundamental characteristics. This microservices book will then introduce a real-world app built as a monolith, currently struggling under increased demand and complexity, and guide you in its transition to microservices using the latest features of C# 8 and .NET Core 3. You'll identify service boundaries, split the application into multiple microservices, and define service contracts. You'll also explore how to configure, deploy, and monitor microservices using Docker and Kubernetes, and implement autoscaling in a microservices architecture for enhanced productivity. Once you've got to grips with reactive microservices, you'll discover ...
Hands-On Machine Learning with C++
Hands-On Machine Learning with C++

C++ can make your machine learning models run faster and more efficiently. This handy guide will help you learn the fundamentals of machine learning (ML), showing you how to use C++ libraries to get the most out of your data. This book makes machine learning with C++ for beginners easy with its example-based approach, demonstrating how to implement supervised and unsupervised ML algorithms through real-world examples. This book will get you hands-on with tuning and optimizing a model for different use cases, assisting you with model selection and the measurement of performance. You'll cover techniques such as product recommendations, ensemble learning, and anomaly detection using modern C++ libraries such as PyTorch C++ API, Caffe2, Shogun, Shark-ML, mlpack, and dlib. Next, you'll explore neural networks and deep learning using examples such as image classification and sentiment analysis, which will help you solve various problems. Later, you'll learn how to handle production and de ...
Making Games with Python & Pygame
Making Games with Python & Pygame

Making Games with Python & Pygame covers the Pygame library with the source code for 11 games. Making Games was written as a sequel for the same age range as Invent with Python. Once you have an understanding of the basics of Python programming, you can now expand your abilities using the Pygame library to make games with graphics, animation, and sound. This book features seven different games that are clones of popular games that you've probably already played. The games are a lot more fun and interactive than the text-based games in Invent with Python, but are still fairly short. All of the programs are less than 600 lines long. This is pretty small when you consider that professional games you download or buy in a store can be hundreds of thousands of lines long. These games require an entire team of programmers and artists working with each other for months or years to make. The book features the source code to 11 games. The games are clones of classics such as Nibbles, Tetri ...
Beginning PyQt
Beginning PyQt

Learn GUI application development from the ground up, taking a practical approach by building simple projects that teach the fundamentals of using PyQt. Each chapter gradually moves on to teach more advanced and diverse concepts to aid you in designing interesting applications using the latest version of PyQt. You'll start by reviewing the beginning steps of GUI development from, using different projects in every chapter to teach new widgets or concepts that will help you to build better UIs. As you follow along, you will construct more elaborate GUIs, covering topics that include storing data using the clipboard, graphics and animation, support for SQL databases, and multithreading applications. Using this knowledge, you'll be able to build a photo editor, games, a text editor, a working web browser and an assortment of other GUIs. Beginning PyQt will guide you through the process of creating UIs to help you bring your own ideas to life. Learn what is necessary to begin making ...
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