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Enterprise Application Development with C# 10 and .NET 6, 2nd Edition
Enterprise Application Development with C# 10 and .NET 6, 2nd Edition

Building production-ready enterprise applications can be a challenging task due to the overabundance of tools and their different versions that make app development complex. This book simplifies the process with an end-to-end road map for building enterprise applications from scratch using the latest features of .NET Core 6 and C# 10. Throughout the book, you'll work on creating an enterprise app, adding a key component to the app with each chapter, before finally getting it ready for testing and deployment. You'll learn concepts relating to advanced data structures, the Entity Framework Core, parallel programming, and dependency injection. As you progress, you'll cover various authentication and authorization schemes provided by .NET Core to make your apps and APIs secure. The book then shows you how the latest Microsoft Visual Studio and C# 10 help you simplify developer tasks and shares tips and tricks in Visual Studio to improve your productivity. You'll discover various testin ...
Network Programming with Go Language, 2nd Edition
Network Programming with Go Language, 2nd Edition

Dive into key topics in network architecture implemented with the Google-backed open source Go programming language. Networking topics such as data serialization, application level protocols, character sets and encodings are discussed and demonstrated in Go. This book has been updated to the Go version 1.18 which includes modules, generics, and fuzzing along with updated and additional examples. Beyond the fundamentals, Network Programming with Go, Second Edition covers key networking and security issues such as HTTP protocol changes, validation and templates, remote procedure call (RPC) and REST comparison, and more. Additionally, authors Ronald Petty and Jan Newmarch guide you in building and connecting to a complete web server based on Go. Along the way, use of a Go web toolkit (Gorilla) will be employed. This book can serve as both an essential learning guide and reference on networking concepts and implementation in Go. Free source code is available on Github for this book u ...
Data Engineering with Alteryx
Data Engineering with Alteryx

Alteryx is a GUI-based development platform for data analytic applications. Data Engineering with Alteryx will help you leverage Alteryx's code-free aspects which increase development speed while still enabling you to make the most of the code-based skills you have. This book will teach you the principles of DataOps and how they can be used with the Alteryx software stack. You'll build data pipelines with Alteryx Designer and incorporate the error handling and data validation needed for reliable datasets. Next, you'll take the data pipeline from raw data, transform it into a robust dataset, and publish it to Alteryx Server following a continuous integration process. By the end of this Alteryx book, you'll be able to build systems for validating datasets, monitoring workflow performance, managing access, and promoting the use of your data sources. ...
UI Animations with Lottie and After Effects
UI Animations with Lottie and After Effects

Lottie is a small and scalable JSON-based animation file. LottieFiles is the platform where Lottie animations can be uploaded, tested, and shared. By combining the LottieFiles plugin and the LottieFiles platform, you'll be able to create stunning animations that are easy to integrate in any device. You'll also see how to use the Bodymovin plugin in After Effects to export your animation to a JSON file. The book starts by giving you an overview of Lottie and LottieFiles. As you keep reading, you'll understand the entire Lottie ecosystem and get hands-on with classic 2D animation principles. You'll also get a step-by-step guided tour to ideate, sketch for storytelling, design an icon that will fulfill the needs and expectations of users based on UX, and finally animate it in Adobe After Effects. This will help you get familiar with the After Effects environment, work with vector shape layers, create and modify keyframes using layer properties, explore path and mask features, and adjus ...
Getting Started with Open Source Technologies
Getting Started with Open Source Technologies

Using real life examples, learn how open source projects are consumed and explore the nuances within different industries in adopting open source technologies. After gaining a basic understanding of open source and open standards, understand how licensing helps turn community code into an enterprise worthy component. It also helps you understand future governance of the open source software. Once in effect, continuous security becomes a challenge for open source components so we'll examine its ongoing security aspects. This book will also cover different open source domains and industries and discuss how an enterprise can transform itself by applying key open source principles. In the end Getting Started with Open Source Technologies will provide a 360-degree view of open source and show you how to apply it. ...
Productive and Efficient Data Science with Python
Productive and Efficient Data Science with Python

This book focuses on the Python-based tools and techniques to help you become highly productive at all aspects of typical data science stacks such as statistical analysis, visualization, model selection, and feature engineering. You'll review the inefficiencies and bottlenecks lurking in the daily business process and solve them with practical solutions. Automation of repetitive data science tasks is a key mindset that is promoted throughout the book. You'll learn how to extend the existing coding practice to handle larger datasets with high efficiency with the help of advanced libraries and packages that already exist in the Python ecosystem. The book focuses on topics such as how to measure the memory footprint and execution speed of machine learning models, quality test a data science pipelines, and modularizing a data science pipeline for app development. You'll review Python libraries which come in very handy for automating and speeding up the day-to-day tasks. In the end ...
Hands-on Machine Learning with Python
Hands-on Machine Learning with Python

Here is the perfect comprehensive guide for readers with basic to intermediate level knowledge of machine learning and deep learning. It introduces tools such as NumPy for numerical processing, Pandas for panel data analysis, Matplotlib for visualization, Scikit-learn for machine learning, and Pytorch for deep learning with Python. It also serves as a long-term reference manual for the practitioners who will find solutions to commonly occurring scenarios. The book is divided into three sections. The first section introduces you to number crunching and data analysis tools using Python with in-depth explanation on environment configuration, data loading, numerical processing, data analysis, and visualizations. The second section covers machine learning basics and Scikit-learn library. It also explains supervised learning, unsupervised learning, implementation, and classification of regression algorithms, and ensemble learning methods in an easy manner with theoretical and practical le ...
Game Development with Unity for .NET Developers
Game Development with Unity for .NET Developers

Understand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games. You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access t ...
Hands-On Financial Modeling with Excel for Microsoft 365, 2nd Edition
Hands-On Financial Modeling with Excel for Microsoft 365, 2nd Edition

Financial modeling is a core skill required by anyone who wants to build a career in finance. Hands-On Financial Modeling with Excel for Microsoft 365 explores financial modeling terminologies with the help of Excel. Starting with the key concepts of Excel, such as formulas and functions, this updated second edition will help you to learn all about referencing frameworks and other advanced components for building financial models. As you proceed, you'll explore the advantages of Power Query, learn how to prepare a 3-statement model, inspect your financial projects, build assumptions, and analyze historical data to develop data-driven models and functional growth drivers. Next, you'll learn how to deal with iterations and provide graphical representations of ratios, before covering best practices for effective model testing. Later, you'll discover how to build a model to extract a statement of comprehensive income and financial position, and understand capital budgeting with the help ...
Solidity Programming Essentials, 2nd Edition
Solidity Programming Essentials, 2nd Edition

Solidity is a high-level language for writing smart contracts, and the syntax has large similarities with JavaScript, thereby making it easier for developers to learn, design, compile, and deploy smart contracts on large blockchain ecosystems including Ethereum and Polygon among others. This book guides you in understanding Solidity programming from scratch. The book starts with step-by-step instructions for the installation of multiple tools and private blockchain, along with foundational concepts such as variables, data types, and programming constructs. You'll then explore contracts based on an object-oriented paradigm, including the usage of constructors, interfaces, libraries, and abstract contracts. The following chapters help you get to grips with testing and debugging smart contracts. As you advance, you'll learn about advanced concepts like assembly programming, advanced interfaces, usage of recovery, and error handling using try-catch blocks. You'll also explore multiple d ...
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