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Unreal Engine Game Development Blueprints
Unreal Engine Game Development Blueprints

With the arrival of Unreal Engine 4, a new wonderful tool was born: Blueprint. This visual scripting tool allows even non-programmers to develop the logic for their games, allowing almost anyone to create entire games without the need to write a single line of code. The range of features you can access with Blueprint script is pretty extensive, making it one of the foremost choices for many game developers. Unreal Engine Game Development Blueprints helps you unleash the real power of Unreal by helping you to create engaging and spectacular games. It will explain all the aspects of developing a game, focusing on visual scripting, and giving you all the information you need to create your own games. We start with an introductory chapter to help you move fluidly inside the Blueprint user interface, recognize its different components, and understand any already written Blueprint script. Following this, you will learn how to modify generated Blueprint classes to produce a single playe ...
Creating Development Environments with Vagrant
Creating Development Environments with Vagrant

Vagrant is a tool for building complete development environments. With an easy-to-use workflow and focus on automation, Vagrant lowers development environment setup time, increases development / production parity, and makes the "it works on my machine" excuse a thing of the past. "Creating Development Environments with Vagrant" is a practical, hands-on guide that walks you through the functionality of Vagrant, Puppet, and Chef to create powerful and flexible virtual development environments. Create your own virtualization environments containing configurations for different projects so that you can simulate complicated environments that can be easily shared with colleagues to get your projects up and running quickly and effortlessly. ...
Beginning Responsive Web Design with HTML5 and CSS3
Beginning Responsive Web Design with HTML5 and CSS3

In Beginning Responsive Web Design with HTML5 and CSS3 you will learn about all aspects of responsive development. You'll start with media queries, and fluid CSS3 layouts. You'll see how to use responsive frameworks such as Twitter Bootstrap, and how to use tools such as Grunt, Bower, Sass, and LESS to help save you time. You'll also learn how to use JavaScript to manage responsive states, manage your user's journey across screen sizes, and optimize your responsive site. By the end of the book you will be able to build new sites responsively, and update existing sites to be responsive. Every aspect of a responsive build will be covered. ...
Android Application Development Cookbook, 2nd Edition
Android Application Development Cookbook, 2nd Edition

The Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! This “cookbook” will make it easy for you to jump to a topic of interest and get what you need to implement the feature in your own application. If you are new to Android and learn best by “doing,” then this book will provide many topics of interest. Starting with the basics of Android development, we move on to more advanced concepts, and we'll guide you through common tasks developers struggle to solve. The first few chapters cover the basics including Activities, Layouts, Widgets, and the Menu. From there, we cover fragments and data storage (including SQLite), device sensors, the camera, and GPS. Then we move on more advanced topics such as graphics and animation (including OpenGL), multi-threading with AsyncTask, and Interne ...
Web Design Blueprints
Web Design Blueprints

The book delivers simple instructions on how to design and build modern Web using the latest trends in web development. You will learn how to design responsive websites, created with modern Flat User Interface design patterns, build deep-scrolling websites with parallax 3D effects, and roll-your-own single-page applications. Finally, you'll work through an awesome chapter that combines them all. Each chapter features actual lines of code that you can apply right away. ...
Beginning Rails 3
Beginning Rails 3

This book is particularly well suited to those with little or no experience with web application development, or who have some experience but are new to Rails. Beginning Rails 3 assumes basic familiarity with web terms and technologies, but doesn't require you to be an expert. Rather than delving into the arcane details of Rails, the focus is on the aspects of the framework that will become your pick, shovel, and axe. Part history lesson, part introduction to object-oriented programming, and part dissertation on open source software, this title doesn't just explain how to do something in Rails, it explains why. ...
Learning Behavior-driven Development with JavaScript
Learning Behavior-driven Development with JavaScript

JavaScript is not only widely used to create attractive user interfaces for the Web, but with the advent of Node.js, it is also becoming a very popular and powerful language to write server-side applications. Using behavior-driven development and some common testing patterns and best practices, you will be able to avoid these traps. This book will show you how to do BDD in a practical way. We will start with a basic introduction of what BDD is and why the classical approach to testing has failed. Afterwards, we will dive directly into an introduction to Node.js, Mocha, and Sinon.JS. Finally, we will cover more advanced subjects such as how to write a fast and effective test suite for a RESTful web API, and how to do the same with a rich UI using Cucumber.js and Protractor. This book will give you great insight into how to architect your system to make it more testable and modular, but at the same time avoid the nightmare of abusing mock objects. ...
UNIX Operating System
UNIX Operating System

UNIX Operating System: The Development Tutorial via UNIX Kernel Services - introduces the hierarchical structure, principles, applications, kernel, shells, development, and management of the UNIX operation systems multi-dimensionally and systematically. It clarifies the natural bond between physical UNIX implementation and general operating system and software engineering theories, and presents self-explanatory illustrations for readers to visualize and understand the obscure relationships and intangible processes in UNIX operating system. ...
Beginning Java 8 Fundamentals
Beginning Java 8 Fundamentals

Beginning Java 8 Fundamentals provides a comprehensive approach to learning the Java programming language, especially the object-oriented fundamentals necessary at all levels of Java development. Author Kishori Sharan provides over 90 diagrams and 240 complete programs to help beginners and intermediate level programmers learn the topics faster. Starting with basic programming concepts, the author walks you through writing your first Java program step-by-step. Armed with that practical experience, you'll be ready to learn the core of the Java language. ...
Swift Quick Syntax Reference
Swift Quick Syntax Reference

Swift Quick Syntax Reference is a condensed code and syntax reference to the new Apple Swift programming language, which is the alternative new programming language alongside Objective-C behind the APIs found in the Apple iOS SDK 8 and OS X Yosemite SDK. It presents the essential Swift syntax in a well-organized format that can be used as a handy reference. You won't find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point, and highly accessible. The book is packed with useful information and is a must-have for any Swift programmer. ...
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