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Xamarin Essentials
Xamarin Essentials

Xamarin is a Mono-based suite of products that allows developers to create iOS and Android apps using C# and .NET. This learning guide is your first port of call to quickly learn Xamarin. Starting with the foundations by understanding the architecture behind Xamarin.iOS and Xamarin.Android, you will be guided through creating your first Xamarin.iOS and Xamarin.Android applications. In addition, you will learn how to utilize frameworks such as MvvmCross and Xamarin.Forms to increase the amount of code reuse. To conclude your journey, you will be shown how to develop your own Xamarin apps for distribution. Xamarin Essentials is the guide to use in order to quickly gain practical working knowledge of developing robust commercial mobile apps using C# and sharing large portions of your code base across iOS and Android apps. ...
Learning NGUI for Unity
Learning NGUI for Unity

NGUI is a robust UI system both powerful and optimized. It is an effective plugin for Unity, which gives you the power to create beautiful and complex user interfaces while reducing performance costs. This book is a practical tutorial that will guide you through creating a fully functional and localized main menu along with 2D and 3D in-game user interfaces. The book starts by teaching you about NGUI's workflow and creating a basic UI, before gradually moving on to building widgets and enhancing your UI. You will then switch to the Android platform to take care of different issues mobile devices may encounter. By the end of this book, you will have the knowledge to create ergonomic user interfaces for your existing and future PC or mobile games and applications developed with Unity 3D and NGUI. ...
Modern PHP
Modern PHP

PHP is experiencing a renaissance, though it may be difficult to tell with all of the outdated PHP tutorials online. With this practical guide, you'll learn how PHP has become a full-featured, mature language with object-orientation, namespaces, and a growing collection of reusable component libraries. Author Josh Lockhart - creator of PHP The Right Way, a popular initiative to encourage PHP best practices—reveals these new language features in action. You'll learn best practices for application architecture and planning, databases, security, testing, debugging, and deployment. If you have a basic understanding of PHP and want to bolster your skills, this is your book. ...
GitLab Cookbook
GitLab Cookbook

GitLab is a popular, open source Git hosting solution implemented by more than 50,000 organizations. This book has some carefully chosen recipes to help you decide on the type of GitLab installation that will fit your requirements. Along with covering some of the basic principles of Git, the book covers practical scenarios to show how you or your organization can effectively manage your proprietary code. You will learn how to manage multiple users, groups, and the permissions GitLab has for them. Updating your GitLab instance, creating backups, and restoring backups are a few of the important tasks described in detail to assist you in maintaining your GitLab server. Moreover, the GitLab API is extensively covered to guide you through the various operations to manage your project. ...
C# 5.0 in a Nutshell, 5th Edition
C# 5.0 in a Nutshell, 5th Edition

When you have a question about C# 5.0 or the .NET CLR, this bestselling guide has precisely the answers you need. Uniquely organized around concepts and use cases, this updated fifth edition features a reorganized section on concurrency, threading, and parallel programming - including in-depth coverage of C# 5.0's new asynchronous functions. Shaped by more than 20 expert reviewers, including Microsoft's Eric Lippert, Stephen Toub, Chris Burrows, and Jon Skeet, this book has all you need to stay on track with C# 5.0. It's widely known as the definitive reference on the language. ...
Hello App Inventor!
Hello App Inventor!

Have you ever wondered how apps are made? Do you have a great idea for an app that you want to make reality? This book can teach you how to create apps for any Android device, even if you have never programmed before. With App Inventor, if you can imagine it, you can create it. Using this free, friendly tool, you can decide what you want your app to do and then click together colorful jigsaw-puzzle blocks to make it happen. App Inventor turns your project into an Android app that you can test on your computer, run on your phone, share with your friends, and even sell in the Google Play store. Hello App Inventor! introduces young readers to the world of mobile programming. It assumes no previous experience. Featuring more than 30 invent-it-yourself projects, this book starts with basic apps and gradually builds the skills you need to bring your own ideas to life. We've provided the graphics and sounds to get you started right away. ...
ArcGIS Web Development
ArcGIS Web Development

ArcGIS Web Development is an example-rich guide that teaches you to use the ArcGIS JavaScript API to build custom GIS web applications. The book begins with easy-to-follow examples that introduce readers to the ArcGIS JavaScript API and show how you can apply simple customizations. As the book progresses, you'll explore a full-scale, web-mapping application. By the end you will be able to build web apps that have features you'd ordinarily expect to find only in dedicated GIS applications. Written for web developers familiar with JavaScript and basic GIS concepts. Experience with ArcGIS is helpful, but not necessary. ...
PowerShell in Depth, 2nd Edition
PowerShell in Depth, 2nd Edition

A Windows admin using PowerShell every day may not have the time to search the net every time he or she hits a snag. Wouldn't it be great to have a team of seasoned PowerShell experts ready to answer even the toughest questions? That's what you get with this book. PowerShell in Depth, 2nd Edition is the go-to reference for administrators working with Windows PowerShell. Every major technique, technology, and tactic is carefully explained and demonstrated, providing a hands-on guide to almost everything an admin would do in the shell. Written by PowerShell MVPs Don Jones, Jeffrey Hicks, and Richard Siddaway, each valuable technique was developed and thoroughly tested, so you'll be able to consistently write production-quality, maintainable scripts while saving hours of time and effort. This book assumes you know the basics of PowerShell. ...
Learning Apache Kafka, 2nd Edition
Learning Apache Kafka, 2nd Edition

Kafka is one of those systems that is very simple to describe at a high level but has an incredible depth of technical detail when you dig deeper. Learning Apache Kafka Second Edition provides you with step-by-step, practical examples that help you take advantage of the real power of Kafka and handle hundreds of megabytes of messages per second from multiple clients. This book teaches you everything you need to know, right from setting up Kafka clusters to understanding basic blocks like producer, broker, and consumer blocks. Once you are all set up, you will then explore additional settings and configuration changes to achieve ever more complex goals. You will also learn how Kafka is designed internally and what configurations make it more effective. Finally, you will learn how Kafka works with other tools such as Hadoop, Storm, and so on. ...
Learning LibGDX Game Development, 2nd Edition
Learning LibGDX Game Development, 2nd Edition

LibGDX is a multiplatform game development framework, and is one of the most popular frameworks for building games, providing a comprehensive set of development capabilities and features to use and incorporate into games. This book starts off by introducing you to LibGDX and how to use its project setup tool to build an application that can support multiple platforms, before gradually moving on to configuring your game. Then, you will learn to organize resources, create a scene, actors, and a menu system. You will also enhance the visual appearance of your game and manage its transitions, along with music and sound effects. You will then move on to cover the advanced programming techniques and create and manage different kinds of animations. Finally, you will be introduced to the basics of 3D programming and the 3D physics engine. By the end of this book, you will be able to start developing your very own cross-platform games using the LibGDX framework. ...
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