Beginning FedoraBeginning Fedora: From Novice to Professional guides you through the tasks most new Linux users desire to perform, while explaining potentially confusing concepts along the way. It will steer you through system customization opportunities and common tasks like listening to audio CDs and MP3s, watching movies, and performing office- and Internet-related jobs. A large part of the book is dedicated to advanced command-line techniques necessary to maintain your system and become a true Linux master! ...
Beginning Java EE 7Java Enterprise Edition (Java EE) continues to be one of the leading Java technologies and platforms. Beginning Java EE 7 is the first tutorial book on Java EE 7.
Step by step and easy to follow, this book describes many of the Java EE 7 specifications and reference implementations, and shows them in action using practical examples. This definitive book also uses the newest version of GlassFish to deploy and administer the code examples.
Written by an expert member of the Java EE specification request and review board in the Java Community Process (JCP), this book contains the best information possible, from an expert's perspective on enterprise Java technologies. ...
Beginning jQuery 2 for ASP.NET DevelopersjQuery is the most popular JavaScript library in use today, appearing on nearly two thirds of the 10,000 most visited sites on the web. With this sort of popularity, it's clear that ASP.NET developers can't afford to miss out.
By combining jQuery with ASP.NET you get the best of both worlds: the client-side interactivity and responsiveness of JavaScript with the robustness and extensibility of Microsoft's web stack. Beginning jQuery 2 for ASP.NET Developers shows you how. ...
Beginning Kinect Programming with the Microsoft Kinect SDKBeginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today.
Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Pro ...
Beginning Microsoft Word 2010Beginning Microsoft Word 2010 is a visually stimulating introductory guide that teaches the complete Word newbie (as well as slightly experienced yet equally baffled users) what they need to know to write that thesis or proposal tonight. From the absolute basics like installing the software and creating documents to more advanced features like adding images and working with themes, this book is your one-stop source for using Word 2010 effectively.
This books shows you what's new in Word 2010 - including advanced features for collaboration on documents and updates to the user interface - while also providing a solid grounding in overall word processing skills. Using step-by-step instructions as well as visual aids and screenshots, Beginning Microsoft Word 2010 will guide you from a no - nothing newbie to a proficient and knowledgeable Word user. ...
Beginning Silverlight 5 in C#, 4th EditionThe growing popularity of Web 2.0 applications is increasing user expectations for high-quality website design, presentation, and functionality. It is into this climate that Microsoft is releasing Silverlight 5, the latest iteration of its cross-browser web presentation technology.
Beginning Silverlight 5 in C# brings you to the cutting edge of Web 2.0 application design and includes plenty of practical guidance to get you started straight away. Silverlight design tools have important differences compared with those used to create Ajax and JavaScript functionality.
Once you’ve mastered the basics, you'll move on to gain a more in-depth knowledge of some of the features introduced with Silverlight 5, including H.264 protected content, right-click event handling, a new printing API, and support for the Managed Extensibility Framework. ...
Beginning VB 2008Beginning VB 2008 has been written to teach you how to use the Visual Basic programming language to solve problems. From the earliest chapters, and from the first introductory concepts, you'll be looking at real-world programming challenges and learning how Visual Basic can be used to overcome them. As you progress through the book the problems become more involved and interesting while the solutions become correspondingly more complex and powerful as Visual Basic features interact to achieve the results that you want. ...
Beginning WebGL for HTML5Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results. ...
Ionic CookbookThe world of mobile development is extremely fragmented with many platforms, frameworks, and technologies available. Ionic is intended to fill that gap, by enabling developers to build apps that have a native feel to them, using web technologies such as HTML, CSS, and AngularJS. Ionic makes it easy for front-end developers to become app developers. The framework provides superior performance with deep Cordova integration and a comprehensive set of tools for prototyping, backend support, and deployment.
Ionic Cookbook takes you through the process of developing a cross-platform mobile app using just HTML5 and the JavaScript-based Ionic.
You will start with an introduction to the CLI and then move on to building and running an app. You will explore common features of real-world mobile apps such as authenticating a user, and getting and saving data using either Firebase or Local Storage. Next, the book covers how Ionic integrates with Cordova to support native device features using ...
Introducing SQLite for Mobile DevelopersThis brief book is a basic introduction to SQLite for iOS and Android developers. The book includes a simple introduction to SQL, a discussion of when to use SQLite, and chapters devoted to using SQLite with the most likely programming languages: Java, PHP, Swift and Objective-C. It then goes through adding simple database functionality to an Android or iOS app and finally a chapter on managing the app's life cycle.
This book is for Android or iOS developers who wish to use a lightweight but flexible database for their applications. It assumes mobile development experience but does not assume any database knowledge. ...