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Essential Skills for the Agile Developer
Essential Skills for the Agile Developer

Agile has become today's dominant software development paradigm, but agile methods remain difficult to measure and improve. Essential Skills for the Agile Developer fills this gap from the bottom up, teaching proven techniques for assessing and optimizing both individual and team agile practices. Written by four principals of Net Objectives - one of the world's leading agile training and consulting firms - this book reflects their unsurpassed experience helping organizations transition to agile. It focuses on the specific actions and insights that can deliver the greatest design and programming improvements with economical investment. ...
Essential Windows Phone 7.5
Essential Windows Phone 7.5

Essential Windows Phone 7.5 is the definitive guide to creating powerful, visually compelling mobile applications that take full advantage of Microsoft's Windows Phone 7.5 platform. Nine-time Microsoft MVP Shawn Wildermuth draws on his extensive experience teaching Silverlight and Windows Phone development, helping you to get started fast and master techniques that lead to truly outstanding apps. After introducing the latest version of Windows Phone, Shawn Wildermuth dives directly into the essentials, emphasizing best-practice examples and illustrating with code. You'll build a complete application from start to finish, then build on your skills with increasingly sophisticated techniques. ...
Learning Quartz Composer
Learning Quartz Composer

Apple's Quartz Composer makes it amazingly easy to create real-time graphics of all kinds: for screensavers, animations, kiosk art, film effects, Dashboard Widgets, graphically-rich apps, and more. But few content creators use QC, because they've had practically no useful help - until now. In this book/DVD bundle, two renowned VJs who've pushed this tool to the limit show you how to do it, too! You needn't be a technical expert: Graham Robinson and Surya Buchwald introduce each concept through a hands-on project, with videos demonstrating every step. ...
Professional ASP.NET Design Patterns
Professional ASP.NET Design Patterns

This unique book takes good ASP.NET application construction one step further by emphasizing loosely coupled and highly cohesive ASP.NET web application architectural design. Each chapter addresses a layer in an enterprise ASP.NET application and shows how proven patterns, principles, and best practices can be leveraged to solve problems and improve the design of your code. In addition, a professional-level, end-to-end case study is used to show how to actuate best practice design patterns and principles in a real web site. The framework built to support the case study can be used as the basis from which you can build real web sites, extend the code, and implement specific ASP.NET code. ...
Beginning Object-Oriented Programming with C#
Beginning Object-Oriented Programming with C#

Wrox beginners' guides have the perfect formula for getting programming newcomers up and running. This one introduces beginners to object-oriented programming using C# to demonstrate all of the core constructs of this programming framework. Using real-world situations, you'll discover how to create, test, and deliver your programs and how to work with classes, arrays, collections, and all the elements of object-oriented programming. ...
Introduction to Design Patterns in C++ with Qt, 2/E
Introduction to Design Patterns in C++ with Qt, 2/E

This book fills a void between the many syntax-oriented programming texts that teach readers how to program in C++ with standard I/O (e.g., Deitel) and the relatively few books that assume a knowledge of OOP/C++ and emphasize GUI programming using higher-level frameworks (e.g., Blanchette). There are plenty of books on C++ programming but, with few exceptions, the user interface is constrained to either primitive terminal I/O, or closed-source, non-portable libraries (e.g., Microsoft Foundation Classes). ...
Getting Started with Arduino, 2nd Edition
Getting Started with Arduino, 2nd Edition

Arduino is the open-source electronics prototyping platform that's taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need an Arduino Uno or earlier model, along with USB A-B cable and an LED. The easy-to-use Arduino development environment is free to download. ...
Puppet Types and Providers
Puppet Types and Providers

Puppet's true power exists in the simple resource model it uses to manage the state of complex operating systems. This concise guide shows you how to extend that model and implement custom functionality on top of Puppet by working with the type and provider APIs. Two experts from Puppet Labs explain the concepts behind these APIs, and provide instructions and examples to help you write your own fully functional types and providers. You'll also delve into Puppet's source code to get a better understanding of how types and providers are implemented internally. If you're familiar with basic Puppet concepts, you're ready to get started. ...
Getting Started with MakerBot
Getting Started with MakerBot

Ready to join the personal fabrication movement? This hands-on book shows you how to make a wide variety of physical objects with the amazing MakerBot 3D printer. It's handy when you need a replacement for something lost, broken, or no longer made - like a knob on your stove. You can make things instead of buying them, or solve problems with inventions of your own. The possibilities are endless, and MakerBot is the fun, affordable, and inspiring way to go. Get started with your own little factory today! ...
Getting Started with Raspberry Pi
Getting Started with Raspberry Pi

What can you do with the Raspberry Pi, a $35 computer the size of a credit card? All sorts of things! If you're learning how to program, or looking to build new electronic projects, this hands-on guide will show you just how valuable this flexible little platform can be. This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more. ...
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