IT eBooks
Download, Read, Use
Beginning Software Engineering
Beginning Software Engineering

Beginning Software Engineering teaches you the practical, hands-on skills needed to design and build robust, efficient, and consistently reliable software. Using jargon-free English, this book uses numerous case studies to demonstrate important concepts and techniques, and describes methods that can be applied to any programming language. Each chapter concludes with a Try It Out and How It Works section where you can test your skills with practice exercises. No previous programming, development, or management experience is required for you to learn how to complete essential tasks within all development approaches including linear, waterfall, and agile. Written for new programmers wanting to build excellent, functional software, Beginning Software Engineering provides vital information and hands-on training. ...
Web Development with jQuery
Web Development with jQuery

Web Development with jQuery offers a major update to the popular Beginning JavaScript and CSS Development with jQuery from 2009. More than half of the content is new or updated, and reflects recent innovations with regard to mobile applications, jQuery mobile, and the spectrum of associated plugins. Readers can expect thorough revisions with expanded coverage of events, CSS, AJAX, animation, and drag and drop. New chapters bring developers up to date on popular features like jQuery UI, navigation, tables, interactive capabilities, and audio and video. The book focuses on the new features of jQuery that improve performance and speed, providing huge advantages over traditional JavaScript. This resource provides a deep understanding of jQuery and sets readers up for successful interactions with all it has to offer. ...
Learn HTML5 and JavaScript for iOS
Learn HTML5 and JavaScript for iOS

You have a great idea for a simple mobile web app. Or, you have a great idea for a complicated mobile web app. Either way, Learn HTML5 and JavaScript for iOS will help you build, fine-tune, and publish your app for iPhone, iPad, or iPod touch. Scott Preston will walk you through building a mobile web app from scratch using real-world examples. You'll learn about design considerations, mobile web frameworks, and HTML5 features like animation and graphics using Canvas. You'll also learn how to customize your app for a variety of platforms, and you'll explore testing and performance tips for your app. ...
Beginning Android Games, 2nd Edition
Beginning Android Games, 2nd Edition

Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games. ...
Beginning HTML5 and CSS3
Beginning HTML5 and CSS3

Beginning HTML5 and CSS3 is your introduction to the new features and elements of HTML5 - all the leaner, cleaner, and more efficient code you've hoped for is available now with HTML5, along with some new tools that will allow you to create more meaningful and richer content. For everyone involved in web design, this book also introduces the new structural integrity and styling flexibility of CSS 3 - which means better-looking pages and smarter content in your website projects. ...
Beginning C for Arduino
Beginning C for Arduino

Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. ...
Pro Smartphone Cross-Platform Development
Pro Smartphone Cross-Platform Development

Learn the theory behind cross-platform development, and put the theory into practice with code using the invaluable information presented in this book. With in-depth coverage of development and distribution techniques for iPhone, BlackBerry, Windows Mobile, and Android, you'll learn the native approach to working with each of these platforms. With detailed coverage of emerging frameworks like PhoneGap and Rhomobile, you'll learn the art of creating applications that will run across all devices. You'll also be introduced to the code-signing process and the distribution of applications through the major application stores, including Research In Motion (BlackBerry), Apple, and Microsoft. ...
Multimobile Development
Multimobile Development

You've developed a killer app for one mobile device - now it's time to maximize your intellectual investment and develop for the full spectrum of mobile platforms and devices. With Multimobile Development, you'll learn how to quickly retool between the iPhone and Android platforms and broaden the interest and audience of your app, without working with burdensome and error-prone compatibility layers and toolkits. ...
Beginning C, 5th Edition
Beginning C, 5th Edition

Beginning C, 5th Edition teaches you how to program using the widely-available C language. You'll begin from first-principles and progress through step-by-step examples to become a competent, C-language programmer. All you need are this book and any of the widely available free or commercial C or C++ compilers, and you'll soon be writing real C programs. Beginning C is written by renowned author Ivor Horton. The book increases your programming expertise by guiding you through the development of fully working C applications that use what you've learned in a practical context. ...
Beginning Database Design, 2nd Edition
Beginning Database Design, 2nd Edition

Database design is not an exact science. Many are surprised to find that problems with their databases are caused by poor design rather than by difficulties in using the database management software. Beginning Database Design, 2nd Edition helps you ask and answer important questions about your data so you can understand the problem you are trying to solve and create a pragmatic design capturing the essentials while leaving the door open for refinements and extension at a later stage. Solid database design principles and examples help demonstrate the consequences of simplifications and pragmatic decisions. The rationale is to try to keep a design simple, but allow room for development as situations change or resources permit. ...
← Prev       Next →
Reproduction of site books is authorized only for informative purposes and strictly for personal, private use.
Only Direct Download
IT eBooks Group © 2011-2026