Getting Started with Haskell Data AnalysisEvery business and organization that collects data is capable of tapping into its own data to gain insights how to improve. Haskell is a purely functional and lazy programming language, well-suited to handling large data analysis problems. This book will take you through the more difficult problems of data analysis in a hands-on manner.
This book will help you get up-to-speed with the basics of data analysis and approaches in the Haskell language. You'll learn about statistical computing, file formats (CSV and SQLite3), descriptive statistics, charts, and progress to more advanced concepts such as understanding the importance of normal distribution. While mathematics is a big part of data analysis, we've tried to keep this course simple and approachable so that you can apply what you learn to the real world.
By the end of this book, you will have a thorough understanding of data analysis, and the different ways of analyzing data. You will have a mastery of all the tools and techn ...
Machine Learning Projects for Mobile ApplicationsMachine learning is a technique that focuses on developing computer programs that can be modified when exposed to new data. We can make use of it for our mobile applications and this book will show you how to do so.
The book starts with the basics of machine learning concepts for mobile applications and how to get well equipped for further tasks. You will start by developing an app to classify age and gender using Core ML and Tensorflow Lite. You will explore neural style transfer and get familiar with how deep CNNs work. We will also take a closer look at Google's ML Kit for the Firebase SDK for mobile applications. You will learn how to detect handwritten text on mobile. You will also learn how to create your own Snapchat filter by making use of facial attributes and OpenCV. You will learn how to train your own food classification model on your mobile; all of this will be done with the help of deep learning techniques. Lastly, you will build an image classifier on your mobile, com ...
Vue.js in ActionWeb pages are rich with data and graphics, and it's challenging to maintain a smooth and quick user experience. Vue.js in Action teaches you how to build a fast, flowing web UI with the Vue.js framework. As you move through the book, you'll put your skills to practice by building a complete web store application with product listings, a checkout process, and an administrative interface.
Vue.js is a lightweight frontend framework, offering easy two-way data binding, a reactive UI, and a common-sense project structure. It uses UI patterns and modern HTML to deliver impossibly fast page loads and silky smooth transitions - all from a tiny code footprint. It's a delight to develop in Vue using ordinary JavaScript and its integrated Vuex state management tool.
Vue.js in Action is your guide to building modern web apps. You'll start by exploring the reactive UI model while you get comfortable with Vue's unique features. Then, you'll go deeper as you build a shopping cart with an admin ...
Enterprise Java MicroservicesEnterprise Java Microservices is an example-rich tutorial that shows how to design and manage large-scale Java applications as a collection of microservices.
Large applications are easier to develop and maintain when you build them from small, simple components. Java developers now enjoy a wide range of tools that support microservices application development, including right-sized app servers, open source frameworks, and well-defined patterns. Best of all, you can build microservices applications using your existing Java skills.
Enterprise Java Microservices teaches you to design and build JVM-based microservices applications. You'll start by learning how microservices designs compare to traditional Java EE applications. Always practical, author Ken Finnigan introduces big-picture concepts along with the tools and techniques you'll need to implement them. You'll discover ecosystem components like Netflix Hystrix for fault tolerance and master the Just enough Application Server ( ...
Learn QGIS, 4th EditionQGIS 3.4 is the first LTR (long term release) of QGIS version 3. This is a giant leap forward for the project with tons of new features and impactful changes. Learn QGIS is fully updated for QGIS 3.4, covering its processing engine update, Python 3 de-facto coding environment, and the GeoPackage format.
This book will help you get started on your QGIS journey, guiding you to develop your own processing pathway. You will explore the user interface, loading your data, editing, and then creating data. QGIS often surprises new users with its mapping capabilities; you will discover how easily you can style and create your first map. But that's not all! In the final part of the book, you'll learn about spatial analysis and the powerful tools in QGIS, and conclude by looking at Python processing options.
By the end of the book, you will have become proficient in geospatial analysis using QGIS and Python. ...
Hands-On GPU Programming with Python and CUDAHands-On GPU Programming with Python and CUDA hits the ground running: you'll start by learning how to apply Amdahl's Law, use a code profiler to identify bottlenecks in your Python code, and set up an appropriate GPU programming environment. You'll then see how to "query" the GPU's features and copy arrays of data to and from the GPU's own memory.
As you make your way through the book, you'll launch code directly onto the GPU and write full blown GPU kernels and device functions in CUDA C. You'll get to grips with profiling GPU code effectively and fully test and debug your code using Nsight IDE. Next, you'll explore some of the more well-known NVIDIA libraries, such as cuFFT and cuBLAS.
With a solid background in place, you will now apply your new-found knowledge to develop your very own GPU-based deep neural network from scratch. You'll then explore advanced topics, such as warp shuffling, dynamic parallelism, and PTX assembly. In the final chapter, you'll see some topics and ...
Hands-On Dependency Injection in GoHands-On Dependency Injection in Go takes you on a journey, teaching you about refactoring existing code to adopt dependency injection (DI) using various methods available in Go.
Of the six methods introduced in this book, some are conventional, such as constructor or method injection, and some unconventional, such as just-in-time or config injection. Each method is explained in detail, focusing on their strengths and weaknesses, and is followed with a step-by-step example of how to apply it. With plenty of examples, you will learn how to leverage DI to transform code into something simple and flexible. You will also discover how to generate and leverage the dependency graph to spot and eliminate issues. Throughout the book, you will learn to leverage DI in combination with test stubs and mocks to test otherwise tricky or impossible scenarios.
Hands-On Dependency Injection in Go takes a pragmatic approach and focuses heavily on the code, user experience, and how to achieve long-t ...
Accelerating Development Velocity Using DockerDiscover how a software engineer can leverage Docker in order to expedite development velocity. This book focuses on the fundamental concepts this program is built upon and explores how it can help you get your services up and running inside Docker containers. You'll also review tips on how to debug microservices applications that run inside Docker containers.
Tech companies are now developing complex softwares that are comprised of multiple services running on different platforms, and Docker has become an essential part of coordinating the communication between these services and platforms.
This book addresses problems caused by drifting microservices, debugging across services, inconsistent environments across machines, and coordinating development of machine learning systems between a team of developers, etc. Accelerating Development Velocity Using Docker puts you on the path to transforming your complex systems into more efficient ones.
Setup Docker and employ quick solut ...
The Essential Guide to HTML5Gain a deep, practical knowledge of HTML and JavaScript that will provide an introduction to programming and enable you to build interactive websites. This completely updated second edition explains HTML, JavaScript and CSS in the context of working examples and contains full-color screen shots of the programs in action.
You'll begin at an introductory level, learning the essentials of HTML5 and JavaScript and programming techniques. Each chapter features either a familiar game such as Hangman, Rock-Paper-Scissors, Craps, Memory, and Blackjack, or a simple type of game, such as a quiz, a maze, or animated simulations. You'll develop solid programming skills that will help when learning other programming languages. Each chapter contains tables revealing the structure of the program with comments for each line of code.
These examples demonstrate the features introduced with HTML5. You'll see how to use canvas elements for line drawing. You can include your own audio and video clip ...
Practical React NativeDiscover how to use React Native in the real world, from scratch. This book shows you what React Native has to offer, where it came from, and where it's going.
You'll begin with a solid foundation of practical knowledge, and then build on it immediately by constructing three different apps. You'll learn how to use each feature of React Native by working on two full projects and one full game. These aren't just simple React Native Hello World examples (although you'll naturally start there!) but are apps that you can, if you so choose, install on your mobile devices and use for real.
Throughout this book, you'll gain real-world familiarity with React Native as well as supporting components from Expo, NativeBase, React Navigation and the Redux and Lodash libraries. You'll also build server-side code for a mobile React Native app to talk to using the popular Node.js and Socket.io library, providing you a holistic view of things even beyond React Native. And, you'll see many helpfu ...