The Book of RubyRuby is famous for being easy to learn, but most users only scratch the surface of what it can do. While other books focus on Ruby's trendier features, The Book of Ruby reveals the secret inner workings of one of the world's most popular programming languages, teaching you to write clear, maintainable code.
You'll start with the basics-types, data structures, and control flows - and progress to advanced features like blocks, mixins, metaclasses, and beyond. ...
Torque 3D Game Development CookbookClear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its sub-systems. Explore essential topics such as graphics, sound, networking and user input. Helpful tips and techniques to increase the potential of your Torque 3D games. ...
iOS Sensor Apps with ArduinoTurn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you'll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You'll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time.
iOS processes data from its own onboard sensors, and now you can extend its reach with this simple, low-cost project. If you're an Objective-C programmer who likes to experiment, this book explains the basics of Arduino and other hardware components you need - and lets you have fun in the process. ...
Java and Flex Integration BibleProviding you with invaluable information for delivering rich, cross-platform Internet applications within the enterprise and across the web, this book shows you how to fully integrate Java and Flex. Pages of examples, step-by-step instructions, and from-the-field techniques guide you through the creation of your first Java/Flex applications. ...
Appcelerator Titanium: Up and RunningBuild native apps for iOS, Android, and Blackberry from a single JavaScript codebase with Appcelerator Titanium. This guide gets you quickly up to speed on this amazing framework and shows you how to generate cross-platform apps with 100% native controls. You'll also learn the advantages of using Titanium when you want to create an app for just one native platform, rather than struggle with Java or Objective-C.
Fast-paced and full of examples, this book helps you build your first project with Titanium Studio, and then takes you through the steps necessary to build complex data-bound apps. ...
Java 2 Micro EditionJava2, Micro Edition (J2ME) is a technology defined by many specifications. These specifications help J2ME address the diverse needs of this wide spectrum of consumer products. This guide describes the architecture of J2ME and demonstrates the various specifications for programming Java applications.
Through the use of a tutorial application and various programming examples, the common elements of most applications, namely user interface, event handling, data storage, networking, and input/output are examined. Also covered are design considerations when building software for resource-constrained devices as well as J2ME competition and associated technologies in these devices. ...
Effective Unit TestingEffective Unit Testing teaches Java developers how to write unit tests that are concise, expressive, useful, and maintainable. Offering crisp explanations and easy-to-absorb examples, it introduces emerging techniques like behavior-driven development and specification by example.
Programmers who are already unit testing will learn the current state of the art. Those who are new to the game will learn practices that will serve them well for the rest of their career. ...
OpenSceneGraph 3.0Virtual reality has quite a lot of demand in computer science today and OpenSceneGraph, being one of the best 3D graphics toolkits, is being used widely. Although you can use the powerful OpenSceneGraph, based on the low-level OpenGL API, to implement virtual-reality applications that simulate different environments in the 3D world, developing picture-perfect applications is easier said than done.
This book has been written with the goal of helping readers become familiar with the structure and main functionalities of OpenSceneGraph (OSG), and guide them to develop virtual-reality applications using this powerful 3D graphics engine. This book covers the essence of OpenSceneGraph (OSG), providing programmers with detailed explanations and examples of scene graph APIs. ...
Building Hybrid Android Apps with Java and JavaScriptBuild HTML5-based hybrid applications for Android with a mix of native Java and JavaScript components, without using third-party libraries and wrappers such as PhoneGap or Titanium. This concise, hands-on book takes you through the entire process, from setting up your development environment to deploying your product to an app store.
Learn how to create apps that have access to native APIs, such as location, vibrator, sensors, and the camera, using a JavaScript / Java bridge - and choose the language that gives you better performance for each task. If you have experience with HTML5 and JavaScript, you'll quickly discover why hybrid app development is the wave of the future. ...
Zenoss Core Network and System MonitoringFor system administrators, network engineers, and security analysts, it is essential to keep a track of network traffic. At some point it will be necessary to read the network traffic directly instead of monitoring application level details. Network security audits, debug network configurations, and usage patterns analyzing can all require network traffic monitoring. This task can be achieved by using network monitoring software, or network sniffers, that sniff the traffic and display it on your computer on the network.
Zenoss is an enterprise network and systems management application written in Python/Zope that provides an integrated product for monitoring availability, performance, events and configuration across layers and across platforms. ...